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๐Ÿ‘จโ€๐Ÿ’ป Web Engineer ๐Ÿงฉ Occasional game developer ๐Ÿ•น๏ธ Best mix-up blocker ๐ŸŽฎ Video game enjoyer

128 Followers  |  159 Following  |  58 Posts  |  Joined: 14.11.2024  |  2.0868

Latest posts by squabbler.me on Bluesky

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Just another Friday on the Ancient Continent!
What did you explore today? ๐Ÿค 

Since the last updates, chests are now visible on the map if you've seen them once before!

Keep your eyes opened ๐Ÿ˜ผ

#indiegames #gamedevs

31.01.2025 17:53 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Either online courses or games that specialize in coding, like The Farmer Was Replaced.

31.01.2025 18:04 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Are these teams with a project designer that essentially dictates what goes into the game?

31.01.2025 18:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Gonna have people passing out at their desks hahahaha

16.01.2025 21:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Man, imagine a way to get into the algorithm of only suggesting your learning videos after the original video ends, extra clarity moments

16.01.2025 21:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm a software engineer by trade, so art and music are always a struggle for me. But if I need scripts, or a state machine, project organizing, etc- that's easy IMO.

16.01.2025 20:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Luckily anything I planned on releasing is in repos, but utils, prototypes, etc that I had were not. Don't learn this lesson the hard way.

16.01.2025 18:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Fellow #gamedev -ers, learn from my mistakes and put all your projects into repos (be it github, gitlab, etc), even if it's a test or prototype or art, etc. Losing a drive and all that work from the past few years is miserable.

16.01.2025 18:30 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I really like your character's hurt animation of closed eyes and open mouth. It's so subtle from a pixel art perspective, but works so well!

14.01.2025 23:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

One solution is to find some volunteer play testers in exchange for a copy of something- have them record their gameplay and/or report bugs.

14.01.2025 18:03 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

1. Get more direct user feedback early on
2. Maybe try 3d in a game jam
3. Have fun

09.01.2025 01:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ah so the ghost isn't actually performing the abilities like with inputs (jump, grapple, etc), it's just essentially lerping to the next position?

08.01.2025 22:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Draw some areas on paper; play similar games and study their level design; have a close few people play your test levels and provide feedback - level design is hard, I struggle with it as well

08.01.2025 20:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

whatever dude, enableMultiplayer = true ๐Ÿ˜‘

08.01.2025 20:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Something about that pop, just feels right when it's correct.

08.01.2025 17:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

...so far. Don't worry, after a few new abilities, more than likely I'll want to adjust it again.

08.01.2025 17:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm curious what approach you took for ghosts, input recording?

08.01.2025 17:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yeah, let's see if we can make this movement feel better before moving to the next ability... *6 hours later* #gamedev #solodev

08.01.2025 16:54 โ€” ๐Ÿ‘ 12    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

*finds exact issue posted online*
Edit: nevermind fixed it, thanks! ๐Ÿ˜‘

06.01.2025 23:25 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Ohhh interesting, thanks for the information

05.01.2025 15:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Are you using multiple shaders for the overall pixelation and the character outlines? Looks fantastic.

05.01.2025 05:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I wouldn't allow them to cancel/refuse one, especially if it's a chain of quests. I would however have some that could expire if you want fomo. If you don't want them to expire, and require each quest in a chain, you could always reduce the reward over time.

04.01.2025 18:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I see. In that case, I would just have that npc at the specific place stay until that quest is completed. A way to hint to the player that the quest is there- maybe have a dock worker, or someone you run into mention that s/he overheard X cargo is being purchased at higher rates at Y place

04.01.2025 18:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Secondly, (RPG as example) either way, you can always have some kind of NPC that hands out these quests, but in order of release. As long as they haven't completed the quest, they can't progress to the next. These could at some point start where the previous ended to prevent some staleness.

04.01.2025 16:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The first question I would have is the type of game and type of daily quests? FPS style where it's "Do X, Y number of times" for some unlock tokens/XP?, or is it RPG based where you are literally following a story element?

04.01.2025 16:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks for all the messages, I am going through them and replying as I can. Full disclosure, I'm looking for someone to help with a project going forward- but obviously cannot accommodate everyone.

02.01.2025 19:48 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

I've had many people DM me, so we will see!

02.01.2025 19:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've been curious about #gbstudio and might try it for a jam this year. I assume the compiled game can be run on an original GB?

02.01.2025 16:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Fellow devs- I'm curious what your go-to is when you need #pixelart for your game? DIY, Fiverr, someone you know, recommended pixel artist, etc? #gamedev #solodev

02.01.2025 14:28 โ€” ๐Ÿ‘ 23    ๐Ÿ” 0    ๐Ÿ’ฌ 20    ๐Ÿ“Œ 0

#gym goers, instead of being annoyed by all the #newyears #resolution attendees, embrace and encourage them- this may be their first time, and they need a good impression to be consistent.

02.01.2025 14:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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