Arran Seaton's Avatar

Arran Seaton

@arranseaton.bsky.social

Level Designer at Great Ape Games. Prev: Aardman, Roll7, MONOTHETIC, UbiReflections & Playground Games.

855 Followers  |  472 Following  |  521 Posts  |  Joined: 24.07.2023  |  2.0193

Latest posts by arranseaton.bsky.social on Bluesky

Just dripping in style, genuinely sold on playing it even though traditional MOBAs aren’t my thing

23.09.2025 12:12 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Deadlock - New Character Select Screen
YouTube video by FullSelfGaming Deadlock - New Character Select Screen

Deadlock has some of the most wonderful UI and character presentation I’ve ever seen youtu.be/3Dq5iYw0TWQ?...

23.09.2025 11:57 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 1    πŸ“Œ 1
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By popular demand (me, I demanded it!!) you can now kick enemies through windows/into breakables #gamedev #indiedev #UE5

18.09.2025 13:36 β€” πŸ‘ 25    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

It’s so fun! That’s been a huge motivation for me, to add silly fun things that keeps players entertained

18.09.2025 12:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Getting to a point where it’s really fun to mess with the AI in silly ways! #gamedev #indiedev #UE5

17.09.2025 22:37 β€” πŸ‘ 13    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0

Just found out Geowizard who does the lovely β€˜cross this place in a straight line’ videos has kind of openly voiced support for Reform. Wtf dude

16.09.2025 15:00 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 1

Immediately looks better with the forward movement and better screenshake! Getting there! (The combo can be done quicker, just doing it slow to demo 😎)

12.09.2025 23:37 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Haha yeah, one of their first things I added in was diving destroying breakables! Gotta make diving through windows cool of course 😎

12.09.2025 23:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Will eventually add a sprinting melee attack that instantly knocks them off their feet, and have it so diving into them knocks them over too!

12.09.2025 19:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Still need to add a bunch of things like forward movement, camera work and specific impact sounds but it’s fun already!

12.09.2025 19:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Have finally got a very rudimentary 3-hit melee combo for another non-lethal option! #gamedev #indiedev #UE5

12.09.2025 19:13 β€” πŸ‘ 27    πŸ” 10    πŸ’¬ 2    πŸ“Œ 1
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lol, lmao

12.09.2025 14:28 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Very funny you can see the absolute void in my GitHub submissions for my stealth project in the summer because it’s been actually nice weather in the UK lol

11.09.2025 21:18 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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hmmmm lol

10.09.2025 20:49 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Minecraft x Superman DLC
YouTube video by Minecraft Minecraft x Superman DLC

The Minecraft x Superman DLC is out today! I did a bunch of design work on this - primarily the LuthorCorp mission - when I was freelancing with Oreville Studios!

Final product looks great 😻

youtu.be/E4Ba84ak570?...

09.09.2025 17:54 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

@kronok.bsky.social has managed to create with Scythe so far, easily the best UE5 level design tool around.

It’s so good I have purchased a bunch of 1 month’s Patreon access to Scythe for other Designers to try! Please get in touch if you’d like to try it out!

#UE5 #gamedev #indiedev

08.09.2025 19:19 β€” πŸ‘ 12    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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Showing a little more of the clipping tool to get you thinking about the possibilities. (4/6)

08.09.2025 19:03 β€” πŸ‘ 21    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

Scythe is still heavily in development, but you can get the latest build on my Patreon as I develop it: scytheeditor.com

(It'll be a paid plugin on Fab on release)

Special thanks to @rms80.bsky.social for guiding me in the right direction when trying to figure this new update out. (6/6)

08.09.2025 19:03 β€” πŸ‘ 26    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Clipping Tool!
If you've ever used a classic level editor, you've used something like this. Cuts through stuff (multiple meshes or just the selected face(s) of a mesh). Once again, dynamic mesh operators are the real winner here. Super fun to play with. (3/6)

08.09.2025 19:03 β€” πŸ‘ 22    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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Mirror Tool!
I created a new "drag out a line" mechanic that acts as the mirror plane. You can manipulate the points or drag the whole mirror around. What I love about the mirror dynamic mesh operator in UE is you can have merge the meshes together along the mirror line. (2/6)

08.09.2025 19:03 β€” πŸ‘ 41    πŸ” 9    πŸ’¬ 2    πŸ“Œ 1

New update to Scythe, my Source 2 Hammer inspired level editor for Unreal Engine 5!

New features below! 🧡(1/6)

08.09.2025 19:03 β€” πŸ‘ 99    πŸ” 45    πŸ’¬ 2    πŸ“Œ 3
Scythe 0.6: Clipping, Mirroring, Shading
YouTube video by Scythe Editor Scythe 0.6: Clipping, Mirroring, Shading

More cool details here!

youtu.be/7YILCq0uDo4?...

07.09.2025 21:48 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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So @kronok.bsky.social’s new Scythe update with the Clipping and Mirroring tools is incredible #gamedev #indiedev #UE5

07.09.2025 21:44 β€” πŸ‘ 23    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0

My debug menu has had an upgrade! I can now see all the most important player stats/info I need, along with 3D widgets for enemies. And I built a simple noise visualisation tool!

Hopefully all these things should help me better fix and identify issues more easily!

07.09.2025 19:24 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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It’s been a while! My focus on returning to this project in the short term is fixing bugs and improving my debugging! #gamedev #indiedev #UE5

07.09.2025 19:21 β€” πŸ‘ 13    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

So many English and Union Jack flags have been strewn up along the Brighton seafront of all places 🫠

28.08.2025 18:27 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

When the weather turns, I’ll be back on my shit once again

20.08.2025 22:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Working full time day job in game dev, plus helping out on something else, plus festivals, plus a small holiday, friends, summer stuff yadada. No excuses, just enjoying things in the outside world 😊

20.08.2025 22:50 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Just wanted to say to the maybe 5 or 10 people that follow me for my stealth action project. I’ve not got bored of it or anything. I’ve just had too many life things happening to dedicate any time to it. (no personal bad news to worry about lol)

Sorry for the lack of updates tho!

20.08.2025 22:48 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Yall computing him but yall not processing him πŸ˜‚

18.08.2025 22:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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