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Matt J Hart

@mattjhart.bsky.social

Freelance sound designer and independent sound library creator from East Midlands, UK ๐Ÿ”Š๐ŸŽถ๐Ÿฆ Personal/freelance: mattjhart.co.uk Sound libraries: www.soundarmoury.co.uk

84 Followers  |  149 Following  |  84 Posts  |  Joined: 01.01.2025  |  1.7707

Latest posts by mattjhart.bsky.social on Bluesky

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Shaw!

Here's a little modular synth rendition of the theme from #Silksong, composed by Christopher Larkin ๐ŸŽถ

08.11.2025 16:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Working on some gloopy whoosh sounds ๐Ÿ”Š

05.11.2025 18:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I haven't googled anything related to it for several months. The most recent relevant thing I can think of is that I bought a rubber mat from Amazon (not Temu) several months ago. Yikes ๐Ÿ™ƒ

01.11.2025 17:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Spooky event from today:

I'm editing footsteps, and I mentioned in conversation that I needed to differentiate the names of "rubber flooring" and "rubber bath mat"

Then I exported the files

Then I visited YouTube, and there was a Temu ad beside the video for a rubber floor mat ๐Ÿค”

01.11.2025 17:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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One of the more painful moments of my life

30.10.2025 12:05 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A couple of things I'd be interested to know more about:

-What forms of payment are most suitable (eg flat fee, hourly, rev share, etc)?

-Is "crunch" inevitable in game dev, or are there any effective ways to avoid it?

26.10.2025 23:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Maybe some kind of issue with converting from MP3 to WAV? The glitchy sound is definitely visible in the waveform, so it seems like it's within the audio file itself. That wouldn't explain it being inconsistent though ๐Ÿค”

The other "bons" look fine, so you might be able to fix by using one of those

26.10.2025 19:36 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Just beat Hollow Knight after finishing act 2 of Silksong. It really makes Hollow Knight feel so easy! And the runbacks are wayyy more bearable

25.10.2025 15:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Messing around in VCV rack ๐ŸŽถ

Here's a modular synth version of part of "Cygnus...Vismund Cygnus" by Mars Volta

#vcvrack

18.10.2025 15:03 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A screenshot of a google AI overview for the search "silksong hide ui", riddled with errors as described

A screenshot of a google AI overview for the search "silksong hide ui", riddled with errors as described

Got an impressively awful AI overview today.

In just two short paragraphs I have learned that:
-Silksong isn't released yet
-The first Hollow Knight game both did and didn't have the ability to hide the HUD
-A video about Second Life is somehow relevant to this

09.10.2025 20:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A Brief History of Men are Becoming Less Manly

๐Ÿงต

07.10.2025 21:49 โ€” ๐Ÿ‘ 1477    ๐Ÿ” 685    ๐Ÿ’ฌ 41    ๐Ÿ“Œ 119
Preview
MEMOREUM on Meta Quest **MEMOREUM** is a VR sci-fi action horror campaign. The Ichor Infection has taken over the last ship of humanity. You are Dr. Otto Hudson, fighting to unravel the mystery behind the outbreak as your f...

Next Thursday is a big day for me - MEMOREUM will arrive on Quest 2/3!

I've been working on the game as its lead sound designer since 2023. Excited for people to see what we've been cooking up!

www.meta.com/en-gb/experi...

04.10.2025 16:46 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Screenshot from Silksong credits reading "A GAME BY TEAM CHERRY"

Screenshot from Silksong credits reading "A GAME BY TEAM CHERRY"

Screenshot from Silksong credits: "GAME COMPLETION, TIME: 33h 01m 39s"

Screenshot from Silksong credits: "GAME COMPLETION, TIME: 33h 01m 39s"

Woohooo

03.10.2025 20:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Capturing some electromagnetic field recordings today, using a ยฃ5 pickup coil ๐ŸŽคโšก

#sounddesign #audiorecording

24.09.2025 19:16 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just released my collection of designed explosion sounds ๐Ÿ’ฃ

Made from a variety of sources such as rocks, thunder, garbage, etc!

www.soundarmoury.co.uk/danger-explo...

19.09.2025 19:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Just finished adding markers to all of our game's dialogue lines for syncing with subtitles. Took me 30 hours ๐Ÿ’€

I now have a lot of respect for anyone who has had to work with subtitles before

14.09.2025 17:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I think I attempted a boss about 40 times today. Thankfully I won eventually, but I think my hand is about to fall off

09.09.2025 20:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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In Super Mario Odyssey, kicking things is Mario's highest priority, overriding all other actions. If a kickable object, such as a football, is thrown at Mario while he is asleep, he will momentarily wake up just to kick it before instantly going back to sleep.

07.09.2025 16:41 โ€” ๐Ÿ‘ 9697    ๐Ÿ” 3010    ๐Ÿ’ฌ 75    ๐Ÿ“Œ 112
A Tale of Two Texts

To illustrate the calamity, one need only place the original Hollow Knightโ€™s translation beside Silksongโ€™s.

The original:
No mind to think. No will to break. No voice to cry out in suffering. Born of God and Void. You are the Vessel. You are the Hollow Knight.

Concise. Clean. Haunting.

Now behold the Silksong version, which players were forced to endure โ€” rendered here in English as the grotesque monstrosity it resembled:

With nary a spirit nor thought shalt thou persist, bereft of mortal will, unbent, unswayed. With no lament nor tearful cry, only sorrowโ€™s dirge to herald thine eternal woe. Born of gods and of the fathomless abyss, grasping heavenโ€™s firmament in thine unworthy palm. Shackled to endless dream, tormented by pestilence and shadow, thy heart besieged by phantasmal demons. Thou art the chalice of destiny. Verily, thou art the Primordial Knight of Hollowness.

A Tale of Two Texts To illustrate the calamity, one need only place the original Hollow Knightโ€™s translation beside Silksongโ€™s. The original: No mind to think. No will to break. No voice to cry out in suffering. Born of God and Void. You are the Vessel. You are the Hollow Knight. Concise. Clean. Haunting. Now behold the Silksong version, which players were forced to endure โ€” rendered here in English as the grotesque monstrosity it resembled: With nary a spirit nor thought shalt thou persist, bereft of mortal will, unbent, unswayed. With no lament nor tearful cry, only sorrowโ€™s dirge to herald thine eternal woe. Born of gods and of the fathomless abyss, grasping heavenโ€™s firmament in thine unworthy palm. Shackled to endless dream, tormented by pestilence and shadow, thy heart besieged by phantasmal demons. Thou art the chalice of destiny. Verily, thou art the Primordial Knight of Hollowness.

Very interesting article on the damage a rogue localizer can do to a game as Silksong's Chinese release sits at 52% positive - the translator not only shared a bunch of info pre-release, breaking NDA, the localization itself was highschool-flowery. A wild read. www.loekalization.com/blog/blog/20...

05.09.2025 19:09 โ€” ๐Ÿ‘ 592    ๐Ÿ” 200    ๐Ÿ’ฌ 20    ๐Ÿ“Œ 23
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Happy Silksong Day everybody ๐ŸŽ‰

Also RIP Steam's payment processing system. Can't say I'm too surprised

04.09.2025 14:35 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Experimenting with using "OTT" (a famously aggressive multiband compressor) to make clean guitar tones ๐ŸŽธ

Works surprisingly well when paired with any old cabinet sim/convolution plugin. Not bad for a free plugin being used outside of its intended use case!

30.08.2025 11:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Silksong is actually nearly here? Am I dreaming?

27.08.2025 23:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

After a hectic few weeks, just hit a major deadline for the game I've been designing sound for since early 2023. Excited to share more soon!

27.08.2025 23:06 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh interesting, I guess that's on both versions then. I'm much more familiar with the GBA, which I'm super nostalgic for because it's one of the first games I ever played

Word of warning - the level "Poochie ain't stupid" is pretty torturous, not sure if that's on the SNES version or not!

20.08.2025 22:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You doing Yoshi's Island on switch or GBA? The GBA version has a system where you can give yourself stars that you unlock in bonus rounds, which makes it way easier to make it to the end with full stars. So I've got 100% on it but it feels a bit cheaty compared to the SNES version ๐Ÿ˜‰

20.08.2025 22:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Maybe the least relevant thing I have ever been suggested on YouTube. A livestream of a board meeting for a public library almost 5000 miles from where I live

13.08.2025 18:06 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I managed to get a nice clean recording of a Carrion Crow recently ๐ŸŽค

Despite being very common here, they have a habit of only making sound when far away from me! Fortunately I was able to get nice and close this time

#fieldrecording

08.08.2025 18:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Having some fun with arpeggios!

Here is a modular synth version of Muse's "Map of the Problematique"

#eurorack #modularsynth

03.08.2025 11:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Testing out a custom module I made ๐ŸŽถ

It's a programmable clock divider/multiplier, with some fun extra features like logic and Euclidean sequencing!

In layman's terms - it does some maths ๐Ÿงฎ

#eurorack #modularsynth

27.07.2025 11:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A four panel comic titled Bird Sounds. In panel 1, labeled thrush, a wood thrush sings its beautiful eeohlay song against a forest background. In panel 2, labeled wren, a winter wren delicately sings tweedly tweedly tweedly. In panel 3, labeled warbler, a yellow warbler delicately sings sweet sweet. In panel 4, labeled heron in a death metal font, a heron screams KRAAGH against a background of fire.

A four panel comic titled Bird Sounds. In panel 1, labeled thrush, a wood thrush sings its beautiful eeohlay song against a forest background. In panel 2, labeled wren, a winter wren delicately sings tweedly tweedly tweedly. In panel 3, labeled warbler, a yellow warbler delicately sings sweet sweet. In panel 4, labeled heron in a death metal font, a heron screams KRAAGH against a background of fire.

Bird sounds.

25.07.2025 12:46 โ€” ๐Ÿ‘ 18298    ๐Ÿ” 3372    ๐Ÿ’ฌ 298    ๐Ÿ“Œ 139

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