Slowly getting there with my Gradient2D editor. It has been a long time but I am learning a lot about making editor tooling!
11.03.2025 20:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@alvarpernroth.bsky.social
Indie Developer, Ex-Epic Games, Quixel
Slowly getting there with my Gradient2D editor. It has been a long time but I am learning a lot about making editor tooling!
11.03.2025 20:38 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0This looks super fun and inspiring!
15.02.2025 08:35 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Essentially you right click "Create/GradientTexture" or something like that. Then you get an asset in the project that holds texture data, and you can tweak it in the inspector, drag drop it onto materials etc. Its internal sub-asset texture is what the target material uses. Iยดll show more soon!
12.02.2025 12:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0How do you get from Interpolation to Erp?
06.02.2025 13:41 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I got mainly Elon notifications after I stopped following everyone. But I got so tired of it all and finally just deleted the account.
24.01.2025 12:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0And Bjรถrn who made it is on Bluesky as well! 
@bottosson.bsky.social
I love the Oklab color space! Making some 2D gradients with it now: bottosson.github.io/posts/oklab/
06.01.2025 12:17 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Happy new year!
01.01.2025 10:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I got annoyed that I had to go into other apps to make a basic gradient or curve texture, so I started making some Unity texture generator asset types, that wraps generated images, and can be tweaked in edit mode while just resulting in a serialised texture reference in builds. #unity3D #texturing
30.12.2024 21:21 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0Hello Bluesky!
04.12.2024 17:57 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0