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Matt Cole

@mattcole02.bsky.social

22 | Solo Game Developer | Currently working on Scoot https://linktr.ee/scootgame

34 Followers  |  11 Following  |  17 Posts  |  Joined: 05.01.2025  |  1.513

Latest posts by mattcole02.bsky.social on Bluesky

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Rate Go Walkies? by Matt Cole for GMTK Game Jam 2025 Walk your dog around the block!

Game is up and submitted! Really didn't think I was going to make the deadline for a minute #GMTKJam
itch.io/jam/gmtk-202...

03.08.2025 18:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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#gamedev #indiedev

12.06.2025 20:06 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

My game has a replay feature. Allowing players to cycle through their line at slow speeds. So these details matter a lot in my case

05.06.2025 23:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Why hand animate complex movement like this when you can spend hours coming up with a custom solution for your IK to correctly rotate around the scooter bars depending on the scooter's orientation #gamedev

04.06.2025 21:05 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Been working on improving animations in Scoot. Thoughts? #indiedev #gamedev

13.05.2025 19:36 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been trying to change my approach on looping trick animations. Thoughts? #gamedev #indiedev

28.04.2025 00:17 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Forever grateful to get stuff like this @braddock512.bsky.social

15.04.2025 10:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Finally released all the physics stuff I've been working on ๐Ÿ™Œ #gamedev #indiedev

06.04.2025 08:21 โ€” ๐Ÿ‘ 25    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Sometimes new improvements break old things. So then you need to improve those old things too #gamedev #indiedev

18.03.2025 15:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been doing my final pass on general physics #gamedev #indiedev

26.02.2025 10:16 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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There I am, Gary! There I am!

01.02.2025 18:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just updated Scoot. The fluidity of the hip movement is one of my favourite small things I've done in a while #gamedev

31.01.2025 21:24 โ€” ๐Ÿ‘ 17    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Lesson for indies; your steam art is so damn important it's actually insane

26.01.2025 19:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've also just realised I've been going about grind detection all wrong. This is why dev hell is so easy to fall into

22.01.2025 15:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Me: This is the year I get this game on track and work towards finishing it
Also me: Oh shit I just figured out a new way to go about transition physics

22.01.2025 15:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I can only apologise for the absolute abysmal quality ๐Ÿ‘

07.01.2025 22:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Bluesky go wild pls #gamedev #indiedev

07.01.2025 21:15 โ€” ๐Ÿ‘ 97    ๐Ÿ” 22    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 1

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