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Brad

@bclarkcgchar.bsky.social

Cofounder @RiggingDojo Training and Sales Lead @Ozone3d Consultant and Animator /Character TD/Motion Editor/Mentor

363 Followers  |  26 Following  |  47 Posts  |  Joined: 03.10.2023  |  2.2946

Latest posts by bclarkcgchar.bsky.social on Bluesky

This is going to be so good

15.09.2025 12:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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๐Ÿ”ฅ๐Ÿ“ฃJust finished:
- Full integration of #RBFNodes into SHAPES for #Blender3d
- RBFNodes working with constraints.
- Mirroring of a complete RBFNodes setup with all shape keys.
- RBFNodes working with only two poses.

Thanks for sharing!
#b3d #blender #rigging #animation

13.09.2025 18:40 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Necromancy Through Rigging: A Curious Class on Bonecraft and Blender - Rigging Dojo Coming October 20th Intro to Rigging in Blender: A Horror- Focused Workshop for Beginners & Curious Creatures Instructor: Iliana Ortiz (Rigging Dojo Alumna) Format: Two live workshops (English & Espaรฑ...

www.riggingdojo.com/2025/08/24/n... #b3d #rigtip

26.08.2025 19:38 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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BDK (Bi-Directional Kinematic) โ€“ mixing FK and IK - Rigging Dojo Guest post by Jorn Boven/ Opthon, a fully โ€œmath basedโ€ rig Recently Iโ€™ve slowly started to understand some math principles used in rigging, and to put those newly learned skills, I decided build a rig...

www.riggingdojo.com/2025/08/22/b...

22.08.2025 18:50 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A quick tip regarding horse leg posing. #animation

08.07.2025 10:47 โ€” ๐Ÿ‘ 58    ๐Ÿ” 13    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2
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Rigs that have a functioning propatagium membrane make me โ€ฆ ๐Ÿ˜ƒ
#propatagium #animation

23.07.2025 20:08 โ€” ๐Ÿ‘ 120    ๐Ÿ” 18    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2

Who is going to be at SIGGRAPH in a few weeks and wants to catch up on all things rigging, motion capture, and maybe get a @riggingdojo.bsky.social sticker :)
#rigtip #animtip

22.07.2025 02:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yes

17.07.2025 14:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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2025-07-03 Animation & Rigging module meeting People present are referred to by first name for brevity. Others are referred to by full name. Present: Christoph Lendenfeld, David, Elric Steelsword (โ€œRasmusโ€ in prev. meeting), Jan-Willem van Dronk...

Blender's Animation & Rigging module meeting notes from yesterday: devtalk.blender.org/t/2025-07-03...

#b3d #blender3d #development #meeting #devfund #animation #rigging

04.07.2025 10:38 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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King Krush is here! I've been working for Superseed Studios, in collaboration with the team at Blizzard, to build the rig for Hearthstone's first pet. He was a fun and unique challenge, balancing rig flexibility and expression controls with low joint and polygon counts

09.07.2025 02:58 โ€” ๐Ÿ‘ 44    ๐Ÿ” 11    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I rigged and skinned all four variations provided by the modelers at Blizzard, with animation being handled by the team at Superseed. The King Krush pet is now available through the Lost City of Un'Goro expansion for Hearthstone!

09.07.2025 03:01 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Reading

01.07.2025 05:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wait what?

01.07.2025 05:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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2025-06-26 Animation & Rigging module meeting The meeting will be on 2025-06-26T16:00:00Z (UTC). It is open for everybody interested to join the video call (link below). People present are referred to by first name for brevity. Others are referr...

Blender Animation & Rigging module meeting notes from last week: devtalk.blender.org/t/2025-06-26...

#b3d #blender3d #animation #rigging #development #devfund #meeting

30.06.2025 13:17 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Proper joint placement and orientation is essential to good rigging. My joint guide system uses poly planes to help streamline this process, a relatively simple feature. These pieces of geometry are attached to each joint, stretch with their length and can be scaled up independently #rigtip

24.06.2025 13:32 โ€” ๐Ÿ‘ 77    ๐Ÿ” 10    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

The planes act as visual indicators for the joint's position and orientation within a model's volume, making them easy to line up with landmarks and topology. This in combination with the structure of my guide modules ensures they will always be properly aligned

24.06.2025 13:33 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Rigging Dojo Course sneak peek 101:  Thumb Joint and Finger Joint Placement
YouTube video by RiggingDojo Rigging Dojo Course sneak peek 101: Thumb Joint and Finger Joint Placement

Using planes to help place joints was a technique I first saw in a Rigging Dojo video over a decade ago. I used a similar process for many years, and it inspired this addition to my joint guide system. I recommend trying a process like this if you haven't already! www.youtube.com/watch?v=GqiF...

24.06.2025 13:36 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Some great work from our team in this ARTSTATION ARTBLAST ๐Ÿ™‚
magazine.artstation.com/2025/06/stea...

14.06.2025 18:12 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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2025-06-12 Animation & Rigging module meeting The meeting will be on 2025-06-12T16:00:00Z (UTC). It is open for everybody interested to join the video call (link below). People present are referred to by first name for brevity. Others are referr...

Last week's Animation & Rigging module meeting notes: devtalk.blender.org/t/2025-06-12...

#b3d #blender3d #meeting #notes #devfund #development

16.06.2025 09:38 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image 08.06.2025 03:18 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Ozone rig on the show floor, now that I am home I can work on it for real. Unreal Fest Orlando , Maya 2024 and Unreal 5.6

08.06.2025 03:17 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Iโ€™m actually curious how that goes and what the performance improvement is for your rig

02.06.2025 12:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Maybe ๐Ÿค”

02.06.2025 12:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Thanks to @polygoniq.bsky.social for having me as a guest speaker at BKON 2025! the Czech-Slovak Blender Conference. Looking forward to seeing people in person come September www.anomalia.eu/course/chara... at Anomalia #rigtip #animtip #b3d #maya3d #Unreal

31.05.2025 13:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Fantastic

27.05.2025 03:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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youtu.be/SeAqnHywrx8

Here is the Pilot episode of Spice Frontier.
An Independently produced animated sci fi series.
Reposts, Subscribe, Like and passing it on. Would be much appreciated! We would love to tell more stories and keep the spirit of hand crafted art and animation alive!

24.05.2025 13:00 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Fantastic

21.05.2025 04:40 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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The Attribute Transform Constraint now has a working build you can play around with: builder.blender.org/download/pat...

Feedback is welcome in the PR: projects.blender.org/blender/blen...
#b3d #geometrynodes

16.05.2025 16:44 โ€” ๐Ÿ‘ 19    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Wrapping Up DogWalk! - Blender Studio Log 19
Sign up for a membership on https://studio.blender.org to access invaluable production knowledge and project files from Blender Studio, while supporting the ... Wrapping Up DogWalk! - Blender Studio Log 19

The latest news from the Studio are up: Dog Walk is done! Or is it... Gotta check our notebooks. โœ๏ธ ๐Ÿ““

#BlenderStudio #b3d #OpenProject #DogWalk #videogame #studiolife
youtu.be/iUFNLF6HTfM

13.05.2025 08:12 โ€” ๐Ÿ‘ 30    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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before asking "how's that project going??" to any creative, just assume it's going like this

12.05.2025 16:11 โ€” ๐Ÿ‘ 3812    ๐Ÿ” 722    ๐Ÿ’ฌ 57    ๐Ÿ“Œ 45

@bclarkcgchar is following 20 prominent accounts