Arnau Sabater's Avatar

Arnau Sabater

@skydek.bsky.social

Technical Artist. I love shaders and drawing stuff. Sometimes i make music. Insta: http://instagram.com/skydek_ Music: http://linktr.ee/Skydek cat/esp/eng

54 Followers  |  138 Following  |  18 Posts  |  Joined: 20.10.2024  |  1.8918

Latest posts by skydek.bsky.social on Bluesky

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17.02.2025 13:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I uploaded the SMAA project on github: github.com/arnau-sc/UE5...

17.02.2025 12:47 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Yeah of course, i'll upload it some time this week. Haven't tested a lot but I saw a ~0.13ms increase in the Postprocessing counter in editor, using a 3080.

16.02.2025 09:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

hey! this was just a small learning project to test user scene textures. I could upload the files to github if you want, although I will probably need to clean the code first because its a bit of a mess rn.

15.02.2025 22:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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JPEG Shader I started a while ago. It uses Niagara's GBuffer and "Draw Material To Render Target" nodes to create the various passes. The image on the top right is the DCT coefficients buffer. #gamedev #shader #unrealengine #ue5

11.02.2025 23:43 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Bubble Crypt by kebabplus, Arnau Sabater Castellรณ, aebsubis, Blas Diez Top down game where you slay monsters, collect their soul bubbles and protect the Crypt.

this weekend I and a group of friends participated at MรกlagaJam for the Global Game Jam. We made this cute little game from scratch in 48h! #MJW19 #GGJ25
kebabplus.itch.io/bubble-crypt

28.01.2025 10:14 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

ngl using the user scene texture system is a bit of a pain for this application, i'll probably switch to using SceneViewExtension

22.12.2024 15:08 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
a set of 3 images, the first shows a scene with no antialiasing, the second one shows an implementation of SMAA 1x, the third shows unreal engine's FXAA.

a set of 3 images, the first shows a scene with no antialiasing, the second one shows an implementation of SMAA 1x, the third shows unreal engine's FXAA.

Got a basic implementation of SMAA 1x working with the new UserSceneTexture multipass workflow in 5.5. Not sure i'm getting the correct results though, there's some artifacting and fxaa still is a bit better imo. Gonna debug the code a bit more #ue5 #gamedev #shader

20.12.2024 01:38 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
a screenshot of the unreal engine 5 material editor, showing two custom nodes with a long code preview, making them look a bit ridiculous

a screenshot of the unreal engine 5 material editor, showing two custom nodes with a long code preview, making them look a bit ridiculous

*pulls out two comically large custom nodes*

19.12.2024 23:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
visualization of the first edge detection pass in a Subpixel Morphological Anti-Aliasing 1x filter running in unreal engine 5. In this case its a color edge detection

visualization of the first edge detection pass in a Subpixel Morphological Anti-Aliasing 1x filter running in unreal engine 5. In this case its a color edge detection

implementing SMAA x1 in unreal 5.5. Got the color edge detection pass working. Next, the weights blending pass #ue5 #shader

18.12.2024 15:44 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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following the trend, This is my indie game main menu

#gamedev #indiedev #wip

01.12.2024 19:18 โ€” ๐Ÿ‘ 21    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

thank you Arvy, love your stuff! This was something I did for a personal project a while ago and the code is a bit of a mess. I might work on it a bit more though when I have some free time and make something out of it.

21.11.2024 09:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I made this a while ago for some abandoned project I was doing, but maybe I'll work on it a bit more, I think it looks cool

18.11.2024 23:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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fake OS emulation in Unreal UMG #unreal #ui #gamedev

18.11.2024 23:10 โ€” ๐Ÿ‘ 17    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
photograph of the Moon in its Waning Gibbous phase.

photograph of the Moon in its Waning Gibbous phase.

Waning Gibbous moon from my balcony

17.11.2024 20:35 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

seems like video quality is also not great here, oh well...

11.11.2024 14:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a side project I've been slowly working on, very much a prototype still. Next I want to build a cool custom level editor #gamedev #indiedev #unrealengine

11.11.2024 14:40 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

hello world๐ŸŒฑ

07.11.2024 12:01 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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