A gem.
10.02.2026 18:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@rootkiller.bsky.social
Senior Engineer, Coordinator, Gameplay at CD PROJEKT RED At night working on project โPink Lotusโ an adventure game set in 90s Poland @ wearenotacultofficial.com ๐ฅฐ
A gem.
10.02.2026 18:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Why are there some bots on this website now, feels like early musk twitter
03.02.2026 18:13 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I need two more days of weekend to recharge after this weekend
01.02.2026 19:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 2Quick note: please be mindful when leaving negative reviews on Steam as they can heavily impact a game's score. If you have questions or need support, reviews aren't the best place. Opening a discussion thread helps everyone. Reviews are best kept for sharing your experience!
01.02.2026 19:39 โ ๐ 247 ๐ 35 ๐ฌ 4 ๐ 2donโt make video game
31.01.2026 15:55 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Bonbons, we have recently posted plenty more open positions in Poland, USA and Canada -- hiring for Cyberpunk 2, Witcher 4, Sirius and Hadar!
Remote, on site, and hybrid, depending on the role. Check it out and share with your chooms ๐
www.cdprojektred.com/en/jobs
You can (try to) help offset the loss of earnings by downloading, purchasing and rating their games on Google Play (or any other platform, they won't complain).
Rift Riff:
play.google.com/store/apps/d...
Check latest development update from the game project we are making using @godotengine.org - open world adventure game set in the 90s Poland
16.12.2025 18:00 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0We canโt afford a $1M trailer slot ๐
But reposts on Bluesky cost $0 - and they really help tiny teams like ours โค๏ธ
If cozy medieval creativity is your thing, hereโs our Scriptorium trailer!
My great grandmother painted for fun. I grew up with one of her paintings โ a stand of pine trees weighted down with heavy snow. Iโve always loved that painting so I thought I would create my own version. I hope you enjoy the results!
SNOWY TREES, 12x12โ, Acrylic ยฉ2025 Jim Musil
โhow many attempt commits to fix your GitHub action did you makeโ
03.12.2025 08:07 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0RTX on
28.11.2025 22:27 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Ok this is huge I was happy to see engine profiling but now being able to profile scripts with Tracy is ๐ฅ
28.11.2025 22:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0It delivered. Now I have to survive until next one ๐
26.11.2025 19:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Ok this makes me happy. Canโt wait to watch it later today ๐
26.11.2025 12:35 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Is anyone using c++ modules?
25.11.2025 23:01 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I have the same with Twitter, I come back from time to time but always uninstall eventually because of same reason you state. Itโs easier when Iโm avoiding it.
09.11.2025 23:19 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Check the powerups we have in our game ๐
14.09.2025 21:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Iโve recently added some new gamedev notes about Unreal and Godot to my rootkiller.pl/gamedev page, check them out!
08.04.2025 22:25 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0This time - me showing you some glimpse into gameplay mechanics of throwing in our game. Check it out!
18.03.2025 17:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I was quite silent here as my after work time was mostly spend working on my indie game project - this is the day we start talking about it publicly! Give follow!
Oh and itโs made on godot!
Awesome idea for the talk, gl!
12.01.2025 23:25 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Canโt wait to meet you!
29.11.2024 19:42 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0What do you all consider the ideal approach to author AI behaviors? Freeform graphs spaghetti? A more structured hierarchical fsm? Utility scoring? Something else?
Consider ease of authoring, flexibility and ease of maintaining (thats where normal behavior trees fail IMO).
Get well soon!
19.11.2024 09:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Finally! I had to spend some time to cut my last posts vs twitter xd
02.11.2024 10:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Looks really cool๐ฅ
02.11.2024 08:26 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0So I used @godotengine.org today to do some planning if the furniture will fit into my new apartment. What are your non-standard uses of game development tools? :D
01.11.2024 22:10 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 2Hey! I released my tiny addon for Godot. The goal is to enhance the starting game from the editor.
The first and only feature for now is a way to spawn a player in the game where the editor camera is placed. I hope you will find it useful!
github.com/BlackIceMoun...
#Godot #GodotAddon #Indie #GD
Of course, using the awesome prototyping textures by @kenney.bsky.social - they work awesome with triplanar mapping in Godot ๐
19.10.2024 21:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0