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Anastasia Salter

@anasalter.bsky.social

Professor of English and Director of Texts & Technology at UCF. Author most recently of Playful Pedagogy in the Pandemic & Twining. More at: https://anastasiasalter.net/

2,052 Followers  |  1,215 Following  |  414 Posts  |  Joined: 08.08.2023  |  1.864

Latest posts by anasalter.bsky.social on Bluesky

Also Markdown, now more useful than ever 🀣

15.02.2026 18:05 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Nice. Our IT policy has been that no tool incorporating cloud-based AI can be installed unless it is from an approved vendor, which has basically meant Copilot. There's a new team in charge, so we will see if the situation improves...

15.02.2026 17:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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GitHub - lucidbard/zotero-mcp Contribute to lucidbard/zotero-mcp development by creating an account on GitHub.

You might want to look at @lucidbard.bsky.social - github.com/lucidbard/zo... - adds a bridge for write access that I don't think that one has.

15.02.2026 17:43 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 1

Yes, but those same students need to know where their files are and what a command line is to get real benefits out of working this way now. There's still fundamental literacy to build...though I also wonder how that's going to shift over the next year.

15.02.2026 17:37 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

I'm helping out one of our undergrad journals that needs to do a full archival overhaul from PDF to accessible html. The only reason it isn't done is first we have to convince the administration to let them install Claude Code.

15.02.2026 17:35 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Claude Code is the stone in Stone Soup. It does everything for youβ€”

except sure, the soup will be better if you understand statistics, and also tastier if you check the code, and …

But a stone that reduces the initial barrier to making soup at all is, in fact, pedagogical magic.

15.02.2026 14:58 β€” πŸ‘ 97    πŸ” 10    πŸ’¬ 1    πŸ“Œ 1

I understand - I think these discussions are critical as this moment requires some fundamental changes in DH pedagogy, but plenty of folks disagree even at my own institution 🀣

15.02.2026 14:58 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Yes, we teach critical code studies methods and use those tools to help assess success. But there are also lots of pragmatic tasks, like handwriting transcription, making humanities games, or data collection from BlueSky, where the results can be assessed directly and used to iterate.

15.02.2026 14:10 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Hmm. I see this from the opposite direction - working with these tools well for research is a form of natural language programming. I can bring my students closer to understanding that part of the code than I ever could in the one semester Python, one semester JavaScript constraints I had before.

15.02.2026 14:00 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 1    πŸ“Œ 1

For example, one exercise I use is connecting to their own Zotero library through MCP and building different interfaces to explore it and find what works for their goals. Then it's easy to build a reusable skill for their preferred workflow. (2/2)

15.02.2026 13:48 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

I see that a bit differently - when a student is walking through the process of describing how they want to work with the data, they could for instance control that type of representation of citation networks and think about how the software they need should function. (1/2)

15.02.2026 13:48 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I still teach some low code software tools (Twine this week), but I also expect my students to be able to take much more control of their output. I see that as building experience to use agentic interfaces as the ultimate flexible low code tools.

15.02.2026 12:26 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
ELO (un)supervised 2026 | University of Central Florida

Submissions for this year's fully online @eliterature.bsky.social conference are open through February 28th! We've added more information on the logistics, registration (free with ELO membership!), AI, membership waivers for financial needs, and awards nominations: stars.library.ucf.edu/elo2026/

12.02.2026 18:22 β€” πŸ‘ 1    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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Craftivism in a Crisis: Making the Humanities Matter When It’s All ... [/assets/images/header_craftivism.jpg] https://www.quinndombrowski.com/blog/2026/02/10/craftivism-crisis/ This is a write-up of a talk I gave at CESTA on January 29, 2026, with an epilogue covering...

I wrote up the talk I gave at CESTA a couple weeks ago, on how we're overdue on changing the narrative about what digital humanities prepares students for. It's not fallback jobs in tech, it's getting involved in your community in moments of crisis. And craft helps build those skills. #DHmakes

11.02.2026 15:21 β€” πŸ‘ 42    πŸ” 22    πŸ’¬ 1    πŸ“Œ 3
Pale blue flyer in the style of retro video game that reads "Calling all gamers! Do you have big feelings, positive or negative, about generative AI? Now is your chance to participate in a research study to share your thoughts." The link to the survey is tinyurl.com/videogameAIsurvey. The image has two trees on the bottom in each corner.

Pale blue flyer in the style of retro video game that reads "Calling all gamers! Do you have big feelings, positive or negative, about generative AI? Now is your chance to participate in a research study to share your thoughts." The link to the survey is tinyurl.com/videogameAIsurvey. The image has two trees on the bottom in each corner.

I'm conducting a research study to learn more about video game players' attitudes toward generative AI. The survey will take approximately 10 minutes of your time. tinyurl.com/videogameAIs...
#gaming #videogames #videogame

06.02.2026 20:46 β€” πŸ‘ 22    πŸ” 29    πŸ’¬ 1    πŸ“Œ 2

"the humanities, designed to make people of all backgrounds and wherever located masters of their technology and not its unthinking servants."

1965!!!

06.02.2026 12:57 β€” πŸ‘ 30    πŸ” 11    πŸ’¬ 0    πŸ“Œ 0
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Let's make 2026 the year we induct Caper in the Castro (1989) into the Video Game Hall of Fame.

07.01.2026 13:56 β€” πŸ‘ 218    πŸ” 53    πŸ’¬ 4    πŸ“Œ 3
Calls for Papers | gamevironments

New CfP by @pachuki.bsky.social and me! We'll be editing a special issue at gamevironments and are looking for contributions focused on DIY print publications like fanzines, newsletters and even DIY aspects of commercial gaming magazines. #GameStudies

journals.suub.uni-bremen.de/index.php/ga...

26.01.2026 08:15 β€” πŸ‘ 24    πŸ” 20    πŸ’¬ 1    πŸ“Œ 1

This beautiful boy didn't make it, but if you want to donate to help owls like him, the folks at this center are lovely: www.audubon.org/cbop

25.01.2026 16:49 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

πŸ“‘ Signal blasting for new followers: I wanna do a lil intro abt ROMchip: A Journal of Game Histories @romchip.bsky.social b/c we got an important fundraiser coming up in a few weeks.

It's a free, open-access journal dedicated to game history, and if you love games, here's why you should care πŸ•ΉοΈπŸŽ²πŸ€„πŸŽ―

22.01.2026 16:27 β€” πŸ‘ 43    πŸ” 24    πŸ’¬ 1    πŸ“Œ 0
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Please enjoy the additional irritated owl photos that I would normally not have been allowed close enough to take.

22.01.2026 21:56 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
An injured barred owl fluffed up and sitting on a sidewalk

An injured barred owl fluffed up and sitting on a sidewalk

My afternoon took a turn when I came across this barred owl. Took it to the local rescue, he had enough energy to be indignant so fingers crossed.

22.01.2026 21:51 β€” πŸ‘ 17    πŸ” 0    πŸ’¬ 1    πŸ“Œ 2
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Intuitive Embroideries β€” Onna Schwindt

#DHmakes folks, join me in feasting your eyes on the work of Onna Schwindt, who's sitting in front of me at an embroidery retreat this week, and is going to be teaching beaded embroidery later today. So many exciting data visualization possibilities here. 😍

20.01.2026 18:45 β€” πŸ‘ 618    πŸ” 71    πŸ’¬ 23    πŸ“Œ 4

Thanks, that's very kind of you.

15.01.2026 21:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
My spring semester: Critical Making, Candidacy Exams, and Dissertations

My spring semester: Critical Making, Candidacy Exams, and Dissertations

The first day of classes is upon us, and I'm excited to be teaching a new version of my Critical Making course with an emphasis on thinking about voice and intention through multimodal expressions. Initial syllabus here, but the exercises will be updated as I go: anastasiasalter.net/CriticalMaki...

12.01.2026 18:50 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
Response: Student-Centered AI & DH Practices Roundtable | Ryan C. Cordell Book history, digital humanities, old newspapers, and information sciences

Perhaps harder to interpret if you didn’t hear @kiberens.bsky.social, @briancroxall.bsky.social, & @matthewkollmer.com's papers just before, but here are my brief remarks as a respondent in today’s "Student-Centered AI & DH Practices" roundtable at #mla2026

11.01.2026 20:24 β€” πŸ‘ 16    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0
The first two books in the Replay series on display at MLA 2026 in Toronto

The first two books in the Replay series on display at MLA 2026 in Toronto

As the book exhibit at #MLA26 is wrapping up this morning, consider dropping by to check out the new Replay series from @uchicagopress.bsky.social with my book on Undertale and @n-w-f.bsky.social on Animal Crossing.

11.01.2026 12:50 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

I agree with that generally, but I do thing CC-web is a significant step in that direction - the GitHub part is a lift, but not having to deal with the command line and configuration on a computer makes it much more accessible.

10.01.2026 13:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Distant Coding for the Digital Humanities at MLA 2026 MLA 2026 Session 213 Friday, 9 January 2026 10:15 AM - 11:30 AM

The materials from that presentation are here - anastasiasalter.net/DistantCoding/ - I have been continually impressed by what my students can produce by the end of my grad course, but it definitely not insta-DH. Procedural + interface literacy built over time.

10.01.2026 13:36 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A Dragonalnce-themed midi soundscape site, built with Claude Code Web and Opus 4.5

A Dragonalnce-themed midi soundscape site, built with Claude Code Web and Opus 4.5

An editable Livejournal meets Geocities blog site that stores changes locally, built with Claude Code CLI

An editable Livejournal meets Geocities blog site that stores changes locally, built with Claude Code CLI

Thanks everyone who joined us for Distant Coding at #MLA26! I've updated the resources page with a transcript of the workshop as well as some of the examples we created together during the session, please enjoy the millennial nostalgia 🀩 See it all at: anastasiasalter.net/DistantCoding/

09.01.2026 19:28 β€” πŸ‘ 7    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

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