Ook!
04.04.2025 19:54 — 👍 1 🔁 0 💬 0 📌 0@kebabskal.bsky.social
Indie Game Developer from Jönköping Sweden. Made Lone Ruin http://store.steampowered.com/app/1452070/Lo… Made Hell is Other Demons: http://bit.ly/hiod-steam
Ook!
04.04.2025 19:54 — 👍 1 🔁 0 💬 0 📌 0Thanks :)
05.03.2025 17:51 — 👍 1 🔁 0 💬 0 📌 0Thanks! Glad you are diggin it!
27.02.2025 20:27 — 👍 0 🔁 0 💬 0 📌 0Play the demo for free on Steam and Wishlist if you are into it :)
store.steampowered.com/app/2467850/...
🌱 The Demo for our abstract action incremental healer game Wild Growth is now live on steam! 🌱
#indiegame #incremental
Thanks bud!
19.02.2025 11:08 — 👍 1 🔁 0 💬 0 📌 0Hyperslice playtest is now open! 
You can test the game right now on Steam ⚡
Grab a controller and play for 10 mins (or more 😋)!
Please fill in the questionnaire when you're done 🙏
PS: You can play with a friend in the local the co-op mode 😉
#gamedev #indiedev #godotengine
Thanks! "Heal abstract norsemen" is going on the box XD
08.02.2025 08:07 — 👍 2 🔁 0 💬 0 📌 0Here's a post outlining some of the changes: store.steampowered.com/news/app/346...
04.02.2025 15:51 — 👍 4 🔁 1 💬 0 📌 0Help us playtest and maybe even give us a lil' wishlist over on steam:
store.steampowered.com/app/2467850/...
We just updated the public playtest build of Wild Growth. Bunch of new stuff! Link in first reply. Send all your feedbacks :D
#gamedev #godotengine #healer
Thank you so much! Yeah, knock backs maybe should be only visual. Or at least lessened a bit. Regarding who projectiles are targeting, it's like what kills all _my_ runs so expect some kind of solution there XD
20.01.2025 18:58 — 👍 1 🔁 0 💬 0 📌 0Here's the steam link:
store.steampowered.com/app/2467850/...
Don't forget to wishlist and let us know what you think on the Steam forums!
We've been cookin'! 🌳
youtu.be/huwE7vai8eA
Check out our first public play test for our action-incremental healer game "Wild Growth" over on Steam.
#gamedev #godotengine #indiegame
Zod’s pretty sweet indeed! Having our python backend build process autogen zod binding for our frontend has saved us a bunch times.
14.01.2025 16:01 — 👍 1 🔁 0 💬 1 📌 0I'm very happy to report that Godot just merged the integration of Jolt Physics, as an experimental alternative to Godot's own 3D physics engine.
github.com/godotengine/...
#GodotEngine
I'm doin that thing! Add me up :)
www.twitch.tv/kebabskal
Yes. Ofc XD
23.11.2024 15:00 — 👍 0 🔁 0 💬 0 📌 0So... whats vscode doin here? #gamedev #headscratch
23.11.2024 14:44 — 👍 8 🔁 0 💬 6 📌 0Add me! I'm old af :)
14.11.2024 16:39 — 👍 1 🔁 0 💬 0 📌 0Unexpectedly had one of my consultancy clients pull out of signing due to financial disagreements, which means I have one 4-6 hour monthly or two 2-3 hour monthly consultancy spots open. 
I focus mostly on helping hone creative direction, getting a clean production going, and helping folks pitch.
It's promo time on itch! Grab my game Dashpong and my juice course at 60% off woohoo 🎉 #gamedev #indiedev
26.10.2024 08:43 — 👍 20 🔁 4 💬 5 📌 0Saw em in gbg yesterday! Good times :)
17.10.2024 19:38 — 👍 0 🔁 0 💬 1 📌 0Lil' prototypin' to cleanse the palette #gamedev #godotengine
30.09.2024 12:32 — 👍 9 🔁 1 💬 0 📌 0Tack!
21.09.2024 13:39 — 👍 0 🔁 0 💬 0 📌 0Sooo, is it time to start using this platform yet? :)
21.09.2024 12:44 — 👍 5 🔁 0 💬 4 📌 0A virtual certificate with text "Celebrating 10M users on Bluesky, #206,395, Hannes Rahm (kebabskal) @kebabskal.bsky.social, joined on Jul 3, 2023"
Bluesky now has over 10 million users, and I was #206,395!
21.09.2024 11:12 — 👍 1 🔁 0 💬 0 📌 0One milliajaard percent!
03.07.2023 15:48 — 👍 1 🔁 0 💬 0 📌 0That's great to hear! And, I'll be honest, a bit surprising :)
03.07.2023 10:38 — 👍 1 🔁 0 💬 0 📌 0Thanks so much!
03.07.2023 08:23 — 👍 1 🔁 0 💬 0 📌 0