Voxels rendered with Sparse Voxel Raytracing. Upon subtracting voxels, the SVDAG structure contains branches without leaves.
Voxel scene rendered after garbage collection. Empty branches have been removed, leaving only the occupied voxels. The structure appears cleaner, lighter, and more efficient.
Rendering with Sparse Voxel Raytracing. Hereโs a look at the iterations before vs. after the garbage collector kicks in.
#gamedev #indiedev #voxel
02.10.2025 20:54 โ ๐ 13 ๐ 3 ๐ฌ 0 ๐ 0
Screenshot of my WIP voxel editor, rendering a 3D scene using a Sparse Voxel DAG (SVDAG).
Focused on efficiency and memory optimization for real-time 3D rendering. #GameDev #IndieDev
02.10.2025 00:01 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
Editing cubes like #Minecraft, Watch and Wait for the zoom out!
This is a Work in progress Voxel Editor to support high resolution voxel scenes.
#voxel #gamedev #indiedev
01.10.2025 18:23 โ ๐ 17 ๐ 4 ๐ฌ 0 ๐ 0
Screenshot of a voxel editor rendering a 3D scene using a 1-indexed Sparse Voxel DAG (SVDAG)
Work in progress: voxel editor for editing 3D scenes
#gamedev #indiedev #voxel
01.10.2025 00:51 โ ๐ 15 ๐ 3 ๐ฌ 1 ๐ 0
A pretty landscape picture made from tiny cubes also known as voxels.
Look closely and you'll see this picture is actually made out of cubes!
#voxel #voxelart #gamedev
26.09.2025 12:50 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0
I've been sick, so enjoy this old scene made out of tiny voxels!
#voxel #voxelart #gamedev
26.09.2025 12:46 โ ๐ 15 ๐ 2 ๐ฌ 0 ๐ 0
I have no clue how i would do that lol
06.08.2025 09:46 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Another Example of a octree to .vox model!
Coming soon at www.refugestudios.com.au ๐
#magicavoxel #voxel #gamedev
06.08.2025 09:43 โ ๐ 16 ๐ 3 ๐ฌ 1 ๐ 0
A voxel model generated from an octree structure, displayed in a blocky, grid-like 3D form. The model shows clean voxel geometry with evenly spaced cubes, representing accurate spatial conversion. Ideal for use in games or digital art using the .vox format.
A detailed voxel structure produced from an octree conversion, showcasing precise block-based geometry. The scene highlights the fidelity of spatial data translated into the .vox format, with visible color gradients and sharp edges typical of voxelized assets.
Another Octree to .vox render showcase!
A handy feature for anyone using .vox models in games or art.
Coming soon at www.refugestudios.com.au ๐
#gamedev #indiedev #voxel
06.08.2025 09:40 โ ๐ 17 ๐ 4 ๐ฌ 1 ๐ 0
Just finished up the algorithm for converting Octrees to .vox models!
#gamedev #indiedev #voxel
06.08.2025 06:08 โ ๐ 14 ๐ 5 ๐ฌ 1 ๐ 0
๐คฉ ๐ฅ
23.07.2025 04:02 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
A realistic Voxel rendering, based on a Sparse Voxel Octree Directed Acyclic Graph. The pathtracer is rendering the voxel normals of the scene.
Different camera angle for a PathTraced Voxel scene full of tiny cubes!
#gamedev #indiedev #voxel
17.07.2025 11:08 โ ๐ 11 ๐ 2 ๐ฌ 0 ๐ 0
A highly detailed Voxel scene using a experimental pathtracer with OpenGL and C++, this is in development for a renderer, voxelizer and editor that will be available to the public in the future.
Another showcase of new PathTracer for a Sparse Voxel Octree Directed Acyclic Graph with a depth of 16. The pathtracer is rendering the normals of a voxel scene.
#voxel #gamedev #indiedev
17.07.2025 10:37 โ ๐ 8 ๐ 3 ๐ฌ 0 ๐ 0
This Sparse Voxel Octree Directed Acyclic Graph has a depth of 16, rendering tiny voxels or otherwise known as 3d pixels to create this very detailed volumetric scene. A experimental pathtracer is being used to render this scene, allowing for better quality and smoothing visual artifacts.
Experimental PathTracer for a Sparse Voxel Octree Directed Acyclic Graph. And Yes, these are Voxels like Minecraft.
#voxel #indiedev #gamedev
17.07.2025 10:26 โ ๐ 21 ๐ 3 ๐ฌ 3 ๐ 0
Rendered visualization of a Level 16 Sparse Voxel Directed Acyclic Graph (SVDAG) representing a 3D scene. The voxel cubes are extremely small due to the high level of detail, giving the appearance of a low-polygon model while retaining volumetric voxel structure.
3D rendering of a Level 16 SVDAG showing densely packed, small voxel cubes. The high subdivision results in fine-grained voxel geometry that visually resembles a low-poly mesh but preserves full volumetric data.
Level 16 SVDAG, voxels so tiny itโs giving low poly vibes!
#voxel #lowpoly #gamedev
17.07.2025 00:03 โ ๐ 20 ๐ 4 ๐ฌ 0 ๐ 0
Working on a real time voxel editor to edit the world of my game that has a ton of tiny voxels
I implemented this in Vulkan & C++ because I presumably enjoy torturing myself and I use a sparse 64-tree to store the voxels + raycasting in a compute shader for rendering.
#voxel #computergraphics
06.07.2025 14:08 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
A Sparse Voxel Octree Directed Acyclic Graph converted into a MagicaVoxel .vox file. Allowing for other third-party tools and software to benefit from this data structure.
Sparse Voxel Directed Acyclic Graphs to a MagicaVoxel .vox file.
Saw someone request this so I've started development on a tool so you can export high resolution voxel models into your favourite tools.
#voxel #gamedev #coding
08.07.2025 03:09 โ ๐ 13 ๐ 5 ๐ฌ 0 ๐ 0
Quick showcase of how voxels bring something unique to games.
I believe games should be more than static spaces, they should be interactive, dynamic, and reactive. Voxels open up a world where environments aren't just scenery, but part of the gameplay itself.
#VoxelArt #IndieDev #GameDev
23.06.2025 09:11 โ ๐ 18 ๐ 5 ๐ฌ 0 ๐ 0
Nice ๐
21.06.2025 22:56 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Side view sprint! ๐ฆ๐จ
Our voxel fox is on the move, cute, colorful, and running strong!
(Some flickers here and there, but it adds to the charm ๐จโก)
#VoxelArt #Voxel #Animation #GameDev #3DArt #IndieDev #LowPoly #Animated #DevShowcase
21.06.2025 22:18 โ ๐ 17 ๐ 5 ๐ฌ 1 ๐ 0
Face-to-face with the Voxel Fox ๐ฆ๐ซ
Cute, colorful, and staring right at you!
(Still a little color flicker, call it charm ๐จโจ)
#VoxelArt #3DAnimation #IndieDev #GameDev #DigitalArt #Art #Showcase
21.06.2025 22:02 โ ๐ 18 ๐ 3 ๐ฌ 1 ๐ 0
Voxel Fox coming to life ๐ฆโจ
A cute little animationโnow with color!
(Watch out for a bit of color flicker ๐จ๐)
#VoxelArt #3DAnimation #IndieDev #GameDev #CuteAnimation #LowPoly #DigitalArt #DevLog #CGI
21.06.2025 21:42 โ ๐ 17 ๐ 4 ๐ฌ 1 ๐ 0
Managed to implement "symmetry aware compression" with "NVIDIAs Efficient Sparse Voxel Octrees raymarching technique". Will be exploring colour support with symmetry. #voxel #gamedev
19.06.2025 12:07 โ ๐ 8 ๐ 1 ๐ฌ 0 ๐ 0
A voxel fox rendered with NVIDIAs Efficient Sparse Voxel Octree Raymarching technique and Symmetry Aware encoding allowing for tiny voxels.
A Fox made out of millions of tiny voxels , this picture shows the true scale of the tiny voxels.
โฌ Tiny Voxels โฌ
19.06.2025 12:04 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0
Postdoc at ETH Zรผrich, studying geometry processing and geometric deep learning. Previously PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
3E-06 ๐ต๐ญ || I draw tacticool stuff || Occasionally ๐||
Email: edz.illustrations@gmail.com
Pixiv: pixiv.net/en/users/37116094
Maps @ Mapbox ๐บ๏ธ | Ray tracing โจ | Voxels โฝ๏ธ
My rendering notes: https://nelari.us/
GitHub: https://github.com/nelarius
Creative Technologist | Passionate about the future of web 3D.
Creator of Divine Star Software. @divinestarsoftware.bsky.social
Github: https://github.com/lucasdamianjohnson
Portfolio: https://portfolio.lucasdamianjohnson.dev/
AppDev by day GameDev hobbyist at night.
SoloDev creating : ๐๐ผ - ๐ฟ๐๐๐๐ฃ๐๐๐ง ๐ค๐ ๐พ๐๐ก๐๐จ๐ฉ๐๐๐ก ๐๐ฅ๐๐๐ง๐
โซ๏ธ #VideoGames #RetroGames #Gaming
โซ๏ธ #GameDev #SoloDev #AppDev #WebDev
โซ๏ธ #PixelArts #3DModel #Shaders
๐ฎ https://dexterous.itch.io/ | He/him | IFB ๐ฏ%
"For those who come after" - Gustave
Aka Lady Bloom. โ๏ธ๐ซ๐ท
Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff.
- https://www.froyok.fr/
- https://mastodon.gamedev.place/@froyok
Java dev & technical lead ๐ค
๐ช๐ธ (esp/eng)
I also make Minecraft things
Github: github.com/lofi-enjoyer
I make games for a living
http://abdi.dahir.ca/
20 | she/her | ๐ต๐ญ | retro tech geek ๐พ| omw to become a full stack dev โจ| cats & books ๐ซ| radical optimist โฎ๏ธ | a walking irony ๐
VR & Voxel obsessed game programmer, currently working at @resolutiongames.bsky.social by day, and making my own VR voxel engine/game by night.
French developer creating a unique space game with voxels.
Lemon lover in my free time ๐
YouTube: https://youtube.com/@lemonzy
working with the garage door open!
> overtime solo dev, and shit poster
แกฃ๐ญฉ . โ ๐ณ๏ธโโง๏ธ โ Twitch Affiliate & Variety Streamer โ cat, sleep & strawberry lover โ oshi mark: ๐๐ โ art tag: #moonlitgallery โ .แกฃ๐ญฉ pfp by: @cozydalia