Bingchang the QuestFather's Avatar

Bingchang the QuestFather

@q64.tv.bsky.social

Quest 64 speedrunner at q64.tv, I retweet Indie Dev stuff and post pictures of my stinky dog Sakura Inquiries: Bingchang@q64.tv

164 Followers  |  79 Following  |  277 Posts  |  Joined: 24.08.2023  |  1.707

Latest posts by q64.tv on Bluesky

The only consistent crash across all carts is using rock shower in the blue maze part of blue cave with 2+ skelebats

03.02.2026 15:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Twitch Twitch is the world

Strimmin Car Quest 2020 (Trackmania)

q64.tv

02.02.2026 23:29 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Spent this afternoon writing a preprocessor to recognize and animate certain phrases in the Quest dialogue, without needing to add style info to the dialogue text explicitly.

Also, I joined a studio and now do unity stuff for a living, but I'm still doing this too dw.

31.01.2026 23:07 โ€” ๐Ÿ‘ 43    ๐Ÿ” 12    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
Preview
Prototype N v5.0.0 is now out! The new demo of Prototype N is finally out! Sorry it took so long. As mentioned in the last devlog, the game went under a developmental reboot as we've switched engines to Godot. Naturally, a lot of c...

Finally, the new Prototype N demo is out! This is a massive update as the game has moved to a new engine. The game can now also be played on higher refresh rates too!

Demo Link:
arrietty.itch.io/prototype-n/...

Changelog:
arriettylunaris.neocities.org/posts/PNChan...

#indiedev #prototypen

30.01.2026 06:18 โ€” ๐Ÿ‘ 381    ๐Ÿ” 229    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 23
Post image 27.01.2026 14:22 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Let's find out how Quest 64 feel on the Analogue 3d for speedruns

q64.tv

26.01.2026 22:57 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
a cartoon of a woman holding a microphone with a knife in her hand ALT: a cartoon of a woman holding a microphone with a knife in her hand
24.01.2026 21:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

[Backup, share and configure game paks, artwork & more!]

A3D Manager Released

AIO Management Tool by Meowser77 ~ Jan 20, 2026

defaultdnb.github.io/ReCollect64/...

#N64 #ReCollect64 #FPGA

20.01.2026 08:34 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Test stream come say hi
q64.tv

19.01.2026 23:07 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Quest 64 Recomp WIP

Released by @rainchus.bsky.social ~ Jan 13, 2025

defaultdnb.github.io/ReCollect64/...

#N64 #ReCollect64

13.01.2026 11:30 โ€” ๐Ÿ‘ 131    ๐Ÿ” 35    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 9
Qualtrics Survey | Qualtrics Experience Management The most powerful, simple and trusted way to gather experience data. Start your journey to experience management and try a free account today.

Discord wants to know how you feel about AI.

Go tell them: discord.sjc1.qualtrics.com/jfe/form/SV_...

10.01.2026 00:53 โ€” ๐Ÿ‘ 11112    ๐Ÿ” 11245    ๐Ÿ’ฌ 353    ๐Ÿ“Œ 1509
Post image 08.01.2026 23:33 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Doesn't hurt to get the word out tbh

07.01.2026 14:23 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Right now it's in the Quest 64 speedrun discord. If you DM me I'll give you a direct link to it

07.01.2026 12:27 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

You got it dude

05.01.2026 17:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Holy Magic Century FR Spell Name Fix - Content [EN] There is a longstanding bug in all French-language copies of Holy Magic Century (France), the PAL version of Quest 64: the spell name lists for Earth spells and Wind spells are reversed in the c...

Holy Magic Century FR Spell Name Fix (N64) Added

02.01.2026 18:05 โ€” ๐Ÿ‘ 54    ๐Ÿ” 13    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 2

Wow I haven't seen y'all since last year!

01.01.2026 05:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image 01.01.2026 04:18 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

See y'all next year!

01.01.2026 02:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image 25.12.2025 14:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Takarazuka Revue โ€œCastlevania: Awakening in the Moonlight" Worldwide streaming๏ผใ€Žๆ‚ช้ญ”ๅŸŽใƒ‰ใƒฉใ‚ญใƒฅใƒฉใ€ๅ…จไธ–็•Œ ๅ‹•็”ป้…ไฟกๅฎŸๆ–ฝ
YouTube video by ๅฎๅกšๆญŒๅЇ ๅ…ฌๅผใƒใƒฃใƒณใƒใƒซ Takarazuka Revue Company Takarazuka Revue โ€œCastlevania: Awakening in the Moonlight" Worldwide streaming๏ผใ€Žๆ‚ช้ญ”ๅŸŽใƒ‰ใƒฉใ‚ญใƒฅใƒฉใ€ๅ…จไธ–็•Œ ๅ‹•็”ป้…ไฟกๅฎŸๆ–ฝ

Yโ€™all, the Castlevania: Awakening In The Moonlight musical by Takarazuka Revue is available legally on VOD with subtitles starting today until the end of March, this is a great adaptation and the women in this show are so good, PLUS this is a rare experiment globally

Please see it if youโ€™re curious

25.12.2025 08:20 โ€” ๐Ÿ‘ 2620    ๐Ÿ” 1777    ๐Ÿ’ฌ 27    ๐Ÿ“Œ 81
Post image 25.12.2025 13:24 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Merry Questmas!

25.12.2025 11:04 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image Post image

Used some of the "between jobs" time to work on the enemy model silhouettes. The original commissions were very good imo, way better than I could've hoped for after providing low-res emulator screenshots.

27.11.2025 02:14 โ€” ๐Ÿ‘ 20    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Animation is pretty new for me (minus very minor edits to accentuate an impact or release), so all the scaling particulars about getting from blender into unity were driving me insane lol.

The little 100x scaling between fbx and blend formats kept weaseling in and turning man eater into a planet.

05.12.2025 18:57 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Trying to do the Man Eater from scratch, minus some bone models and a ground texture. It's turning out alright, and this will hopefully help my confidence when starting the NPCs.

05.12.2025 18:57 โ€” ๐Ÿ‘ 30    ๐Ÿ” 5    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
Video thumbnail

I am not great with art or getting a clean circular shape into a UI thing, so I tried to use a shader instead. I used a similar one for the chest + spirit interactions to give a slight glow, with the goal of not needing to match their coloring 100%.

09.12.2025 15:00 โ€” ๐Ÿ‘ 16    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

So instead of the HUD that quest 64 shipped with, I'm trying to use one from earlier footage where the compass is on the left of the bars.

09.12.2025 15:00 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Started playing with HUD ideas and working on the interaction popups. I'd like to keep as much color and charm as possible, without falling into the "white bars + small text remaster UI" meme, but it's hard to get the quirky shapes and fun fonts to look reasonable in higher res.

09.12.2025 15:00 โ€” ๐Ÿ‘ 143    ๐Ÿ” 28    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
Video thumbnail

Starting the Melrode kids, tried Pete today since he only seemed a little more complicated than a stationary treasure chest.

21.12.2025 02:05 โ€” ๐Ÿ‘ 20    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@q64.tv is following 20 prominent accounts