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Samson

@sammyboy.bsky.social

Australian Rendering Engineer | He/Him Hello :)

81 Followers  |  533 Following  |  14 Posts  |  Joined: 20.09.2023  |  2.059

Latest posts by sammyboy.bsky.social on Bluesky

Cool jacket

11.02.2026 08:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
PCE wavetables are lowkey lush [GSTMIX]
YouTube video by GST Channel PCE wavetables are lowkey lush [GSTMIX]

NEW MIX: we're finally starting the PCE era! and I've made a discovery: this chip is kinda lush?? join me for some chill chip tunes

31.01.2026 21:29 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

want a game that's just this

20.01.2026 20:05 โ€” ๐Ÿ‘ 48    ๐Ÿ” 6    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 0

Great review thanks for sharing

09.01.2026 12:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The Super Mario 64 source code lists names for Mario's footstep sounds. The list starts off normal but becomes poetic with names like "Footsteps in the Fallen Leaves" and "More Than Anyone Else in the World". It turns out the names are actually taken from a 1994 dating simulator.

22.09.2025 14:31 โ€” ๐Ÿ‘ 3145    ๐Ÿ” 818    ๐Ÿ’ฌ 35    ๐Ÿ“Œ 65
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lately when iโ€™m feeling hopeless i just think of the Katamari cat wearing scuba gear. if she can survive in an inhospitable environment then so can i

09.09.2025 20:01 โ€” ๐Ÿ‘ 8765    ๐Ÿ” 3095    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 37

been using RSS for years for exactly that purpose and yes, it rules. no doubt the best social media 'feed' i got

08.09.2025 13:01 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Save 20% on ร–oo on Steam A Bomb Caterpillar's Big Adventure! "ร–oo" is a charming yet mysterious exploration puzzle platformer where you discover creative ways to use bombs!

ร–oo is one of the tightest designs I have ever seen in a game. Absolute master-class in subtractive desig and tutorialisation. Incredibly compact puzzle game you can complete in under 2 hours, and will generate tons of light bulb moments for you. 10/10
store.steampowered.com/app/2721890/...

10.08.2025 13:26 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I like it! very cute expression

10.06.2025 13:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

anyway my point in saying this is that if you're making a game and you're finding that it's confusing and overwhelming to work on, ***it's probably because you literally intentionally designed it to be confusing to think about*** and maybe you could get something out of considering not doing that

21.05.2025 16:00 โ€” ๐Ÿ‘ 35    ๐Ÿ” 4    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 1
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#Blender #UE #gamedev Continuing my efforts to create a Blender add-on that can bake just about any kind of data in just about any way known to man :D

I've just finished implementing an improved version of Pivot Painter 2.

13.05.2025 14:24 โ€” ๐Ÿ‘ 51    ๐Ÿ” 11    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

When I was a child the alphabet song felt so long. nowadays I'm left wanting more

08.05.2025 02:20 โ€” ๐Ÿ‘ 149    ๐Ÿ” 37    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

Just watched. Great talk!

20.04.2025 16:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

so many game devs bought the game hereโ€ฆ I thought melbourne was supposed to be progressive!

16.04.2025 13:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image 13.04.2025 02:36 โ€” ๐Ÿ‘ 1964    ๐Ÿ” 719    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 2

this Undertale-y M&L-y art style is just great

27.03.2025 09:31 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

extreme cool little drawings

18.03.2025 10:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ํ”ผํฌ๋ฏผ2๋ฅผ ํ•˜์‹œ๋ฉด
๋ฌผ์— ๋“ค์–ด๊ฐ€ ์™œ๊ณก๋œ ํŒŒ๋ž‘์ด๋ฅผ ๋ณผ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค
#pikmin

23.02.2025 17:11 โ€” ๐Ÿ‘ 73    ๐Ÿ” 25    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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another day in the banger factory. #GameMusic

26.02.2025 10:23 โ€” ๐Ÿ‘ 42    ๐Ÿ” 6    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 1

super interested to know more about pikmin modding. please share how it goes!

03.02.2025 03:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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blue bird ๐Ÿฃ๐Ÿ’™

#ใƒชใ‚บใจ้’ใ„้ณฅ #3danimation

25.01.2025 06:46 โ€” ๐Ÿ‘ 279    ๐Ÿ” 68    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 0

Dodgeslop pipeline :
Enemies can't effectively move around and challenge the player pre-hit -> hitstun mechanics end up being too OP and get nerfed to nothing -> now that hitstun doesn't work, move recovery frames become a nuisance -> add dodges that cancel recovery/startup as a band aid

13.01.2025 01:04 โ€” ๐Ÿ‘ 29    ๐Ÿ” 3    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 0
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#RWLCQ ๐Ÿซก๐ŸŒˆ

17.10.2024 02:26 โ€” ๐Ÿ‘ 34    ๐Ÿ” 12    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A screenshot of a freaking sweet city builder game I am making. Showing lots of cute little buildings and farms and roads and stuff

A screenshot of a freaking sweet city builder game I am making. Showing lots of cute little buildings and farms and roads and stuff

Today's progress on this city builder:
Buildings can now face the road. So here's some european row houses, and melbourne-style ones too. yay

#screenshotsaturday #gamedev

30.11.2024 12:42 โ€” ๐Ÿ‘ 18    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

curious to know more about how you did this! is it animation based? I know valve did something like that in alyx

25.11.2024 07:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I listen to it while working on my city builder sometimes... I wish i could steal it and have it be mine

20.11.2024 11:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeah! The water/hills are a new inclusion, so they're not really all that functional yet... but I just wanted to share something

just realized I have the traffic hidden too! oops

18.10.2024 12:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Hello everyone
we're all here now, so enjoy a screenie of this city builder i am working on :)

17.10.2024 13:36 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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Sprites from my rogue like sprite project & Dwarf Fortress mod pack

12.02.2024 23:51 โ€” ๐Ÿ‘ 37    ๐Ÿ” 9    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

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