Cool jacket
11.02.2026 08:24 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0@sammyboy.bsky.social
Australian Rendering Engineer | He/Him Hello :)
Cool jacket
11.02.2026 08:24 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0NEW MIX: we're finally starting the PCE era! and I've made a discovery: this chip is kinda lush?? join me for some chill chip tunes
31.01.2026 21:29 โ ๐ 10 ๐ 3 ๐ฌ 0 ๐ 0want a game that's just this
20.01.2026 20:05 โ ๐ 48 ๐ 6 ๐ฌ 7 ๐ 0Great review thanks for sharing
09.01.2026 12:48 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0The Super Mario 64 source code lists names for Mario's footstep sounds. The list starts off normal but becomes poetic with names like "Footsteps in the Fallen Leaves" and "More Than Anyone Else in the World". It turns out the names are actually taken from a 1994 dating simulator.
22.09.2025 14:31 โ ๐ 3145 ๐ 818 ๐ฌ 35 ๐ 65lately when iโm feeling hopeless i just think of the Katamari cat wearing scuba gear. if she can survive in an inhospitable environment then so can i
09.09.2025 20:01 โ ๐ 8765 ๐ 3095 ๐ฌ 8 ๐ 37been using RSS for years for exactly that purpose and yes, it rules. no doubt the best social media 'feed' i got
08.09.2025 13:01 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0รoo is one of the tightest designs I have ever seen in a game. Absolute master-class in subtractive desig and tutorialisation. Incredibly compact puzzle game you can complete in under 2 hours, and will generate tons of light bulb moments for you. 10/10
store.steampowered.com/app/2721890/...
I like it! very cute expression
10.06.2025 13:56 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0anyway my point in saying this is that if you're making a game and you're finding that it's confusing and overwhelming to work on, ***it's probably because you literally intentionally designed it to be confusing to think about*** and maybe you could get something out of considering not doing that
21.05.2025 16:00 โ ๐ 35 ๐ 4 ๐ฌ 5 ๐ 1#Blender #UE #gamedev Continuing my efforts to create a Blender add-on that can bake just about any kind of data in just about any way known to man :D
I've just finished implementing an improved version of Pivot Painter 2.
When I was a child the alphabet song felt so long. nowadays I'm left wanting more
08.05.2025 02:20 โ ๐ 149 ๐ 37 ๐ฌ 4 ๐ 0Just watched. Great talk!
20.04.2025 16:29 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0so many game devs bought the game hereโฆ I thought melbourne was supposed to be progressive!
16.04.2025 13:42 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0this Undertale-y M&L-y art style is just great
27.03.2025 09:31 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0extreme cool little drawings
18.03.2025 10:26 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0ํผํฌ๋ฏผ2๋ฅผ ํ์๋ฉด
๋ฌผ์ ๋ค์ด๊ฐ ์๊ณก๋ ํ๋์ด๋ฅผ ๋ณผ ์ ์์ต๋๋ค
#pikmin
another day in the banger factory. #GameMusic
26.02.2025 10:23 โ ๐ 42 ๐ 6 ๐ฌ 3 ๐ 1super interested to know more about pikmin modding. please share how it goes!
03.02.2025 03:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0blue bird ๐ฃ๐
#ใชใบใจ้ใ้ณฅ #3danimation
Dodgeslop pipeline :
Enemies can't effectively move around and challenge the player pre-hit -> hitstun mechanics end up being too OP and get nerfed to nothing -> now that hitstun doesn't work, move recovery frames become a nuisance -> add dodges that cancel recovery/startup as a band aid
#RWLCQ ๐ซก๐
17.10.2024 02:26 โ ๐ 34 ๐ 12 ๐ฌ 0 ๐ 0A screenshot of a freaking sweet city builder game I am making. Showing lots of cute little buildings and farms and roads and stuff
Today's progress on this city builder:
Buildings can now face the road. So here's some european row houses, and melbourne-style ones too. yay
#screenshotsaturday #gamedev
curious to know more about how you did this! is it animation based? I know valve did something like that in alyx
25.11.2024 07:16 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0I listen to it while working on my city builder sometimes... I wish i could steal it and have it be mine
20.11.2024 11:32 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yeah! The water/hills are a new inclusion, so they're not really all that functional yet... but I just wanted to share something
just realized I have the traffic hidden too! oops
Hello everyone
we're all here now, so enjoy a screenie of this city builder i am working on :)
Sprites from my rogue like sprite project & Dwarf Fortress mod pack
12.02.2024 23:51 โ ๐ 37 ๐ 9 ๐ฌ 2 ๐ 0