YouTube video by Ghislain Girardot
GameTools Blender Extension - Introduction
#UE #Blender #UnrealEngine #tech #gamedev
๐ฅณMy ๐๐ฎ๐บ๐ฒ ๐ง๐ผ๐ผ๐น๐ addon is finally complete and officially available as a Blender Extension!
I spent way too much time coding it + writing a 150-page manual and over 2 hours of video tutorials. ๐
youtube.com/watch?v=hC2_...
More detail in the๐งต
25.07.2025 11:46 โ ๐ 52 ๐ 17 ๐ฌ 5 ๐ 1
Return Arrays of the Correct Subclass Type in Blueprints
Return Arrays of the Correct Subclass Type in Blueprints
Avoid casting with this one weird trick.
https://unreal-garden.com/tutorials/blueprint-return-typed-arrays/
#UnrealEngine
17.07.2025 16:05 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0
Why `TOptional<T>` is my new favourite tool
Why `TOptional<T>` is my new favourite tool
For optional parameters, and explictly marking undefined state.
https://unreal-garden.com/tutorials/toptional/
#UnrealEngine
04.07.2025 16:05 โ ๐ 10 ๐ 1 ๐ฌ 0 ๐ 0
DataTablePin
UFUNCTION(meta=(DataTablePin="abc"))Docs: Metadata to identify an DataTable Pin. Depending on which DataTable is selected, we display different RowName options
https://unreal-garden.com/docs/ufunction/#datatablepin
#UnrealEngine
23.04.2025 13:25 โ ๐ 1 ๐ 1 ๐ฌ 1 ๐ 0
GitHub - Flassari/CommonValidators: Collection of UE validators that are useful for all projects.
Collection of UE validators that are useful for all projects. - Flassari/CommonValidators
It's VERY common for sync (blocking) loading BP nodes to slip into a project, making it hitch.
A project should have ZERO of those in their projects in my opinion.
Finding them can be a challenge, so I made a validator to catch them in BPs early ๐ #uetips
github.com/Flassari/Com...
11.04.2025 11:24 โ ๐ 28 ๐ 2 ๐ฌ 0 ๐ 0
How to make a Tickable Object
How to make a Tickable Object
Tick any object you want, UObject or not!
https://benui.ca/unreal/tickable-object/
#UnrealEngine
04.04.2025 13:10 โ ๐ 11 ๐ 3 ๐ฌ 1 ๐ 0
Localized Strings Using StringTable and C++
Localized Strings Using StringTable and C++
Store localizable strings in a CSV file and use them in the editor and C++.
https://benui.ca/unreal/stringtable-cpp/
#UnrealEngine
03.04.2025 13:05 โ ๐ 9 ๐ 3 ๐ฌ 0 ๐ 0
Allar's UE5 Style Guide is the industry standard. If you're not sure how to name your assets, variables, functions, it's the perfect place to start. https://github.com/Allar/ue5-style-guide
#UnrealEngine
29.03.2025 01:10 โ ๐ 17 ๐ 4 ๐ฌ 0 ๐ 0
Data Driven CVars in #UnrealEngine5
In Unreal Engine 5, you can add custom data driven console variables within Project Settings->Engine->Data Driven CVars that you can listen for through delegates of its subsystem. All CVars are written to the DefaultEngine.ini file #gamedev #gamedevelopment
29.03.2025 17:25 โ ๐ 15 ๐ 8 ๐ฌ 0 ๐ 0
- 99% of the games industry have never been to GDC.
- Most speakers give the same talk at multiple (cheaper events).
- The Americentric view of the industry we are fed is unrepresentative.
- You don't have to attend paid conferences to network.
Time for me to break out my old tweet:
06.03.2025 14:58 โ ๐ 34 ๐ 8 ๐ฌ 3 ๐ 1
In-Game Bug Reporter Best Practices
In-Game Bug Reporter Best Practices
What information to inlcude, how to get the most out of it
https://benui.ca/unreal/ingame-bug-reporter/
#UnrealEngine
02.03.2025 00:56 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0
If you are using Visual Studio with Resharper or another tool replacing Intellisense:
Setting 'Disable Intellisense' to True is _not_ enough, you also need to set 'Disable Database' to True
This made VS sooooo much faster for me ๐
02.03.2025 18:01 โ ๐ 23 ๐ 3 ๐ฌ 1 ๐ 0
Just a huge number of in-depth programming articles. https://markjg.com/
#UnrealEngine
17.02.2025 12:55 โ ๐ 8 ๐ 5 ๐ฌ 0 ๐ 0
GAS Debugging Tools | Tutorial
Unreal Engine provides a number of debugging tools for the Gameplay Ability System (GAS). This article covers the Gameplay Debugger, Visual Logger, GAS ...
Want to know how to better debug the Gameplay Ability System in Unreal Engine?
You're in luck, my coworker Zhi Kang Shao just posted this awesome guide on that here ๐ #uetips
dev.epicgames.com/community/le...
17.02.2025 13:05 โ ๐ 17 ๐ 3 ๐ฌ 3 ๐ 0
Concrete tutorial on the steps required to add support for C++ template properties so that they can be displayed and edited in Unreal Engine's editor. https://celdevs.com/exposing-templated-properties-to-uproperty/
#UnrealEngine
09.02.2025 12:50 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 1
It's pretty common for folks to prototype spaces in Unreal using the default colour scheme and simply never change it. Often something more vibrant with stronger contrast is more helpful for readability and it takes about 30 seconds to tweak the colours for your style of game to help design. #UETips
10.02.2025 01:10 โ ๐ 56 ๐ 9 ๐ฌ 3 ๐ 0
Bubble Castle by Dimble
Platformer
As Unreal dev since some years now, it felt very nice to do the global game jam on Godot with some friends. First time using this engine but there is always some general knowledge you can use in that situation !
dimble.itch.io/ggj-2025
29.01.2025 01:36 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
We've now released The Cassini Sample Project for you to poke at, go wild! #UETips
www.unrealengine.com/en-US/news/t...
23.01.2025 16:25 โ ๐ 65 ๐ 11 ๐ฌ 0 ๐ 0
Second developer diary post about UE5's Gameplay Cameras plugin! In this one I talk about asset organization changes coming to 5.6 #gamedev #UE5 https://ludovic.chabant.com/blog/2025/01/20/ue5-gameplay-cameras-asset-changes/
20.01.2025 17:29 โ ๐ 18 ๐ 7 ๐ฌ 0 ๐ 0
Unreal's save system can be kind of overwhelming but I found this tutorial an amazing introduction. https://www.quodsoler.com/blog/how-to-build-an-unreal-save-system-in-10-minutes-using-only-blueprint
#UnrealEngine
12.01.2025 12:41 โ ๐ 9 ๐ 4 ๐ฌ 1 ๐ 0
A multi-part beginnner-friendly C++ tutorial on how to set up saves with USaveGame. https://dreamonastick.com/post/game-saves-1-and-concepts
#UnrealEngine
08.01.2025 00:41 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0
YouTube video by Unreal Engine
50 Tips and Tricks in Modeling Mode | Unreal Fest 2024
There's a lot you can do with @UnrealEngine's modeling tools, we recently released an Unreal Fest talk that shows many of them! #uetips
www.youtube.com/watch?v=xIMu...
07.01.2025 16:38 โ ๐ 13 ๐ 4 ๐ฌ 2 ๐ 0
#UE5 #gamedev #indiedev
Saturday experiment. Three image widgets. Hover FX is done in a cheap UI material. More info in the thread ๐งต
04.01.2025 23:00 โ ๐ 50 ๐ 6 ๐ฌ 3 ๐ 0
Huge forum post covering Runnables, Tasks, how to set them up in C++. An absolutely fantastic resource. https://forums.unrealengine.com/t/multithreading-and-performance-in-unreal/1216417
06.01.2025 00:40 โ ๐ 11 ๐ 2 ๐ฌ 0 ๐ 0
YouTube video by Secret Weapons
Talk - Practical Pigment Mixing for Digital Painting
Ah this is neat! An open source library for accurately simulating colour mixing in pigments scrtwpns.com/mixbox/
Video below from the author explaining how/why every digital painting app gets this wrong by mixing colours additively, like lights
03.01.2025 15:35 โ ๐ 103 ๐ 26 ๐ฌ 5 ๐ 4
YouTube video by Unreal Engine
Myth-Busting โBest Practicesโ in Unreal Engine | Unreal Fest 2024
For Christmas we give you the recording for Myth-busting "Best Practices" in Unreal Engine ๐๐
And don't worry, watching this doesn't count as "working during the holidays", it's just great fun! ๐
#uetips
www.youtube.com/watch?v=S2ol...
25.12.2024 00:03 โ ๐ 24 ๐ 5 ๐ฌ 0 ๐ 2
The central hub of the Blender Community - blenderartists.org
Official account of the Free and Open Source 3D creation suite.
Blender is free to use for any purpose, forever. ๐งก
blender.org #b3d
Freelance Hard Surface 3D Artist | "Internet N-Gon Guy", "Weird Geo Whisperer". I love helping people, problem solving and learning. Autistic, Mentor, Audiophile | ๐ซ AI | linktr.ee/odd_enough
Topics: #ngons #scans #autism #photography #descent
Hello Games founder. Light No Fire, No Man's Sky, Joe Danger, The Last Campfire
https://www.nomanssky.com/
Lead Level Designer and #gamedev #leveldesign educator.
https://www.youtube.com/@LDLearning
#UnrealEngine Gotham Knights, For Honor, BioShock Infinite, Homefront, etc.
Lumlux-art.com - https://www.lumlux-art.com
FDR-Sound.com - https://www.fdr-sound.com
๐ถ๐ถ https://open.spotify.com/artist/5gh3HM3V3GFFELPowPh7cJ
#Music #Art #Sculpting #EDM #Techno #Europe #Belgium #Antwerp
Devin Sherry - Expert Gameplay Designer @ CD Projekt Red. Educating + learning C++ and Blueprint in Unreal Engine. My opinions are my own.
Former Principal Tech Designer @ People Can Fly Outriders|Worldslayer
https://www.twitch.tv/jevinscherriesgamedev
Open-world multiplayer farming & automation Game with Ghosts.
๐ https://store.steampowered.com/app/895160/Autonomica/
Technical Director at Terrible Posture Games who is also Solo developing Mix Universe
Mix Universe๐ http://store.steampowered.com/app/1654810/Mix_Universe
Battle Train https://store.steampowered.com/app/1708950/Battle_Train/
My opinions are not TPG's.
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
Je fais des vidรฉos en 5minutes
Instagram : ZeratoR - Twitch partner - Founder ZEVENT, ZLAN Unexpected, Mandatory & Ascension -
mdrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker
๐ Montreal ๐จ๐ฆ
๐ UnrealEngineResources.com ๐ช
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
Unreal Engine community site ยท New tips twice a day ยท https://unreal-garden.com/
Senior Technical Artists, Epic Games
Senior Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief.
#TechArt #UnrealEngine #GameDev
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
Tools programmer on the PCG plugin at Epic Games.
PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv
My GitHub: https://github.com/amathlog