In today's episode of AI is ruining the thing you love; Godot could really use some extra funding just to judge if something is slop because they're getting overwhelmed
16.02.2026 17:02 — 👍 562 🔁 230 💬 4 📌 0@pgcomai.bsky.social
I’m an indie gamedev and I stream on Twitch. Stream: www.twitch.tv/pgcomai
In today's episode of AI is ruining the thing you love; Godot could really use some extra funding just to judge if something is slop because they're getting overwhelmed
16.02.2026 17:02 — 👍 562 🔁 230 💬 4 📌 0It can capture full-monitor but does not capture the mouse, so I add my own cursor in the overlay
12.02.2026 17:25 — 👍 3 🔁 0 💬 0 📌 0I'm on X11, can totally vouch for Lain's capture plugin
12.02.2026 17:23 — 👍 3 🔁 0 💬 1 📌 0Super Pull Requesters
10.02.2026 17:48 — 👍 1 🔁 0 💬 0 📌 0Not all of Crabmeat is scary. Sometimes it's just a vibe (SOUND ON )
#screenshotsaturday
Announcement: The Crabmeat Steam Demo is Out Now!
An early segment of the game is available for those willing to brave the ice ❄️
Explore the full depths when the game launches March 10th
store.steampowered.com/app/3671850/...
Please Wishlist and Share!🦀🦀
#gamedev #indiedev
Just learned about the Geometry3D class. Incredibly useful stuff like tetrahedralize_delauney.
docs.godotengine.org/en/4.4/class...
Very close to the end of the month, another arctic storm is coming and I still need help
28.01.2026 02:00 — 👍 23 🔁 62 💬 1 📌 0💔 Emergency pet portrait commissions
My cat is very sick, and vet costs are overwhelming.
I’m opening emergency commissions: illustrated pet portraits only 🐶🐱
DM to commission, or email me hola@muakata.com, or please share ❤️
Today I have to ask for your help if possible, unfortunately we were hit by Vet urgency yesterday while our house income still on standby but hopefully getting better in the upcoming months, but for today every little coin could really give us a hand, thank u ❤️ ko-fi.com/aenderlara
27.01.2026 12:33 — 👍 30 🔁 37 💬 2 📌 1ALL OF MY GAMES ARE 20% OFF BECAUSE IT'S MY BIRTHDAY
itch: itch.io/s/177984/202...
steam: store.steampowered.com/bundle/55114...
HAPPY BIRTHDAY TO ME #sale #videogame #indiedev #indiegame #birthday #gamedev #hashtagsoupturnspeopleaway
I really like my 8bitdo SN30 Pro. Solid build quality, but the downside is the triggers are buttons, not analog. They probably sell models with analog triggers though.
11.01.2026 22:35 — 👍 0 🔁 0 💬 0 📌 0DO YOUR PART!
10.01.2026 04:14 — 👍 1476 🔁 1162 💬 14 📌 18Inverse Kinematics returns to Godot 4.6! 🕺
After a long wait, IK is back with significant improvements. Tokage breaks down the new implementation:
EmoteDrop is published on itch! A very work-in-progress stream tool that drops emotes on screen.
pgcomai.itch.io/emotedrop
Godot Rapier Physics now fully supports 3d joints!! Very excited to try these.
25.11.2025 20:12 — 👍 4 🔁 0 💬 0 📌 0Are you a small or solo dev in need of QA but can't afford it? Please reach out, if it looks interesting, I'll gladly volunteer my time and experience. I have been involved with over a dozen projects that shipped, with many more on the way, and would love to help you too! <3
#GameDev #IndeDev #QA
I say they hold their value. If you keep them in the box they may even appreciate over the years
06.11.2025 17:38 — 👍 2 🔁 0 💬 1 📌 0Working on Speak Softly!
www.twitch.tv/pgcomai
Turns out today is Halloween!
www.twitch.tv/pgcomai
I've just released my new game! Day Moan is a short, atmospheric horror experience where you must do the bidding of the Bird Woman who lives in your apartment. There are 3 different endings, and it's FREE
Made with #Godot
Play it now at:
chotothebright.itch.io/daymoan
#LowPoly #SoloDev #SpookyGame
I vote A
29.10.2025 18:01 — 👍 1 🔁 0 💬 1 📌 0Speedrunning woodchucking
28.10.2025 20:10 — 👍 2 🔁 1 💬 1 📌 0Throwing a 2x4 as gameplay!
www.twitch.tv/pgcomai
Got spooked today.
clip: @bucky1729.bsky.social
game: incredibro.itch.io/the-night-sh...
extras
01:33.090
Things that have not worked so far:
- increasing physics fps
- changing triangle density/shape
- using joints to dampen
Looking for #Godot advice: Has anyone found a solution to bumpy/funky interactions between rigidbodies and trimesh staticbodies? Sometimes my rigidbodies will jump when moving from one triangle to the next, even if the triangles have identical normals. Jolt physics is not an option for me. #gamedev
09.01.2025 19:58 — 👍 4 🔁 1 💬 1 📌 0