Today, we ran our first live test of Calyros - our crafting-focused, Ancient Greek themed MMO.
Windows, Mac and Steam OS all working well across the network.
Now the focus moves to reintroducing environment assets ๐
#gamedev #solodev #indiedev ๐ฎ #godot #mmo
21.02.2026 15:35 โ ๐ 6 ๐ 1 ๐ฌ 0 ๐ 0
Iโm preparing a first build of my MMO and on a whim I thought โmaybe itโll build for steam deck?โ ๐ฎ
It does ๐
#indiedev #solodev #gamdev
21.02.2026 12:47 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0
Is discord actually going to start requiring ID checks? Or do we think theyโll walk this back?
Also, where are people gonna go instead? For all the problems with discord, people like it and are used to it. Getting users to join your anonymous group chat is gonna be way harder now
#gamedev
11.02.2026 12:22 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0
Itโs been a while since I posted an update about my online RPG, Calyros
But, today I got the game servers up and running. Plugged into the router in my living room, like the old days
Probably a few weeks away from a playable version, but still very exciting
#solodev #indiedev #gamedev
10.02.2026 16:02 โ ๐ 12 ๐ 2 ๐ฌ 0 ๐ 0
The advice to build something small instead of your dream game for your first project it great, itโs just that building something youโre not excited about is haaarrrrddd
19.09.2025 17:49 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Wild how so many people are enthusiastic about building a technology specifically designed to send you to the poor house
01.09.2025 07:23 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Iโll look into that, thanks!
31.08.2025 20:43 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Thanks, Iโll check that out! Initially I rendered thousands of leaves in a multi mesh which was beautiful but had terrible performance haha
31.08.2025 19:16 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Got sidetracked and spent a day reworking trees in Calyros. Now I have unlimited procedurally generated and animated trees! I want to work on the foliage a bit more, but it's pretty good, I think!
Any suggestions?
#godot #indiedev #solodev #gamedev
31.08.2025 18:28 โ ๐ 13 ๐ 2 ๐ฌ 3 ๐ 0
The only feature JetBrains has added for a while that Iโve really loved is the many islands theme in EAP. They released the version without the theme ๐ข
19.08.2025 15:05 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
โฆexample. I canโt draw at all, I donโt have a visual imagination. But I can create โarchitecture-styleโ buildings with maths and then style them with textures and effects.
I think art comes in many forms and we need to change the conversation from can/canโt to โwhat can *you* do?โ
18.08.2025 07:37 โ ๐ 11 ๐ 0 ๐ฌ 0 ๐ 0
I donโt think we should be using generative AI and weโre already seeing a negative response to its use.
Some people are gifted though and that doesnโt detract from the hard work theyโve put in the hone their craft.
I think we need to encourage people to find the art that works for them. Forโฆ
18.08.2025 07:35 โ ๐ 9 ๐ 0 ๐ฌ 1 ๐ 0
Any game devs had this feeling? Theres probably a name for it in German.
My games not good, itโs not finished, itโs not even remotely like the final product, but it โfeelsโ like what itโs supposed to for the first time. Whatโs that called?
#gamedev #solodev #indiedev #godot
18.08.2025 06:56 โ ๐ 21 ๐ 4 ๐ฌ 3 ๐ 0
Thatโs very nice of you to say! Itโs linear at the moment, I might prefer something a little faster with a fade in or something
17.08.2025 18:45 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Added doors to Calyros, animated and everything!
Okay, the animation is pretty terrible, but it's a good start given that the objects themselves are all procedurally generated
#gamedev #indiedev #solodev #godot
17.08.2025 16:31 โ ๐ 22 ๐ 4 ๐ฌ 1 ๐ 0
Thanks, thatโs the impression I get. That, and lots of tutorials being โcopy what I do, see, get it?โ
15.08.2025 05:58 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Yeah, when I started learning, I did HTML first which, call it coding or not, felt like producing something and had lots of rewards
15.08.2025 05:57 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
a black keyboard is sitting on top of a computer screen with a cartoon character on it .
ALT: a black keyboard is sitting on top of a computer screen with a cartoon character on it .
For game devs who donโt/didnโt know how to code, what are/were your biggest hurdles?
I came to gamedev from software dev so took writing code for granted but I realise game devs come from lots of disciplines.
Curious to know about peoples experiences?
#gamedev #software #coding
14.08.2025 18:02 โ ๐ 11 ๐ 4 ๐ฌ 2 ๐ 0
This feels very original dungeon keeper and I love it
12.08.2025 06:39 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Itโs the Skyrim effect, I guess. Skyrim was mass appeal (and still enjoyable) but it took out a lot of the fun stuff from morrowind and oblivion
12.08.2025 06:34 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I have zero experience with this phase of gamedev, and therefore have something to say!
Make sure keys are included in the email. Better uptake if they can go and check a thing out without having to engage you first
12.08.2025 06:33 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
A close-up of a doorway in my game Calyros
A procedurally generated verander in my game Calyros
A procedurally generated building in Calyros
Calyros now has walls, doors, windows and floors - all procedurally generated.
I like procedurally generating stuff in this way, because after building it once, I can can unlimited buildings of different sizes and shapes forever.
#gamedev #indiedev #solodev
02.08.2025 14:21 โ ๐ 11 ๐ 3 ๐ฌ 0 ๐ 0
Any game devs that live stream their development? Whats your experience been? Does it slow you down? Does it work for building an audience? #gamedev #gamedesign
17.07.2025 17:38 โ ๐ 8 ๐ 1 ๐ฌ 1 ๐ 0
Game dev is allowing yourself to not fit the mould vis a vis regular posts, dev logs, YouTube updates and not feeling guilty about that
Your mileage may - and likely will - vary
And thatโs cool
#gamedev #solodev #indiedev
15.03.2025 21:03 โ ๐ 5 ๐ 2 ๐ฌ 0 ๐ 0
Naturally
15.03.2025 18:22 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
This month in ๐ฎ game dev:
Features arenโt always worth putting in a public devlog
Been working on under-the-hood map gen stuff that nobody will care about and thatโs fine. Skipped a dev log or two
#gamedev #solodev #indiedev
15.03.2025 17:11 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0
Haven't been speaking much about game dev because I've been labouring over some functionality that's hard to talk about because I don't know how to go about it
Finally got to the point where I understand how this guy's mind works
#solodev #indiedev
15.03.2025 14:10 โ ๐ 1 ๐ 1 ๐ฌ 0 ๐ 0
Damn, I havenโt got as far as IK in my game yet, but Iโm going to need it later ๐ฌ
25.02.2025 13:54 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I enjoy pie.
Social Media FAQ: https://whatever.scalzi.com/2025/04/16/the-official-john-scalzi-social-media-faq/
Indie Game Dev with Bad Opinionsโข
Developer of "Joyn and the Bandit's Bauble".
The PHP framework โ designed for developer productivity and happiness.
๐น๏ธ Solo Game Dev ๐ฎ Former AAA Dev.
๐ณ Working on a custom engine + survival game.
๐ I repost Indie Dev progress.
seven | st. paul | ๐ณ๏ธโโง๏ธ they/he ๐ณ๏ธโ๐ | QA: quality assurance & queer autist | current: deep field games | prev: activision
lover of all things roleplay ๐ฒ pet sites ๐ฅ๏ธ retro tech ๐ฝ and old internet ๐
embrace the cringe
https://verifiedfixed.net
Making genre-bending video games at @birb.house plus feeds and tools for the games industry. When I'm not doing that, I'm building my overlanding rig to explore remote corners of the map. Oxford comma defender. He/him.
Inequality Economist, former trader and author of The Trading Game. Other Economists make predictions, but my ones are actually right.
https://linktr.ee/garysecon
Dedicated team of video game publishers for both digital and physical publishing, purposefully devoted to the retro and indie landscape.
Weโre a boutique video game publisher working with game devs the world over to publish games that have spirit, like VA-11 HALL-A, WORLD OF HORROR and Demonschool!
campsite.bio/ysbrydgames
Indie's best friend โฅ Physical games publisher & publishing original games on consoles + PC ๐
website: https://superraregames.com/
email: help@superraregames.com
Video Game Chefs Since 2011 ๐ฎ Cooking Kingmakers, Streets of Rogue 2, SAND, and more!
We're an indie games studio and publisher - ๐ฟ๐๐น๏ธ
๐ฆ Discord: http://discord.gg/headupgames
๐ฎ Steam: http://store.steampowered.com/pub/Headup
๐ Web: http://headupgames.com
Indie Game (un)Publisher | Kingdom๐ Cassette Beasts๐ผ Moonstone Island๐ Star Truckerโญ Blue Prince ๐ Blake Manor ๐ Monsters are Coming ๐พ
indie games publishing & self-publishing support
cool games for cool people by cool people
since 1896
games http://store.steampowered.com/publisher/futurefriendsgames
Indie Game Developer (Mostly Unreal Engine) with a poor media presence and zero marketing budget.
Enjoy my updates :-)
https://store.steampowered.com/app/3250410/Yaku_Slap/?beta=1
Or checkout the Discord
https://discord.com/invite/MQzXXeNUj7
Software engineer #iosdev
Currently giving #gamedev a try in my free time, which is what most of my posts are about.
Eternal Skies is a moddable singleplayer TCG RPG. It is inspired by GBA/GBC TCGs, Skies of Arcadia, and Slavic mythology There are also a variety of difficulty options and a card creator.
https://store.steampowered.com/app/3133320/Eternal_Skies_TCG/