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Sam

@sammakescode.bsky.social

#ADHD Game developer, professional software developer, father and gamer I'm building Calyros, a multiplayer RPG inpired by Ancient Greek myths and monsters built with #godot

224 Followers  |  669 Following  |  188 Posts  |  Joined: 23.10.2023  |  1.7671

Latest posts by sammakescode.bsky.social on Bluesky


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Today, we ran our first live test of Calyros - our crafting-focused, Ancient Greek themed MMO.

Windows, Mac and Steam OS all working well across the network.

Now the focus moves to reintroducing environment assets ๐Ÿ˜

#gamedev #solodev #indiedev ๐ŸŽฎ #godot #mmo

21.02.2026 15:35 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Iโ€™m preparing a first build of my MMO and on a whim I thought โ€œmaybe itโ€™ll build for steam deck?โ€ ๐ŸŽฎ

It does ๐Ÿ˜

#indiedev #solodev #gamdev

21.02.2026 12:47 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Is discord actually going to start requiring ID checks? Or do we think theyโ€™ll walk this back?

Also, where are people gonna go instead? For all the problems with discord, people like it and are used to it. Getting users to join your anonymous group chat is gonna be way harder now

#gamedev

11.02.2026 12:22 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Itโ€™s been a while since I posted an update about my online RPG, Calyros

But, today I got the game servers up and running. Plugged into the router in my living room, like the old days

Probably a few weeks away from a playable version, but still very exciting

#solodev #indiedev #gamedev

10.02.2026 16:02 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The advice to build something small instead of your dream game for your first project it great, itโ€™s just that building something youโ€™re not excited about is haaarrrrddd

19.09.2025 17:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wild how so many people are enthusiastic about building a technology specifically designed to send you to the poor house

01.09.2025 07:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Iโ€™ll look into that, thanks!

31.08.2025 20:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks, Iโ€™ll check that out! Initially I rendered thousands of leaves in a multi mesh which was beautiful but had terrible performance haha

31.08.2025 19:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Got sidetracked and spent a day reworking trees in Calyros. Now I have unlimited procedurally generated and animated trees! I want to work on the foliage a bit more, but it's pretty good, I think!

Any suggestions?

#godot #indiedev #solodev #gamedev

31.08.2025 18:28 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

The only feature JetBrains has added for a while that Iโ€™ve really loved is the many islands theme in EAP. They released the version without the theme ๐Ÿ˜ข

19.08.2025 15:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

โ€ฆexample. I canโ€™t draw at all, I donโ€™t have a visual imagination. But I can create โ€œarchitecture-styleโ€ buildings with maths and then style them with textures and effects.

I think art comes in many forms and we need to change the conversation from can/canโ€™t to โ€œwhat can *you* do?โ€

18.08.2025 07:37 โ€” ๐Ÿ‘ 11    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I donโ€™t think we should be using generative AI and weโ€™re already seeing a negative response to its use.

Some people are gifted though and that doesnโ€™t detract from the hard work theyโ€™ve put in the hone their craft.

I think we need to encourage people to find the art that works for them. Forโ€ฆ

18.08.2025 07:35 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Any game devs had this feeling? Theres probably a name for it in German.

My games not good, itโ€™s not finished, itโ€™s not even remotely like the final product, but it โ€œfeelsโ€ like what itโ€™s supposed to for the first time. Whatโ€™s that called?

#gamedev #solodev #indiedev #godot

18.08.2025 06:56 โ€” ๐Ÿ‘ 21    ๐Ÿ” 4    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Thatโ€™s very nice of you to say! Itโ€™s linear at the moment, I might prefer something a little faster with a fade in or something

17.08.2025 18:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Added doors to Calyros, animated and everything!

Okay, the animation is pretty terrible, but it's a good start given that the objects themselves are all procedurally generated

#gamedev #indiedev #solodev #godot

17.08.2025 16:31 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks, thatโ€™s the impression I get. That, and lots of tutorials being โ€œcopy what I do, see, get it?โ€

15.08.2025 05:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yeah, when I started learning, I did HTML first which, call it coding or not, felt like producing something and had lots of rewards

15.08.2025 05:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a black keyboard is sitting on top of a computer screen with a cartoon character on it . ALT: a black keyboard is sitting on top of a computer screen with a cartoon character on it .

For game devs who donโ€™t/didnโ€™t know how to code, what are/were your biggest hurdles?

I came to gamedev from software dev so took writing code for granted but I realise game devs come from lots of disciplines.

Curious to know about peoples experiences?

#gamedev #software #coding

14.08.2025 18:02 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

This feels very original dungeon keeper and I love it

12.08.2025 06:39 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Itโ€™s the Skyrim effect, I guess. Skyrim was mass appeal (and still enjoyable) but it took out a lot of the fun stuff from morrowind and oblivion

12.08.2025 06:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I have zero experience with this phase of gamedev, and therefore have something to say!

Make sure keys are included in the email. Better uptake if they can go and check a thing out without having to engage you first

12.08.2025 06:33 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Calyros DevLog #10 - Walls, doors, windows and floors! | SamMakesCode Blog Having recently completed some project restructuring that wouldn't have been very fun to show off in a dev log, I was really excited to get back to building visual things! If you didn't catch my previ...

Hereโ€™s the latest calyros devlog!

#gamedev #godot #solodev #indiedev

12.08.2025 06:28 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A close-up of a doorway in my game Calyros

A close-up of a doorway in my game Calyros

A procedurally generated verander in my game Calyros

A procedurally generated verander in my game Calyros

A procedurally generated building in Calyros

A procedurally generated building in Calyros

Calyros now has walls, doors, windows and floors - all procedurally generated.

I like procedurally generating stuff in this way, because after building it once, I can can unlimited buildings of different sizes and shapes forever.

#gamedev #indiedev #solodev

02.08.2025 14:21 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Calyros DevLog #9 - Organising Calyros, a website, Discord and Twitch | SamMakesCode Blog It's been a while since I last updated you all on my progress. There's a few reasons for that and I want to share them with you. A lot of the time I've spent on Calyros in the last few months has been...

Been a while since I posted a proper update about Calyros - but Iโ€™ve just uploaded a devlog

#gamedev #solodev #indiedev

25.07.2025 17:23 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Any game devs that live stream their development? Whats your experience been? Does it slow you down? Does it work for building an audience? #gamedev #gamedesign

17.07.2025 17:38 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Game dev is allowing yourself to not fit the mould vis a vis regular posts, dev logs, YouTube updates and not feeling guilty about that

Your mileage may - and likely will - vary

And thatโ€™s cool

#gamedev #solodev #indiedev

15.03.2025 21:03 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Naturally

15.03.2025 18:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This month in ๐ŸŽฎ game dev:

Features arenโ€™t always worth putting in a public devlog

Been working on under-the-hood map gen stuff that nobody will care about and thatโ€™s fine. Skipped a dev log or two

#gamedev #solodev #indiedev

15.03.2025 17:11 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Haven't been speaking much about game dev because I've been labouring over some functionality that's hard to talk about because I don't know how to go about it

Finally got to the point where I understand how this guy's mind works

#solodev #indiedev

15.03.2025 14:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Damn, I havenโ€™t got as far as IK in my game yet, but Iโ€™m going to need it later ๐Ÿ˜ฌ

25.02.2025 13:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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