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mal of colm

@ma.lloc.ca

35 Followers  |  54 Following  |  55 Posts  |  Joined: 02.10.2023  |  1.9096

Latest posts by ma.lloc.ca on Bluesky

Iโ€™m at siggraph and I live here! Hit me up if youโ€™re in Vancouver!

11.08.2025 17:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Making my slides for a lesson on normals:

20.07.2025 21:53 โ€” ๐Ÿ‘ 22    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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and @ma.lloc.caโ€™s boarding paradise which has an awesome control scheme

19.07.2025 18:34 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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some news from my computer: i spent too much time figuring out the math to do this

15.07.2025 21:45 โ€” ๐Ÿ‘ 107    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I've got a demo build of this game I'm working on! Psyched about this.

bsky.app/profile/cabb...

10.07.2025 17:16 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Heres another post of some fun stuff @ma.lloc.ca & I have beeen cooking up! If yall want to play shoot me a DM

07.07.2025 23:10 โ€” ๐Ÿ‘ 1    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Hit me up if youโ€™ll be at SIGGRAPH!

Iโ€™ve got an Experience ticket but I also live here and Iโ€™m happy to show folks around!

02.07.2025 20:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The Accountant is a good movie because you can tell exactly when heโ€™s about to Account. This is also true of The Equalizer.

23.06.2025 00:15 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I had never heard of Wachspress coordinates, and I have tried to independently solve this problem many times on my own! It wasnt the main point of this post but this discovery was extremely helpful!

29.05.2025 15:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Circular chart showing each secondary intercardinal direction with its number of appearances. NNE: 548, ENE: 1123, ESE: 889, SSE: 674, SSW: 137, WSW: 29, WNW: 14, NNW: 57

Circular chart showing each secondary intercardinal direction with its number of appearances. NNE: 548, ENE: 1123, ESE: 889, SSE: 674, SSW: 137, WSW: 29, WNW: 14, NNW: 57

Total appearances of secondary intercardinal direction entries in the New York Times crossword

28.03.2025 21:38 โ€” ๐Ÿ‘ 20    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

Such a good video game! I was just telling Ava about it! So many memorable locations and Glottis

14.05.2025 17:35 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Internet Roadtrip Let's take a streetview roadtrip

I made a streetview roadtrip simulator where we all vote on a direction every 10 seconds

Also we have to vote to change the radio station. Enjoy!

> neal.fun/internet-roa...

06.05.2025 15:46 โ€” ๐Ÿ‘ 301    ๐Ÿ” 105    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 23
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The inhabitants now move from the habitat to nearby farms. It used to be random.

#screenshotsaturday #gamedev

27.04.2025 16:29 โ€” ๐Ÿ‘ 18    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Heโ€™s bald??

23.04.2025 01:47 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We've implemented music and it feels like a whole new game. Check it out for yourself! store.steampowered.com/app/3172760/... #gamedev #indiegame #indiedev #catfishgame #wideopensky

17.04.2025 16:33 โ€” ๐Ÿ‘ 15    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

redwall behaviour

12.04.2025 16:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Noam Chomsky in 1988:

03.04.2025 15:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

LA people donโ€™t know Marshall McLuhan, what the fuck.

04.03.2025 06:20 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Scientific diagrams that look like shitposts:

18.02.2025 07:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Scientific diagrams that look like shitposts:

18.02.2025 04:56 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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18.02.2025 01:01 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I honestly overlook how much game dev you can do in Unity without writing a single C# script, despite that sort of being the point of the tool.

In contrast, a couple of my coworkers have recently made simple code-heavy Unity projects without any code experience, exclusively using ChatGPT. So wild

10.02.2025 20:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

My game dev journey was Roblox->Scratch->Processing->Unity, the Processing to Unity jump is a great approach!

10.02.2025 20:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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08.02.2025 19:09 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Translate it by the offset from the desired pivot point, rotate it, move it back!

28.01.2025 01:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GitHub - MalcolmMacDonald/deadlock-discord-bot Contribute to MalcolmMacDonald/deadlock-discord-bot development by creating an account on GitHub.

I liked this workflow a lot!

Typescript is nice to write in, writing a little .exe is much more manageable than deploying source code to some server somewhere, and it's very convenient to have my bot running on a computer in my house.

Here's the repo :)
github.com/MalcolmMacDo...

26.01.2025 21:43 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

For the screenshots, I used pptr.dev. It's not built to be compiled into an .exe, so I had to write a little workaround to make sure the app has a valid headless chrome installation to puppet.

Check out './src/chrome-installer.ts' in the source code for more info.

26.01.2025 21:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

For the Discord API interface, I used discordx.js.org, which lets you cleanly separate out your bot's functions into files that are automatically included at runtime.

26.01.2025 21:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I built the bot in Typescript (using bun.sh).

Bun lets you compile to an .exe, so I made the project as a CLI tool. I put the .exe on my living room laptop, and I set it up as a Windows Service (using nssm.cc) so it launches on startup and runs in the background.

26.01.2025 21:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A screenshot of a discord channel with a message saying "Now you can say something like... I recently tried out [[Restorative Locket]] for the first time!". A discord bot responds with a link to the Deadlock wiki and a screenshot of a section of the linked page.

A screenshot of a discord channel with a message saying "Now you can say something like... I recently tried out [[Restorative Locket]] for the first time!". A discord bot responds with a link to the Deadlock wiki and a screenshot of a section of the linked page.

On Friday I built a discord bot in a day! (Github link in final post)

I've been playing Deadlock obsessively, and I wanted to have an easy way to reference items in a discord chat.

When the bot sees mention of an item, it shares a link to it's wiki page and a screenshot of it's description.

26.01.2025 21:43 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

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