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J8-Bit

@j8-bit.bsky.social

22 sfw account; gamedev stuff, occasional digital/pixel art, lots of reposts gamedev tumblr: https://aforager.tumblr.com/ no nfts/ai/crypto shenanigans please and thank you banner by @sony-shock.bsky.social

708 Followers  |  1,134 Following  |  387 Posts  |  Joined: 23.09.2024  |  1.8122

Latest posts by j8-bit.bsky.social on Bluesky


Swinging your bone and creating an identically sized floating you

22.02.2026 07:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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i stared at my screen utterly slackjawed

21.02.2026 20:57 β€” πŸ‘ 25    πŸ” 7    πŸ’¬ 5    πŸ“Œ 0
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Day 22: Elephant Fruit
#TetraMarioPowerUps #SuperMario

22.02.2026 04:57 β€” πŸ‘ 102    πŸ” 21    πŸ’¬ 3    πŸ“Œ 0
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Hoppip->Girafarig
#pokemon
#pixelart

18.02.2026 13:00 β€” πŸ‘ 99    πŸ” 23    πŸ’¬ 3    πŸ“Œ 1
legend of zelda fanart featuring link and zelda in alternate modern outfits i sometimes miss drawing like this but also im too stupid to figure out how i did it

legend of zelda fanart featuring link and zelda in alternate modern outfits i sometimes miss drawing like this but also im too stupid to figure out how i did it

happy 40th βš”οΈ

#rsk_art

22.02.2026 06:25 β€” πŸ‘ 558    πŸ” 205    πŸ’¬ 6    πŸ“Œ 1
Post image 21.02.2026 23:57 β€” πŸ‘ 96    πŸ” 40    πŸ’¬ 0    πŸ“Œ 1
Post image 21.02.2026 21:39 β€” πŸ‘ 567    πŸ” 202    πŸ’¬ 2    πŸ“Œ 0
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#pixelart

21.02.2026 21:38 β€” πŸ‘ 1545    πŸ” 460    πŸ’¬ 12    πŸ“Œ 0
waist up shot of rauru from tears of the kingdom reaching out with his glowing hand with hair flowing behind him.

waist up shot of rauru from tears of the kingdom reaching out with his glowing hand with hair flowing behind him.

Happy 40th to the Zelda series, one of my favs

Here's Rauru

21.02.2026 22:28 β€” πŸ‘ 2539    πŸ” 722    πŸ’¬ 12    πŸ“Œ 1
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Magma sketch I quickly colored,,,

06.04.2025 16:09 β€” πŸ‘ 497    πŸ” 111    πŸ’¬ 0    πŸ“Œ 0
Painting of Link with a million little gadgets and weapons from across the games. I worked harder on this in a 5 week period than any other thing I’ve ever painted. I think I almost died working on this lol

Painting of Link with a million little gadgets and weapons from across the games. I worked harder on this in a 5 week period than any other thing I’ve ever painted. I think I almost died working on this lol

Happy Zelda 40th anniversary!

21.02.2026 21:38 β€” πŸ‘ 9658    πŸ” 3395    πŸ’¬ 97    πŸ“Œ 25
(Showing the tcrf.net page for PokΓ©mon Legends: Z-A.)
(Also known as: PokΓ©mon Legends Z-A: Nintendo Switch 2 Edition, PokΓ©mon LEGENDS Z-A (JP/KR), LΓ©gendes PokΓ©mon : Z-A (FR), PokΓ©mon-Legenden: Z-A (DE), Leyendas PokΓ©mon: Z-A (ES-EU/LA), Leggende PokΓ©mon: Z-A (IT); Developer: Game Freak; Publishers: The PokΓ©mon Company (JP), Nintendo (INT); Platforms: Nintendo Switch, Nintendo Switch 2)

"PokΓ©mon Legends: Z-A is the second entry in the PokΓ©mon Legends series, where a tourist [gets mugged immediately] (linking to https://en.wikipedia.org/wiki/Paris_syndrome) after entering Paris  and cannot leave the city no matter how much they try. [...]"

(Showing the tcrf.net page for PokΓ©mon Legends: Z-A.) (Also known as: PokΓ©mon Legends Z-A: Nintendo Switch 2 Edition, PokΓ©mon LEGENDS Z-A (JP/KR), LΓ©gendes PokΓ©mon : Z-A (FR), PokΓ©mon-Legenden: Z-A (DE), Leyendas PokΓ©mon: Z-A (ES-EU/LA), Leggende PokΓ©mon: Z-A (IT); Developer: Game Freak; Publishers: The PokΓ©mon Company (JP), Nintendo (INT); Platforms: Nintendo Switch, Nintendo Switch 2) "PokΓ©mon Legends: Z-A is the second entry in the PokΓ©mon Legends series, where a tourist [gets mugged immediately] (linking to https://en.wikipedia.org/wiki/Paris_syndrome) after entering Paris and cannot leave the city no matter how much they try. [...]"

21.02.2026 18:13 β€” πŸ‘ 1003    πŸ” 367    πŸ’¬ 6    πŸ“Œ 7
Effects of a video game intervention on symptoms, training motivation, and visuo-spatial memory in depression
By Moritz Bergmann, Ines Wollbrandt, Lisa Gittel, Eva Halbe, Sarah Mackert, Alexandra Philipsen, Silke Lux Department of Psychiatry and Psychotherapy, University of Bonn, Bonn, Germany, 2023
doi.org/10.3389/fpsyt.2023.1173652
Methods: a total of 46 clinically depressed individuals were treatment including psychotherapy and/or randomly assigned to one of three groups: an experimental "3D video gaming" group (n = 14) which played Super Mario Odyssey, an active control group (n = 16) which trained with a computer program "CogPack," and a treatment-as-usual (TAU) group (n = 16) which received a standard clinical pharmacotherapy.
Results: regarding depressive symptoms, a significant decrease in the proportion of participants who showed clinical levels of depressive symptoms as measured by the Beck Depression Inventory was only found in the 3D video gaming group (which played Super Mario Odyssey).
Conclusion: besides a standalone cognitive training, the current findings suggest that cognitive trainings using a video game have potential to increase subjective well-being, show higher levels of training motivation, and lead to improvements in visuo-spatial memory functions in MDD.
The proportion of participants that showed depressive symptoms (BDI-II β‰₯ 13) at pre- (T1) and post-assessment (T2). For Super Mario Odyssey, 100 at T1 and 57 at T2.
Note: information heavily abridged. For the full paper, see link above.

Effects of a video game intervention on symptoms, training motivation, and visuo-spatial memory in depression By Moritz Bergmann, Ines Wollbrandt, Lisa Gittel, Eva Halbe, Sarah Mackert, Alexandra Philipsen, Silke Lux Department of Psychiatry and Psychotherapy, University of Bonn, Bonn, Germany, 2023 doi.org/10.3389/fpsyt.2023.1173652 Methods: a total of 46 clinically depressed individuals were treatment including psychotherapy and/or randomly assigned to one of three groups: an experimental "3D video gaming" group (n = 14) which played Super Mario Odyssey, an active control group (n = 16) which trained with a computer program "CogPack," and a treatment-as-usual (TAU) group (n = 16) which received a standard clinical pharmacotherapy. Results: regarding depressive symptoms, a significant decrease in the proportion of participants who showed clinical levels of depressive symptoms as measured by the Beck Depression Inventory was only found in the 3D video gaming group (which played Super Mario Odyssey). Conclusion: besides a standalone cognitive training, the current findings suggest that cognitive trainings using a video game have potential to increase subjective well-being, show higher levels of training motivation, and lead to improvements in visuo-spatial memory functions in MDD. The proportion of participants that showed depressive symptoms (BDI-II β‰₯ 13) at pre- (T1) and post-assessment (T2). For Super Mario Odyssey, 100 at T1 and 57 at T2. Note: information heavily abridged. For the full paper, see link above.

A 2023 German psychiatric study found that playing Super Mario Odyssey significantly improved depressive symptoms in clinically depressed individuals compared to regular psychotherapeutic treatment, reducing depression by 43%.

21.02.2026 18:24 β€” πŸ‘ 1606    πŸ” 339    πŸ’¬ 23    πŸ“Œ 52

hope yall know that pluey is packing heat. always.

21.02.2026 07:11 β€” πŸ‘ 108    πŸ” 16    πŸ’¬ 3    πŸ“Œ 1
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In my game you can create a BEE-gun. It create army of BEE when you pick up a coin or your HP is low.

#godot #screenshotsaturday #indiegame #gamedev

21.02.2026 16:53 β€” πŸ‘ 12    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
A collection of different Shy Gals (essentially just girls in oversized hoodies and white masks with expressive features), including:
- Purple plus-sized shy gal
- Boo Shy Gal
- Cream-colored Shy Gal with overalls
- Tanuki Suit Shy Gal
- Green Shy Gal being lifted in the air by balloons
- Orange Shygal pulling up her cloak revealing a yellow two-piece swimsuit
- Classic Red Shy Gal
- Two Glaceon Shy Gals, both normal and shiny colors

A collection of different Shy Gals (essentially just girls in oversized hoodies and white masks with expressive features), including: - Purple plus-sized shy gal - Boo Shy Gal - Cream-colored Shy Gal with overalls - Tanuki Suit Shy Gal - Green Shy Gal being lifted in the air by balloons - Orange Shygal pulling up her cloak revealing a yellow two-piece swimsuit - Classic Red Shy Gal - Two Glaceon Shy Gals, both normal and shiny colors

Felt some artistic inspiration flow into me once again. So, of course, I decided to use it to draw and design a bunch of Shy Gals.

21.02.2026 16:44 β€” πŸ‘ 304    πŸ” 71    πŸ’¬ 9    πŸ“Œ 0
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welcome back my crackship
#playerfriend

21.02.2026 17:00 β€” πŸ‘ 359    πŸ” 49    πŸ’¬ 5    πŸ“Œ 0
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Tfw you still have some edge cases to fix in your procedural locomotion system #gamedev

21.02.2026 16:02 β€” πŸ‘ 6533    πŸ” 2195    πŸ’¬ 63    πŸ“Œ 101

Very well done!!

21.02.2026 17:12 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Pip and Icosa
#tboi #thebindingofisaac

03.01.2026 09:26 β€” πŸ‘ 22    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0

I drew @piratedirk5.bsky.social’s OC, Belt Woman!
#myart #art #arttrade #oc

21.02.2026 08:36 β€” πŸ‘ 22    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0
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I completely forgot that the message box is on Layer 3 and that it disables the tide in SMW. YUMP trolls you if you don't know or remember this.

21.02.2026 06:09 β€” πŸ‘ 9    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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the boss battle music. for when you fighht a boss.

for @lotsaspaget.bsky.social's SMW hack!

#vgm #mario #msu1 #romhack

11.06.2025 17:51 β€” πŸ‘ 126    πŸ” 37    πŸ’¬ 2    πŸ“Œ 0
21.02.2026 01:18 β€” πŸ‘ 678    πŸ” 965    πŸ’¬ 1    πŸ“Œ 3
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this is just one of his many talents

21.02.2026 06:04 β€” πŸ‘ 2144    πŸ” 483    πŸ’¬ 19    πŸ“Œ 0
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the snoofing

20.02.2026 17:11 β€” πŸ‘ 10239    πŸ” 3318    πŸ’¬ 49    πŸ“Œ 32
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ios 6 theme also in progress

18.02.2026 07:36 β€” πŸ‘ 250    πŸ” 42    πŸ’¬ 10    πŸ“Œ 1
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Rals

20.02.2026 20:35 β€” πŸ‘ 806    πŸ” 157    πŸ’¬ 5    πŸ“Œ 0
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good eats

21.02.2026 01:53 β€” πŸ‘ 181    πŸ” 46    πŸ’¬ 2    πŸ“Œ 0
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Comfort within a living space

18.02.2026 16:06 β€” πŸ‘ 3774    πŸ” 899    πŸ’¬ 25    πŸ“Œ 3

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