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Evolve Benchmark

@evolve-benchmark.bsky.social

Created by ex-game devs, Evolve is an advanced GPU benchmarking tool for performance verification and power efficiency https://www.evolvebenchmark.com

56 Followers  |  253 Following  |  58 Posts  |  Joined: 04.02.2025  |  1.7015

Latest posts by evolve-benchmark.bsky.social on Bluesky

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How does Evolve keep scenes massive and smooth?

Jan dives into our dynamic Level of Detail system, from GPU-driven selection to real-time tweaking and ray tracing tricks.
Full deep dive ๐Ÿ‘‡
www.evolvebenchmark.com/blog-posts/d...

08.10.2025 18:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Dynamic levels of detail in Evolve | Evolve Lodding from scratch in a hybrid renderer

Read Janโ€™s full breakdown here ๐Ÿ‘‡
๐Ÿ”— www.evolvebenchmark.com/blog-posts/d...

08.10.2025 14:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿšจ Final call! ๐Ÿšจ
Todayโ€™s the last day to get Evolve Advanced 70% OFF in the Steam Autumn Sale.
After tonight, itโ€™s gone. Donโ€™t miss this!
store.steampowered.com/app/2717790/...

#steamsale #pcgames #benchmark #Steam #gamer

06.10.2025 12:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Arm Neural Technology Delivers Smarter, Sharper, More Efficient Mobile Graphics for Developers Explore Arm Neural Technology, the first to integrate neural accelerators into GPUs, enhancing mobile graphics with AI.

๐ŸŽ‰ Big news: Arm has revealed Neural Technology, bringing built-in neural accelerators to Arm GPUs
At Traverse Research weโ€™re always exploring the boundaries of computer graphics and proud to partner with Arm to bring their vision for neural rendering to life
newsroom.arm.com/news/arm-ann...
#AI #Arm

03.10.2025 12:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Our new page for hardware vendors is public!
Evolve can now help you:
โ€ข Build custom feature tests
โ€ข Run time-limited or private benchmarks
โ€ข Create bespoke demos with 3D assets
โ€ข Work with embedded engineers
๐Ÿ‘‰https://www.evolvebenchmark.com/hardware-vendors
#hardware #graphicscard #benchmark

02.10.2025 12:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โณ Donโ€™t sleep on this:
Evolve is 70% OFF during the Steam Autumn Sale.
The benchmark trusted by the pros is now available for everyone.
Test your PC & Level up your gaming.

โšกhttps://store.steampowered.com/app/2717790/Evolve_Benchmark/

#steamsale #pcgames #benchmark #Steam #gamer

02.10.2025 08:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Itโ€™s live!
Evolve Benchmark is now part of the Steam Autumn Sale ๐ŸŽ‰
Get 70% OFF Evolve and push your PC to the limit.
Trusted by Intel, AMD, Qualcomm & more. Now, itโ€™s your turn.

Buy now: store.steampowered.com/app/2717790/...
#steamsale #pcgames #benchmark #Steam #gamer

29.09.2025 17:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Evolve Benchmark on Steam Created by experienced game developers, Evolve is a comprehensive benchmarking tool for performance verification and power efficiency. Evolve leverages industry-insider knowledge to offer game-like te...

๐Ÿšจ 3 days until the Steam Autumn Sale!
Push your PC to the limit with Evolve Benchmark
Trusted by Intel, AMD, Qualcomm, Samsung, and more
Wishlist now: store.steampowered.com/app/2717790/...
#benchmark #gaming #GPUs #PCBuild #game #Steam

26.09.2025 15:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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โณ Countdown to the Steam Autumn Sale:
4โƒฃdays left!
Evolve Benchmark is joining the sale
The industry-trusted GPU benchmark will soon be available at its best value ever.
Wishlist it now so you donโ€™t miss out.
store.steampowered.com/app/2717790/...
#SteamSale #PCGaming #game #gpu

25.09.2025 13:12 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Evolve Benchmark - ๐ŸŒฑ Release notes 1.0.10 - Steam News Release Highlights ๐Ÿฆ– Features Added support for Chinese localization (Simplified and Traditional). The app will automatically match your systemโ€™s preferred language, and fall back to English if a tran...

Release 1.0.10 is live๏ผ

๐ŸŒAdded Simplified + Traditional Chinese localization
๐ŸžFixes for ray tracing benchmark crashes
๐Ÿ“ฑCorrect app icon on Android
๐Ÿ”ŽClearer edition info (Free, Advanced, Professional)
๐Ÿ”Loop index now shown in Advanced with --loop
store.steampowered.com/news/app/271...

#gpu

16.09.2025 11:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Next week weโ€™re opening a new chapter for hardware vendors๏ผโ˜˜๏ธ
Custom benchmarks, experimental designs, deeper collaboration with Evolve.

More details soon.

#EvolveBenchmark #GPU #Benchmarking

22.08.2025 14:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Evolve

Evolve 1.0.9 is out today.

New feature: Acceleration Structure Compaction
โ€ข Uses less memory
โ€ข Keeps quality and performance
โ€ข Leaves room for bigger scenes and richer textures
Enabled by default so scores may shift a little.
www.evolvebenchmark.com/release-note...
#gpu #tec#benchmark

20.08.2025 11:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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What really limits GPU performance?

Itโ€™s often not computeโ€”itโ€™s memory bandwidth.
In this blog, Manon Oomen explains how microbenchmarks expose the realities of GPU memory access

Deep dive๐Ÿ‘‰ www.evolvebenchmark.com/blog-posts/l...

25.07.2025 16:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Meet EEVEE~ the newest (and fluffiest) member of Traverse Research.
Sheโ€™s tiny and curly โ€” and while she doesnโ€™t write code or run benchmarks, sheโ€™s already doing something even more important: boosting morale and soothing souls.

Welcome to the team, EEVEE ๐Ÿ•

11.07.2025 13:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Evolve is moved into our office!

Weโ€™ve given the Traverse Research workspace a refresh.

Every corner now reflects our belief that "Performance Never Stands Still"

Welcome to visit us โ€” and experience the world of Evolve as we live it.

07.07.2025 12:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Evolve

Evolve 1.0.7 just landed.
โœ… Fixed fullscreen exit issues
โœ… Ray tracing scoring now more accurate (yep, a little lowerโ€”but realer)
โœ… More stable highscore server
โœ… New driver minimums (NVIDIA 576.80)
Thanks to the @hwbot crew for bug reports & testing help www.evolvebenchmark.com/release-note...

03.07.2025 08:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Thatโ€™s a wrap!
The first-ever Evolve Benchmark comp with HWbot hwbot.org is complete.๐ŸŽ‰

Inline Ray Tracing scores are in, and the winners crushed itโ€”shoutout to purity174 for topping the charts.

Thanks to all who joined. This was just the beginning.
#EvolveBenchmark #HWBOT #RayTracing #GPU

01.07.2025 15:16 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not a licensee yet, but curious? Get in touch with @jasper-bekkers.bsky.social!

20.06.2025 14:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ‘ซ I'd like to thank the entire team for having worked on this, Luca Quartesan, Rosalie de Winther, Jan Kind, Jason de Wolff, Konstantin Kozaฤiลกฤe, Athos van Kralingen and everybody else at Traverse Research.

20.06.2025 14:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

The preview will be exclusively available to Evolve licensees until the release, as will the entire ML framework we've built.

More about the framework later as we have lots to talk about in terms of training and inference features that we've built into it over the years!

20.06.2025 14:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

1. ๐Ÿง  The Neural Radiance Caching works on top of the DirectX 12 Cooperative Vectors
2. ๐Ÿ”จ It's built on top of our cross platform Machine Learning framework that sits on top of HLSL and runs on Vulkan, Dx12 and later macOS.
3. ๐Ÿฅณ It will be released once the Agility SDK comes out of preview

20.06.2025 14:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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We're releasing our Neural Radiance Caching benchmark soon. Here's what you need to know ๐Ÿงต

For clarity - all shading you see in the video is inferred through our high quality Neural Radiance Cache at the first intersection point (primary rays).

20.06.2025 14:42 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Evolve 1.0.6 update
๐Ÿž Fixes include:
โ€ข Crashes in path tracer benchmarks at 4K render resolution โ€” resolved.
โ€ข Startup crashes with older AMD drivers โ€” also fixed.
No new features this time, just a more stable and reliable benchmark for everyone.
Evolve keeps learning.

20.06.2025 10:30 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Press & Influencers | Evolve Get free access to our benchmark suiteโ€”exclusively for press and influencers with over 1000 followers. See if youโ€™re eligible and explore how our suite drives innovation in ray-tracing hardware by opt...

Evolve 1.0.5 is out ๐ŸŽฏ
๐Ÿฆ– New:
โ€ข Retry failed high score submissions
โ€ข WorkGraph scores now live in Hall of Fame
๐Ÿž Fixes:
โ€ข No more 30MB submission failures
โ€ข Timestamp overflow bug squashed

๐Ÿ‘‰ Press/influencer? Grab free Pro access here: www.evolvebenchmark.com/press-influe...

18.06.2025 05:38 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
How we structure our build.rs in Rust | Evolve This post goes into detail on how we pragmatically set up our build.rs files for an easy developer experience

Wrapping C/C++ libraries in Rust doesnโ€™t have to be painful.

Weโ€™ve written up our approach to simple, reproducible build.rs setups using just cc + bindgenโ€”no CMake, no autotools, no drama.

If you care about FFI and clean builds, this is for you.
๐Ÿ“– Read more: www.evolvebenchmark.com/blog-posts/h...

03.06.2025 14:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Workgraph scores are now in the Hall of Fame!

This milestone is not only a recognition of Workgraph technology, but also an important step in bringing comprehensive GPU performance evaluation to the industry.

www.evolvebenchmark.com/hall-of-fame...

23.05.2025 13:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Evolve

๐Ÿฆ– Evolve 1.0.4 is here!
Evolve Advanced:
๐Ÿ’พ Save & Upload Benchmark results
๐Ÿ› ๏ธ Offline Mode
Improvements:
โœ… Better graph tooltips & score dial alignment on desktop
โœ… Stability fixes for Adreno 830 devices (Galaxy S25, Xiaomi 15, OnePlus 13 & more)
๐Ÿ“ฉ full note: www.evolvebenchmark.com/release-note...

09.05.2025 09:44 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Path Tracing a Trillion Triangles This technical deep dive was written by Anton Sochenov, Manu Mathew Thomas, Cristiano Siqueira, Gabor Liktor, and Akshay Jindal as part of their research efforts at Visual Compute and Graphics lab, wi...

Big thanks to Intel Labs for the recognition!
Traverse Research is proud to have helped render 1 trillion triangles with real-time path tracing, and to accelerate ML using the new DPAS op on Intel GPUs.
A thrilling challenge and an incredible collaboration.
community.intel.com/t5/Blogs/Tec...

07.05.2025 08:55 โ€” ๐Ÿ‘ 17    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A unique career - Traverse Research

Summer Internships 2025 โ€“ Traverse Research is Hiring!
This summer, join us from July 1 to August 30 and get hands-on with cutting-edge graphics tech! Weโ€™re looking for two programming students to join our team.
๐Ÿ“ŒGraphics Intern๏ผŒ Engine / Tools / QA Intern
careers.evolvebenchmark.com

06.05.2025 15:24 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Weโ€™re committed to helping developers, researchers, gamers and organizations accurately assess GPU performance. Here is an updated version of Evolve Benchmark Technical Guideโ€”a more authoritative, transparent, and forward-looking resource. #GPU #game
www.evolvebenchmark.com/technical-gu...

02.05.2025 13:18 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@evolve-benchmark is following 20 prominent accounts