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Vicki Ferguson @ SIGGRAPH

@vickiferguson.bsky.social

Principal Technical Director @ Respawn Formerly EA, Ubisoft

99 Followers  |  75 Following  |  4 Posts  |  Joined: 07.02.2025  |  1.3993

Latest posts by vickiferguson.bsky.social on Bluesky

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It's time to share the program for the 2025 Advances in Real-time Rendering in Games.

Check out all the details here: advances.realtimerendering.com/s2025/index....

and, of course, come attend the course live on Tuesday August 12 at SIGGRAPH in Vancouver!

06.08.2025 05:53 β€” πŸ‘ 69    πŸ” 31    πŸ’¬ 2    πŸ“Œ 0
SIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice

Most of the slides and course notes for the SIGGRAPH 2025 Physically Based Shading in Theory and practice course are now online, with more to follow:
blog.selfshadow.com/publications...

10.08.2025 14:46 β€” πŸ‘ 111    πŸ” 55    πŸ’¬ 1    πŸ“Œ 0
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a group of soldiers are standing in a row wearing helmets and armor . ALT: a group of soldiers are standing in a row wearing helmets and armor .
10.08.2025 22:04 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

That had to be the fastest and most efficient GDC check-in ever!

17.03.2025 02:17 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Hey Alan! I just signed up to check it out. Figured it might be good to be in touch with ppl somewhere other than the game dev ghost town Twittter has seemingly become.

10.03.2025 01:49 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Excited to be heading back to #GDC2025 next week!

10.03.2025 00:45 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

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