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Kamen

@gagemakes.bsky.social

#godot gamedev. Working on my Low Poly skills in Blender. Yup.

15 Followers  |  58 Following  |  25 Posts  |  Joined: 03.08.2025  |  2.0798

Latest posts by gagemakes.bsky.social on Bluesky

I like Godot for the open source and lack of bloat, but am always open to admit I'm wrong.

Thanks for sharing your perspective โ˜บ๏ธ

01.02.2026 13:11 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

How do you feel about Godot vs UE

01.02.2026 01:36 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
a video game character standing next to a chicken and a fairy ALT: a video game character standing next to a chicken and a fairy

YEP!

31.01.2026 04:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Wow, this gives me like a wave of nostalgia, but I grew up playing WC3 and C&C2.

31.01.2026 04:06 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
The Void Project on Steam Fight through relentless demon hordes in a fast-paced and retro-inspired arena shooter, where mastering speed, strategy, and precision will push you to the top of the leaderboard.

Gotta go fast in day #391 of #Godot games using #GodotSteam! Today is The Void Project by @silverdemons.bsky.social! Blast through waves of pixel-y demons in this arena shooter with a super-slick visual style that can be customized and various gameplay mode.
store.steampowered.com/app/2681270/...

28.01.2026 17:32 โ€” ๐Ÿ‘ 11    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nice! Thanks for breaking that down for me โค๏ธ

28.01.2026 14:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oooh! I've been wondering how to do that. I think comic book like shadows would be really cool.

28.01.2026 14:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is real rendered 3D right? How do you get the animations so choppy like that? I like it

27.01.2026 23:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Do you have a good tutorial on this? I've wanted to try this

27.01.2026 13:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Wow! This looks so good. I love the color scheme. I feel like something so muted would be hard, but I think you nailed it.

26.01.2026 19:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Dang, that color scheme is ๐Ÿ”ฅ

26.01.2026 19:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Update on my #godot / #blender game. Chagnes:

- Fireball VFX explored
- Trying to stick to a color palette
- Slash Trail (still a bit rough, but it's sort of there

Still no enemy logic and stuff

26.01.2026 19:42 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

New to shaders... but... how!?

26.01.2026 19:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Nice! Every little bit counts.

26.01.2026 19:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That looks really cool! I love the character. Gives me Zelda vibes with the forest.

26.01.2026 19:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Godot 4.6 Release: It's all about your flow With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6

26.01.2026 17:43 โ€” ๐Ÿ‘ 1306    ๐Ÿ” 369    ๐Ÿ’ฌ 28    ๐Ÿ“Œ 50

I will it's basically my resolution. Plus even if the graphics are crappy I think I enjoy them more when I make them.

23.01.2026 01:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I โค๏ธ the floating rocks, it sells it so well

21.01.2026 23:55 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
a cartoon cat wearing sunglasses has the word omg on its chest ALT: a cartoon cat wearing sunglasses has the word omg on its chest

These look sooo good!

21.01.2026 23:52 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

LOL, this is great.

21.01.2026 23:50 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks!

it's funny I was just looking through your assets you were making and thinking that I should just use some of them, ๐Ÿ˜…. At least the weapons.

21.01.2026 23:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image 20.01.2026 03:26 โ€” ๐Ÿ‘ 149    ๐Ÿ” 12    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

What about Jar Jar?

21.01.2026 02:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

How do you make this look so good?? Honest question

21.01.2026 01:40 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This game looks awesome. I've been playing a bit of Diablo 1 lately and it reminds me of it in a glowed up kind of way.

21.01.2026 01:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I don't know about the frenemy pear, but this game looks awesome!

21.01.2026 01:24 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Humble Beginnings of my venture into 3D #lowpoly #blender + #godot. What do you think?

20.01.2026 21:51 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
A comic strip in four panels: 1. A bird's-eye view of a giant amphora the size of a building with closed eyes and a closed mouth engraved on it. Using scaffolding, a community of wizards climbed up and are throwing all their books into it, to fill its content. > Wizards: All our grimoires for the Amphora of Great Intelligence! 2. A ground level view at the bottom of the giant amphora. This time, the wizards bring tree trunks, cut down nearby trees, and throw them into a large fire to boil the giant amphora. > Wizards: All our forests for the Amphora of Great Intelligence! 3. A gathering of all the wizards below the imposing amphora which has now opened its glowing eyes and mouth slightly. The crowd of wizards at its feet applauds: > Wizards: Amphora of Great Intelligence, our world is dying, share your knowledge with us! 4. Same shot, as the amphora responds with joyful and amused eyes. The wizards are confused by the answer... > Artificial Intelligence: According to geologists, you should eat at least one small rock per day. > Wizards: ... ... ...

A comic strip in four panels: 1. A bird's-eye view of a giant amphora the size of a building with closed eyes and a closed mouth engraved on it. Using scaffolding, a community of wizards climbed up and are throwing all their books into it, to fill its content. > Wizards: All our grimoires for the Amphora of Great Intelligence! 2. A ground level view at the bottom of the giant amphora. This time, the wizards bring tree trunks, cut down nearby trees, and throw them into a large fire to boil the giant amphora. > Wizards: All our forests for the Amphora of Great Intelligence! 3. A gathering of all the wizards below the imposing amphora which has now opened its glowing eyes and mouth slightly. The crowd of wizards at its feet applauds: > Wizards: Amphora of Great Intelligence, our world is dying, share your knowledge with us! 4. Same shot, as the amphora responds with joyful and amused eyes. The wizards are confused by the answer... > Artificial Intelligence: According to geologists, you should eat at least one small rock per day. > Wizards: ... ... ...

This reminds me of this comic, that David Revoy just created recently: framapiaf.org/@davidrevoy/...

18.09.2025 02:12 โ€” ๐Ÿ‘ 384    ๐Ÿ” 77    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

True, bigger studios are always going to have different needs and also be more risk adverse. That said, I think this is an indication of what devs are most likely to pick for new projects. Which means what a lot of indie games will pick.

04.08.2025 12:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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