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KDeveloper

@kdeveloper.bsky.social

Indie game dev who dabbles in a little bit of everything My patreon if you wanna support me: https://patreon.com/KDeveloper I have no finished projects* *At least not any good ones

584 Followers  |  606 Following  |  272 Posts  |  Joined: 18.10.2024  |  2.1229

Latest posts by kdeveloper.bsky.social on Bluesky

especially if you're like me and test your changes every 5 minutes
it would REALLY suck to have a 50%* downtime of doing things.

*technically less since i'm not *literally* testing every 5 minutes especially if we account for tasks outside of the game engine's editor. but you get the picture

31.01.2026 15:52 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

amen

31.01.2026 15:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

holy shit this is the realest post ever
the part about convincing yourself not to get an actual job hits hard

15.01.2026 08:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

omg its the mothman from slay the- i mean... scarlet hollow!

08.01.2026 06:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Deadline Helpline Hello, you have reached the deadline helpline. An operator will contact you shortly. Please hold.

soundcloud.com/kdeveloper/d...
wrote a new song for the first time in like a month or so

01.09.2025 15:38 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Decided to draw fanart for Slay The Princess

#SlayThePrincess

10.07.2025 13:08 โ€” ๐Ÿ‘ 16    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

this is like skipping the intro to a show except probably worse since this will likely impact sponsorships and stuff

18.06.2025 15:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

that one attack still drives me mad (you know which one)

08.06.2025 08:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

ohhh that's interesting

03.06.2025 07:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

what was causing the problem, if you don't mind me asking?

29.05.2025 07:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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womp womp i think im cancelling the game i've been working on for over a year because im not having much fun making it and it doesn't seem too promising or exciting. Currently working on a jam game that seems sorta interesting that i may continue working on post-jam
anyway have art dump

24.05.2025 16:09 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

absolute cinema โœ‹ ๐Ÿ˜ ๐Ÿคš

05.05.2025 13:48 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

if you're happy and you know it...

05.05.2025 09:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

carry around my synth and laptop (you can technically do those irl but uhhh its a lot of work) with me instead of my phone
now i can at least do game dev between lessons instead of playing slay the spire on mobile to pass the time

05.05.2025 09:22 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Mages and Archers, though i like Rogues as well

29.04.2025 16:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

helicactus is a very cute name! quite fitting for such a cute enemy

29.04.2025 15:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Can confirm, I've also seen them on the Wildfrost discord server - which is a similarly charming roguelike/lite deckbuilder! I thiiiiiink i remember hearing about Starvaders taking some inspiration from Wildfrost but I'm not sure
Crazy how big yet interconnected the game dev community is

29.04.2025 15:40 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

oh i see
ill be unfollowing from this account then, but im super excited to see your next dev project! saw some devlogs on your dev account and it looks super cool

29.04.2025 15:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

it's been a lot of throwing myself at a wall until i beat it
i don't think im ever going to play on brutal
might try ultrakill must die when that comes out though, but i doubt ill ever try for p-ranks on that difficulty

29.04.2025 14:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

all htat was going through my head when i finally p-ranked p-2 on violent after like a year

29.04.2025 11:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

BEGONE!
THIS WILL HURT
YOU CANNOT ESCAPE
DESTROY!

JUDGEMENT
CRUSH

29.04.2025 11:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

i guess a sorta similar artifact with 2D sprites would be Z-fighting (which also exists in 3D meshes... but its kinda similar, right?) or wrong clipping of a sprite (though that's closer to having a wrong texture on a mesh or something)

29.04.2025 11:14 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

all things considered that's pretty fast

29.04.2025 11:12 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ohhh i see
It would also be cool if you had a separate account for non-suggestive art / if you posted non-suggestive art on the dev account but i understand if that's too many accounts to juggle

29.04.2025 11:09 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

oh this whole time i thought you just weren't posting dev stuff lol i didnt know you had a separate account for it

28.04.2025 17:26 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

same with youtube

27.04.2025 04:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

same

27.04.2025 04:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i dont think this is accurate
game dev is both easier and harder than people think in different aspects
the coding? not as hard as people think! all it takes is to just start doing it
making assets (art/music/sfx/etc.)? depends
the.... everything else? way harder than people think!

14.04.2025 17:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

i am theoretically very close to finishing the first playable demo for my roguelike but i've not opened the project in a while and so im in that stage where i get the thoughts like "oh but there's this idea that is pretty small and i could definitely finish fast" (<- clueless)

16.03.2025 05:19 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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haven't done anything game-dev related in a while, nor have i drawn much in a while (been mostly playing around with my new midi keyboard and learning how to play will wood songs on piano) but here's a new pfp for myself
based on a will wood photo
uhh #art ,i suppose

12.03.2025 17:49 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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