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Mark Boss

@markboss.bsky.social

I’m a researcher at Stability AI with research interests in the intersection of machine learning and computer graphics πŸ“Germany πŸ”— https://markboss.me

1,318 Followers  |  100 Following  |  24 Posts  |  Joined: 18.12.2023  |  2.0253

Latest posts by markboss.bsky.social on Bluesky

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🌺 Just 4 days to go!
Join us in Honolulu for the Instance-Level Recognition and Generation Workshop at #ICCV2025 🏝
πŸ—“οΈ Oct 19, 8:30am–12:30pm πŸ“ Room 306 A

We’ll have amazing keynotes, plus oral and poster sessions featuring accepted and invited papers.
Don’t miss it!
ilr-workshop.github.io/ICCVW2025/

15.10.2025 15:54 β€” πŸ‘ 9    πŸ” 5    πŸ’¬ 1    πŸ“Œ 1
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Few examples from the demo. You can generate various styles from a single prompt. You can either pick semantic matching images, or not and get unexpected results.

[1] unsplash.com/photos/a-boa...
[2] unsplash.com/photos/mount...
[3] unsplash.com/photos/man-i...
[4] unsplash.com/photos/macro...

02.10.2025 12:42 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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ReSWD - a Hugging Face Space by stabilityai Create images using color matching and guidance features. Upload your reference images and get generated images that match the colors and styles.

Thanks to my co-authors Andreas Engelhardt, Simon DonnΓ©, Varun Jampani

Also check out the HF demo huggingface.co/spaces/stabi..., the code github.com/Stability-AI..., and the explainer youtu.be/ckcSgf0s-jI

02.10.2025 12:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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This can be used for multiple applications such as color matching or diffusion guidance. Here, we showcase the diffusion process of generating a medieval house with the reference to the right.

02.10.2025 12:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Variance in MC is quite common in computer graphics so we combined ReSTIR -- more precisely the weighted reservoir sampling -- with SWD to keep more impactful random directions in the optimization.

02.10.2025 12:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Happy to announce: ReSWD. Sliced Wasserstein Distances are quite powerful, but they perform a Monte Carlo (MC) integration (over random directions). During an optimization this can lead to noisy gradients due to variance.

Project page: reservoirswd.github.io

02.10.2025 12:42 β€” πŸ‘ 8    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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AI for Content Creation Workshop

I’ll also be sharing these and other works at the AI4CC workshop on the 12th at 11:00. ai4cc.net

11.06.2025 20:35 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion SV3D generates novel multi-view synthesis from a single input image.

There was SV3D where we mostly discarded any SDS loss (only for unseen areas). I was mainly working on the 3D part and it required quite a few tricks to make it work. sv3d.github.io

11.06.2025 02:14 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Material Editing in CLIP Space Material Editing in CLIP Space

3️⃣ MARBLE: Edit materials effortlessly using simple CLIP feature manipulation, supporting exemplar-based interpolation or parametric edits across various styles. Check it out: marblecontrol.github.io

10.06.2025 20:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
SPAR3D SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images

2️⃣ SPAR3D (follow-up to SF3D): Integrates a fast point diffusion module, enhancing depth, backside modeling, and enabling easier editing. Project page: spar3d.github.io

10.06.2025 20:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement SF3D generates high quality 3D assets from a single input image.

1️⃣ SF3D: Generate textured, UV-unwrapped 3D assets with additional materials incredibly fast (<0.3s)! More details here: stable-fast-3d.github.io

10.06.2025 20:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I’m at CVPR this week! Looking forward to connecting and discussing all things graphics, 3D, and gen AI. I'll be presenting 3 papersβ€”stop by and chat!

10.06.2025 20:51 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Stable Virtual Camera: Generative View Synthesis with Diffusion Models

Jensen (Jinghao)Zhou, Hang Gao, Vikram Voleti, @adyaman.bsky.social, Chun-Han Yao, @markboss.bsky.social, @philiptorr.bsky.social, Christian Rupprecht, Varun Jampani

arxiv.org/abs/2503.14489

20.03.2025 09:27 β€” πŸ‘ 5    πŸ” 3    πŸ’¬ 1    πŸ“Œ 0
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Stable Point-Aware 3D - a Hugging Face Space by stabilityai Discover amazing ML apps made by the community

Check out the HF demo to test the model: huggingface.co/spaces/stabi.... The model (huggingface.co/stabilityai/...) is also available with code and Comfy Nodes github.com/Stability-AI.... We also have a project page available at spar3d.github.io

08.01.2025 19:58 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
An image showcasing editing of the point cloud representation to add a cup to a mug or a tail to a plush toy.

An image showcasing editing of the point cloud representation to add a cup to a mug or a tail to a plush toy.

One neat implication is that we can edit the point cloud to fix missing features or wrong scaling. We even created a small gradio component for simple edits in the demo (pypi.org/project/grad...)

08.01.2025 19:58 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Introducing Stable Point Aware 3D: Real-Time Editing and Complete Object Structure Generation β€” Stability AI Stable Point Aware 3D (SPAR3D) introduces real-time editing and complete structure generation of a 3D object from a single image in less than a second.

Happy to announce SPAR3D! A fast <1s single image to 3D reconstruction model that combines the best from diffusion and regression models by leveraging a point diffusion module to perform a fast initial point cloud. This aids 3D understanding for the mesh estimation
stability.ai/news/stable-...

08.01.2025 19:58 β€” πŸ‘ 18    πŸ” 0    πŸ’¬ 1    πŸ“Œ 1

A single procedural modeling system is a huge undertaking when you aim for a high quality level. Take speed tree for example which combines procedural aspects with hand authored elements and it’s an entire company dedicated to that.

16.12.2024 07:33 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Yes I agree for certain things it can work. Simple cities (Manhattan style) and natural landscapes are rather well fitting and are explored heavily in video games already. Going for interiors or any object is another beast.

16.12.2024 07:32 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

The realistic rendering is not the problem and even full path tracing scenes is doable for room scale scenes on GPU. It still requires some denoising tho as otherwise rendering times are too long to generate any meaningful amount of data. But even then data is the bottleneck

16.12.2024 06:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

It’s hard to scale 3D data similarly to image or video. We run around with capable cameras all the time. Only few people can model 3D and it’s takes time and isn’t offered for free (rightfully). So even if we would pay all artists in the world, we still won’t hit the scale of image and video.

16.12.2024 06:34 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0

I recently went with recreating the rooms in Blender. A lot of furniture websites now have 3D viewers and you can download the models from devtools. They are also metric sized. Then blender becomes sims pro and you can iterate quite fast.

08.12.2024 07:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Would love to be added too ;)

28.11.2024 23:29 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Looking at ICLR submissions with the lowest score - What a work of art! 🧡

25.11.2024 17:52 β€” πŸ‘ 173    πŸ” 19    πŸ’¬ 5    πŸ“Œ 9
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I used πŸ“πŸ”— emojis to maximize Twitter/Bluesky parity in my profile. This is definitely pointless, but it's fun.

22.11.2024 16:44 β€” πŸ‘ 17    πŸ” 3    πŸ’¬ 5    πŸ“Œ 1

bsky.app/profile/cspr... markboss.me/publication/... :D

21.11.2024 19:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I wasn’t aware that ads are not that bad as long as they are of good quality and diverse. Now I know.

21.11.2024 08:04 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hi Kosta :). Can you also add me?

20.11.2024 12:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I had this account lying around for quite some time. It seems πŸ¦‹ is starting to take off. It's great to see many scientists here - and no weird gadget ads in between πŸ˜…

20.11.2024 06:45 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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