Hmm ya I think youโre ultimately right. Though I think for a lot of players satisfaction/fulfilment is closely tied to, and maybe even a requisite for, fun.
I appreciate your insights and for spurring the conversation! The theory of fun is always a fun topic :)
23.11.2024 01:37 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Not sure if these thoughts are out of context of your original points, and I donโt disagree with anything you said, just wanted to offer some alternative viewpoints :)
23.11.2024 01:27 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I think knowledge based games are super good about โbetterโ equating to more fun (if you count accumulating relevant game knowledge getting better). Puzzle games like The Witness or story driven games like Outerwilds only get more fun and exciting the better you get at the game.
23.11.2024 01:27 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I think a lot of games do have a good โget better = more funโ loop, but Iโve rarely seen it in competitive games and RPGs, though the ones from those categories that do it are extremely content rich; like you said below it has to feel endless and emergent.
23.11.2024 01:27 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
The fun is in working towards something, and then experiencing the result of that work, which ultimately becomes diminishing.
23.11.2024 01:27 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0
To me, โmore funโ seems antithetical to โleveling upโ, but Iโm curious on your take
The reason a player grinds for a higher level is so they donโt have to grind so hard anymore (usually due to better equipment).
23.11.2024 01:27 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Wanderstop, The Stanley Parable, The Beginner's Guide. Founder of Ivy Road.
Horse Game Consultant. Game Designer, Producer, Writer. Creator of @themanequest.com and doing marketing at @okomotive.ch
Based in Zurich, Switzerland http://aliceruppert.ch/ (she/her)
Building at Nifty Island. Check out what is cooking:
https://www.niftyisland.com/profile/jeebs?tab=ISLAND
A free, collaborative, multilingual internet encyclopedia.
wikipedia.org
Senior Engineer at EA/Maxis
Previously Blizzard
He/Him/They ๐ณ๏ธโ๐
All views are my own and do not reflect my employer
I love education & technology. https://www.joshuapullen.com/ Opinions are my own and do not represent those of my employer.
Game maker, professor at Carnegie Mellon University. My employer has many, often contradicting, views. Currently making Future? No Thanks!
he/him
Senior Programmer.
https://linktr.ee/adriancorbalan
Space Battle: https://bit.ly/space_steam
Mars Clicker: https://bit.ly/mars_steam
- I localize video games from English into French.
- I also write about gaming.
- I religiously pet my animals in Stardew Valley.
- Low-sodium gamer.
- My email address is: luciegenot[at]gmail[dot]com
#videogames #gaming #localization #copywriting
26 // He'Him // Currently a Software Engineer // Bachelor's of Game Design and Development // Unity, C#, and C++
A man with a passion for games, Bionicle, comics, shows, and movies. I am relearning game dev and want to develop my own game.
Might be NSFW
30 โข Software Developer โข Married โข Father ๐ฒ๐ฝ
Top 5 GOAT: Baldurโs Gate 3, Witcher 3, DoS2, Clair Obscur, & Fallout New Vegas.
* Here to connect w/ other folks over video games. ๐ป
"Our capacity for justice makes democracy possible, but our inclination to injustice makes democracy necessary."
https://buymeacoffee.com/justjack1
CTO at Bluesky.
I'm on Germ DM ๐
https://ger.mx/A6lLhakn-kJcja1Rlx6gOuwFvCEyrvK4y9lDSo6anFmU#did:plc:ragtjsm2j2vknwkz3zp4oxrd
official Bluesky account (check username๐)
Bugs, feature requests, feedback: support@bsky.app