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Aisha Brown

@aishization.bsky.social

Graphics programming at Supermassive Games. Previously Unity and Feral Interactive

674 Followers  |  387 Following  |  1 Posts  |  Joined: 12.09.2023  |  1.482

Latest posts by aishization.bsky.social on Bluesky

be aware, if you are targetting cross platform and not just directx/hlsl then some shader compilers may act counterintuitively with NaN/Inf. Specifically, in Metal with fastmath enabled the shader compiler can treat NaN or INF as undefined behaviour. It may delete whole chunks of code

26.05.2025 10:16 โ€” ๐Ÿ‘ 16    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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