If Unreal can switch to Y up, America can switch to the metric system.
06.06.2025 14:47 โ ๐ 244 ๐ 45 ๐ฌ 7 ๐ 2
More is always better :)
07.03.2025 21:49 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
This PR is ready to go, but needs more community support and needs the core devs to approve of it.
06.03.2025 22:06 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
You can make a piano in glTF by having audio emitters take in a standard sound file (such as A440) and adjusting the pitch based on which key is pressed. A playable instrument like this would require both audio emitters and interactivity graphs but it should totally be doable in the future.
19.02.2025 18:13 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Can you explain in more detail, maybe open an issue on the omigroup/gltf-extensions repo? We want to make sure the spec works well for people's use cases, and would be happy to hear yours. It could lead to changes to the spec, or making a separate spec that builds on top of it.
16.02.2025 18:10 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
- Yes, there is a sound format. GLB does support sound with our audio emitter extension. github.com/omigroup/glt...
- Event propagation, object lifecycles, and other general "scripting" would be covered by KHR_interactivity which is currently heavily WIP github.com/KhronosGroup...
11.02.2025 12:17 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
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