Thank you to the Utah IGDA Chapter and everyone who put together their Game Dev Choice Awards earlier this month! It was an unexpected honor for SnowDown to be recognized, but none of it would have been possible without the work people have put into Godot and other awesome open-source technology.
20.12.2024 22:39 β π 4 π 0 π¬ 0 π 0
One cat is manageable but two on the lap makes coding rather difficult
20.12.2024 08:03 β π 2 π 0 π¬ 1 π 0
Made yet another #adventofcode visualization today for last night's problem (Day 8). This was a fun one to put together!
08.12.2024 23:15 β π 8 π 1 π¬ 0 π 0
I probably worked a little longer than I should have this weekend to follow up and make a Part 2 visualization for #adventofcode Day 6 showing all the parallel timelines of looping guards. π
(Also apologies in advance, I didn't expect the loops to be so big and cause all that flashing...)
07.12.2024 23:19 β π 3 π 0 π¬ 0 π 0
Made another #adventofcode animation in #godot for Day 6: The lab guard decided to go for a little run
06.12.2024 16:12 β π 8 π 1 π¬ 0 π 0
I've been doing the #adventofcode challenges for a few years now but I figured this year it might be fun to make some visualizations for the first time with #godot! I present Day 4 (Part 1): the XMAS word search
04.12.2024 16:09 β π 9 π 0 π¬ 0 π 0
My game, SnowDown, reached 50 copies on Steam! It may not seem like a lot but as a new hobbyist solo dev I'm humbled and grateful that so many people out there took a chance on it. I hope they all have been able to make enjoyable memories with their family and friends! βοΈ s.team/a/2792160
03.12.2024 00:38 β π 7 π 0 π¬ 1 π 0
Over the years I've started and abandoned sooo many projects, including this VR nonogram puzzle idea with a topiary theme π³π¦. Maybe I'll have to revisit it someday?
01.12.2024 20:51 β π 1 π 0 π¬ 0 π 0
Hi! Nice to see someone who can probably appreciate the challenge of standing up a set of containerized, multi-region servers all just to run a silly little party game I made lol π
01.12.2024 16:28 β π 0 π 0 π¬ 0 π 0
That sounds awesome! I can't say I'm an expert in all things Godot yet, but I have a fair amount of general coding experience (and I actually genuinely enjoy debugging) so I'd love to take a look at people's code for help in the art department :)
26.11.2024 23:43 β π 1 π 0 π¬ 1 π 0
Oh and apparently the GIF I tried to attach didn't work how I expected... π€ So here's a video instead
26.11.2024 02:24 β π 2 π 0 π¬ 0 π 0
Next time I join a game jam, I really need to get over my shyness and find a team. I'm still proud that I managed to put together a playable game over a single weekend by myself (especially since I don't have much 3D experience yet) but I have to admit the programmer art is strong here π
#godot
26.11.2024 02:19 β π 7 π 0 π¬ 2 π 0
Wow there's a lot of us solo devs here! I would love to be added if possible but no worries if there's no room left
22.11.2024 03:14 β π 1 π 0 π¬ 0 π 0
21.11.2024 17:37 β π 0 π 0 π¬ 0 π 0
In retrospect, I should have focused and gotten feedback on the controls right away, since I knew the group movement would be awkward, but was hoping it'd end up more funny than just frustrating. On the bright side, I learned how to do a lot of things for the first time, even my first 3D shader :)
20.11.2024 16:12 β π 0 π 0 π¬ 0 π 0
Some #gamedev skills I'm still figuring out are how to prototype efficiently and move on without getting too discouraged. I worked on this idea for a co-op game where you move as a group in the dark while being stalked by an enemy, but I think it was better in my head than actuality. Live and learn!
20.11.2024 16:04 β π 4 π 0 π¬ 1 π 0
Thank you!
19.11.2024 05:29 β π 1 π 0 π¬ 0 π 0
I'm just a small-time hobbyist but I'd love if I could be added! I recently made a little party game and will hopefully get another one rolling soon
19.11.2024 05:18 β π 0 π 0 π¬ 1 π 0
>_>
19.11.2024 02:48 β π 0 π 0 π¬ 0 π 0
"Do you think a depressed person could make this video game? No!"
Seriously though, making a game can sure be tough sometimes lol #gamedev #solodev
15.11.2024 15:34 β π 7 π 0 π¬ 0 π 0
I didn't actually try to release anything for another 25 years but I first started learning to make games in QBASIC circa 1999
15.11.2024 06:58 β π 1 π 0 π¬ 0 π 0
Obligatory Godot plushie pic + bonus cat
13.11.2024 22:42 β π 2 π 0 π¬ 0 π 0
One year ago I started tinkering with the Godot Engine, hoping to make a simple game in time to play with my family at the upcoming holiday gatherings. It's funny looking back at how much changed and yet how much of it stayed exactly the same.π§
13.11.2024 15:36 β π 3 π 0 π¬ 0 π 0
Earlier this year I released my first game on Steam! SnowDown is a party game where friends and family can join using their phone as a controller in a showdown of skill, luck, and snowball destruction. Check it out this holiday season! store.steampowered.com/app/2792160/...
13.11.2024 15:14 β π 10 π 0 π¬ 0 π 0
β¦ Solo indie dev sharing honest advice to make better games π Gael.dev
β¦ Working on my survival horror game Silent Corruption π VioletBeam.dev
Relatively new Indie Game Solo Developer! BUBBLE FROG DX IS AVAILABLE ON STEAM AND ITCHIO! linkin.bio/timbojohnson
Creator of Hollowbody, Chasing Static & Guard Duty.
www.headwaregames.com
Unity Developer & Content Creator |
Personal Account
I'm a content creator, game developer & language enthusiast from Sweden! Making a horror game called βShroud of Gloomβ!
Wishlist: https://store.steampowered.com/app/3453420/Shroud_of_Gloom
Twitch: twitch.tv/MadChirpy
All links: https://linktr.ee/Madchirpy
He/him. 34, Game Developer, Foodie, Musician. Making stuff as Red Squirrel Games.
Jack of all trades, master of fuck all.
Contact: tim@redsquirrelgames.co.uk
https://www.twitch.tv/redsquirrel_games
https://www.redsquirrelgames.co.uk/
British indie horror game developer, and Blender artist.
Former Diagnostic Radiographer.
http://raincoat.itch.io
Developing games in π¦πΉ. Iβm also a boyfriend, brother, son, friend, movie buff, (comic) book reader and handsome. he/him
Lead/Game dev at Metal Pandas Studio. Founder and Creative Director at Assemblo. Sometime solo game dev. Programmer, artist, musician. Melbourne, Australia. π¦πΊ
https://linktr.ee/letterafterz
Matt Barker here, I made the games Trails and Traces, Detective Boiled-Hard and more!
About me: UK based, He/Him, Pro-LGBTQ+, vegan, feminist, gamer, musician. collector of music CDs, physical games and blu rays.
25 Β· He/him Β· Spain based
In the #gamedev adventure
Computer engineer, guitar enjoyer, geek
My personal site: https://eterdev.gitlab.io/
Animation and Games | Currently making UnderSoot in Toronto π¨π¦ www.jesseyules.com
#Unreal #Blender #UnderSoot
Gamedev, musician and father of two. Woke AF. He/him.
Currently working on an exploration driven puzzle adventure, Mindbreak.
πCopenhagen, Denmark
β¨Wishlist Mindbreak: https://store.steampowered.com/app/3470490/Mindbreak/
βοΈ rasmus@lostumbrellagames.com
Creator of turn-based tactics games and SRPGs; now making Together in Battle! https://store.steampowered.com/app/1267210/Together_in_Battle/
π§: sinisterdesign@gmail.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower.
Wishlist picoCAD 2!
π http://s.team/a/3675940
Get the inside scoop with my newsletter:
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Just this guy, you know? Currently writing a game in UE5 about an AI wiping out humanity, but doing so using brand-friendly, HR-approved language.
Buy my screensavers! https://store.steampowered.com/app/1631280/The_JeanPaul_Software_Screen_Explosion
Rosario, 26, π³οΈββ§οΈ, hot, autistic, Italian-American
Artist and VN dev for priro.pro.
β€οΈ https://priro.pro
β€οΈ priro.bigcartel.com
β€οΈ https://priro.itch.io/
For business inquiries: priroproduction@gmail.com
π
π«AI
formerly at zbd.gg
lea.bearblog.dev
Lead UI Artist at Maverick Games in the day, horror game developer at night. Visuals and music + into THPS, horror and chillies.
https://store.steampowered.com/app/3583310/Hellkind/
emirarkman.com
motamot.co