Did you go to fun land?
02.08.2025 19:38 β π 0 π 0 π¬ 0 π 0
This project has grown so much! I love the camera addition!
01.08.2025 15:45 β π 1 π 0 π¬ 1 π 0
Hey All,
Updates have been made to the LDKit: Now with over 380 Assets! We have added in some Security Camera Blueprints, as well as updated Enemy Blueprints so you can better convy your squadβ¦
LDK-Updates-July
Updates to the #leveldesing -Kit are in and ready to help improve your work in #UE5
youtu.be/SqVg9fyIhtQ?...
Looking forward to keepign this moving so it only gets better for us all to make great levels #gamedev
01.08.2025 08:30 β π 11 π 4 π¬ 3 π 0
Maybe its the 'run time' blending that is the addon above what regular shader setups do?
01.08.2025 14:33 β π 1 π 0 π¬ 1 π 0
It is
01.08.2025 14:31 β π 1 π 0 π¬ 0 π 0
DMV!
27.07.2025 16:45 β π 0 π 0 π¬ 0 π 0
Just another day and your average seaweed-covered catwalks accompanied by a dangerous barrage of rockets flying in random directions.
#DoubleShake #screenshotsaturday #gamedev #indiedev
26.07.2025 23:27 β π 121 π 26 π¬ 2 π 0
How much time should you get out of a demo? Some people have been playing the Orion's End Demo for over 10 hours. WOW! #screenshotsaturday #indiegames #videogames
20.07.2025 00:51 β π 14 π 6 π¬ 1 π 0
Making slow progress on this skiing game.
#ScreenshotSaturday
26.07.2025 09:15 β π 97 π 14 π¬ 10 π 1
π§ Weapon Test Log #01: EMP Rounds
Swapped out standard warheads for EMP variants on the autocannons.
β‘ Halved the damage
π§ But now it fries circuitries and stuns ships
Might be a little OP...
Okay maybe a lot OP. π€£
#GameDev #IndieGame #PhaigeX #Shmup #ScreenshotSaturday
26.07.2025 12:13 β π 19 π 4 π¬ 0 π 0
Hey π here are some crunchy graphics and gameplay from Crystals Of Irm
#screenshotsaturday #indiegame #gamedev
26.07.2025 11:01 β π 31 π 6 π¬ 0 π 0
I'll start with a question i am totally not struggling with...How do you get animation to work so nice in unreal?
26.07.2025 03:31 β π 0 π 0 π¬ 0 π 0
A pile of fresh ground coffee mounds up below the coffee grinder and all over the counter. The container thats supposed to catch the coffee was never placed to catch coffee and sits right next to the machine. Now theres a mess to clean and still no coffee.
a clear indication i need coffee...but am too sleepy to make it.
23.07.2025 11:17 β π 10 π 0 π¬ 0 π 0
YouTube video by Mike Dolan
Parkour FPS Game in Unreal - Latest moves and animations
I added some animations and played around in the play ground level - youtu.be/2Z4l0h4WO8w #gamedev
20.07.2025 23:02 β π 10 π 4 π¬ 0 π 0
For sure! Its nice getting feedback or interest.
20.07.2025 15:41 β π 1 π 0 π¬ 1 π 0
Your pdc stuff looks super cool btw. I used to work on a space game a while back. On the back burner for now.
20.07.2025 15:32 β π 1 π 0 π¬ 1 π 0
Yea so no predetermined spots. The game does line traces against any mesh and will calculate spots to land and those are the yellow. But also its velocity based so you dont really land there π
20.07.2025 15:28 β π 1 π 0 π¬ 1 π 0
Ah the yellow spheres are debugs of the dynamic landing target. Calculated on the fly
20.07.2025 15:27 β π 1 π 0 π¬ 0 π 0
I have a tag to exclude geometry if i want but by default everything is vaultable or grabable.
20.07.2025 15:26 β π 1 π 0 π¬ 0 π 0
There is also a ledge grab system that lets you grab any ledge or edge of a wall etc if the scenario is correct.
20.07.2025 15:25 β π 1 π 0 π¬ 0 π 0
Not sure what you mean exactly? The system lets you vault over anything that meets the min and max height thresholds. The angle animation is hard coded to 30 degrees tho.
20.07.2025 15:24 β π 1 π 0 π¬ 2 π 0
Good advice. The tilt is tricky but i could totally make it dynamic based on the situation with some tweaks
19.07.2025 18:13 β π 0 π 0 π¬ 1 π 0
Here is the vaulting in action - I think we keep the speed - it will look and feel even better with some hand animations and sound to sell it #gamedev #unrealengine #screenshotsaturday
19.07.2025 15:15 β π 19 π 3 π¬ 2 π 0
Vaulting is feeling good. Watched a lot of solution vids -in my solution you can hop over some low stuff and I am using velocity to keep the player moving rather than locking them to a certain timed animation since I want to preserve speed #screenshotsaturday #gamedev
19.07.2025 14:59 β π 20 π 3 π¬ 2 π 0
Looks like something to check out @spacegamejunkie.bsky.social
14.07.2025 13:44 β π 2 π 0 π¬ 1 π 0
TTRPG Writer & Game Designer.
https://lymetime.itch.io/
https://brackish-draught.bearblog.dev/blog/
https://linktr.ee/lymerpg
Currently making #DoubleShake, a PS1-style grab-n-throw action platformer inspired by Mischief Makers, Tomba, and Klonoa!
Game developer
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(New) Solo GameDev. Founder of @jellyworldgames & Women in Games Spain @mujeresenjuegos | 13 years as a game developer | YouTuber, Speaker, Game Designer, Writer | She / Her
GameDev | π https://linktr.ee/GiselaVaquero
Jellyworld | https://jellyworld.games
French indie game studio (omelette du fromage). Well... We make games! | mail : contact@teagher.studio | Itch : https://teagher.itch.io | Discord : http://discord.gg/NAvSFRRPYJ
List of cool game devs : https://go.bsky.app/ThjjcuG
I made Soccer Physics and several other somewhat successful games in the 2010s. Today, I'm a hobbyist game dev focusing on making freeware local multiplayer games using #Godot.
https://ottoojala.com
https://ottoojala.itch.io
https://ko-fi.com/ottoojala
I work on an Expanse inspired space game in my free time. Right now, I am still early in development and just doing what feels good.
Feel free to ask questions!
My heart is pixelated.
Social Media/Localization for @springfoxgames
Out of the Box Games is an independent videogame development studio.
https://www.ootbg.com/
https://store.steampowered.com/search/?developer=Out+of+the+Box+Games+UG
Looking to connect with others making games!
(Joe Bourrie) Author: Beyond the NES, Owner: Syncoplay Retro Gaming. Founding member of THE VOID VR, Game Designer for EA/THQ, Tetris Blitz designer, Famicom enthusiast.
Hellos
CM @ BitCraft Online
Interests are: Photography, Astronomy, Video Games, Board Games, Films, Books, Blacksmithing, Comics.
My Photography https://bsky.app/profile/jancy.bsky.social
Indie Game
Currently in Development
DISCORD: https://discord.gg/tAB5dxeqzu
Vtuber, normal cat, and kind of a twatwaffle
twitch: https://www.twitch.tv/isaacamur
Gamedev, artist, and vampire simp. Making ATOMIC LANCE. I post anime girls occasionally.
Support ATOMIC LANCE dev: https://patreon.com/pirestarter
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I created this profile to showcase my process of recreating real events I've witnessed during business trips into games. Updates may be irregular, and as this is not my native dimension, my English may falter. Grab a glass of wine while perusing my work.
THIΞ£ STORY IS ΞEDICATED TO ALL THOΞ£E CYBERPUNKS WHπ FIGHT AGAINΞ£T INJUSTICE AND CORRUPTION EVERY ΞAY OF THEIR LIVES
From enterprise software developer, turned full indie game dev. πΉοΈ Working on Pinnacle Point, a horror-mystery in PS1/PS2 era style. π©»π©»π©»
https://www.ready2rungames.com/
18+ just in case. No minors please.
Live on twitch Tuesday, Wednesday, Saturday, and Sunday at 8:30 Eastern time. #indievtuber
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DEPTHSEEKER - a Stealth Based Dungeon Heist Game
Our Discord Community - https://discord.gg/KdE6FCf7KM
I'm the developer of Roguetron, a retro sci-fi roguelite with deep customization. Craft unique builds with modular weapons, armor, and gear. Follow for dev updates, features, and behind-the-scenes content.