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@cabaana.bsky.social

Just some old SMT fan. Part-time Gm. full-time silly goose. Pfp: https://www.instagram.com/monique.munoz.art

33 Followers  |  207 Following  |  18 Posts  |  Joined: 27.11.2024  |  2.2009

Latest posts by cabaana.bsky.social on Bluesky

What if it is only mentally?

03.10.2025 19:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
22.05.2025 15:43 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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๐Ÿ”ช๐Ÿฉท #hundred_line #ใƒใƒณใƒ‰ใƒฉ

13.05.2025 04:05 โ€” ๐Ÿ‘ 278    ๐Ÿ” 167    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Accessing Wikipediaโ€™s knowledge does not require reading a screen. For people who are blind, visually impaired, or have difficulty reading, WikiProject Spoken Wikipedia provides audio versions of select entries โ€“ created entirely by volunteers. ๐Ÿงตโฌ‡๏ธ (1/2)

16.05.2025 15:18 โ€” ๐Ÿ‘ 22    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

1/ For ProPublicaโ€™s โ€œLife of the Motherโ€ series, winner of the 2025 Pulitzer Prize for public service, we reported on five pregnant women who died after not receiving timely medical care in states with strict abortion bans.

These are their stories ๐Ÿงต

07.05.2025 00:00 โ€” ๐Ÿ‘ 8491    ๐Ÿ” 3443    ๐Ÿ’ฌ 159    ๐Ÿ“Œ 210
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Itโ€™s great to have some main character energy in your backstory. Just not this much. #dnd #dndmemes #dndmeme #meme #ttrpg

26.03.2025 13:39 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Same to you!

26.04.2025 14:50 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

With waaay less work.

And I didn't illustrate it very well but there's a lot you can do with really big raw damage numbers as a player.

For example the biggest it I had during the play test was over 200 ( split between 4 targets for 12 hp total)

25.04.2025 18:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Exactly! which will make designing uber bosses etc easier for an inexperienced gm.

25.04.2025 17:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It doesn't have to do with the cap of 3

Even if there are more points on the scale 4-5 whatever

Knowing your player is likely to hit x thresholds which directly translates to y% of the creature hp simplifies encounter design

25.04.2025 17:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Which at the same time guaranteed one point of damage on hit prevents hitting the difficulty with no results.

25.04.2025 17:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The creature with fourteen h p isn't gonna be brought down by a group picking one hit away at a time. While the creature is guaranteed to be hitting severe thresholds.

25.04.2025 17:38 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That's how it exists in the beta aswell. Contact guarantees one damage.

I understand I might not have been clear.

But I guess another way to put that the messages is No party of low level p c's is going to be able to kill a creature with damaged thresholds higher than their maximum damage.

25.04.2025 17:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Sorry to be superlong-winded.

I love my big numbers . I live for the dice kaboom. pathfinder 1 till I'm in the grave.

But.
It's just a really accessible design.

Dagger heart gives an easy way for people to design their own encounters, top to bottom. With out hours of balancing.

25.04.2025 14:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Its powerful tool for the gm.

By looking at distribution curves for their players' damage its easier to estimate the maximum number of hp damage out by the party

With x change to hit, y chance they can hit 3 hp, I should be sure my adversaries are at least z hp for a dramatic encounter.

25.04.2025 13:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So there's kind of that soft power lock on Adversaries a pc can do toe to tow with .

unless of course you tilted towards doing everything to increase your number of die rolled per attack. (True dps builds)

25.04.2025 13:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

as monster thresholds to go up it takes more and more to hit that Severe damage threshold.

This has the interesting implication of higher level monsters are not take damage from low level pcs.

Obviously, it's poor balancing to put an archdemon against a whole bunch of fledgling adventures

25.04.2025 13:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

There are some abilities that allow you to split your damage total among multiple targets.
Ie
One of my favorite beta builds was actually a wizard with the painful d20 weapon with some of the aforementioned spells.

With proper planning.
It became I hit all targets in range for 3 hp.

25.04.2025 13:37 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I get you, it's an adjustment

Spells like wizards parallela
giveways to, get every bit of total dmg die out

damage can always be abstractly described as a dm

It also prevents the classic "my player killed my boss before they took a turn" and "my pc got one shot out of nowhere"

24.04.2025 19:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The travelers proceeded through the deep forest. Deep in the forest, there was suddenly an open space, lined with buildings that may have been inhabited in the past. However, there was no one around, and the forest had eroded the buildings.

#Illustration
#CommentPls
#RTpls

28.03.2025 11:44 โ€” ๐Ÿ‘ 865    ๐Ÿ” 166    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 2
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"Amano Corpus Animae", the largest monographic exhibition in Europe devoted to Yoshitaka Amano, opens this month in Rome (Museo di Roma, Palazzo Braschi, March 28 to October 12).
www.museodiroma.it/it/mostra-ev...

12.03.2025 19:06 โ€” ๐Ÿ‘ 569    ๐Ÿ” 147    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 20
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Leanan Sidhe
#atlusfaithful #smt #ๅฅณ็ฅž่ปข็”Ÿ

07.12.2024 08:00 โ€” ๐Ÿ‘ 73    ๐Ÿ” 33    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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ๅ†ๆŽฒ

27.01.2025 09:44 โ€” ๐Ÿ‘ 147    ๐Ÿ” 93    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Metaphor ReFantazio: The Roussainte tribe represented by Hulkenberg in front, with Bardon and Glodell on both sides. Gideaux and Rudolf are in the far back.

Metaphor ReFantazio: The Roussainte tribe represented by Hulkenberg in front, with Bardon and Glodell on both sides. Gideaux and Rudolf are in the far back.

behold their might ๐Ÿ’ช
#MetaphorRefantazio #Metaphor #Atlus

20.02.2025 01:42 โ€” ๐Ÿ‘ 427    ๐Ÿ” 121    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
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1 - ยซย Yโ€™shtola Rhulย ยป from FFXIV. I was lucky enough to have another Yโ€™shtola commission, this time for packaging. I LOVE her.

#FFXIV #MTG #MTGxFINALFANTASY #Y'SHTOLA

18.02.2025 19:17 โ€” ๐Ÿ‘ 509    ๐Ÿ” 158    ๐Ÿ’ฌ 9    ๐Ÿ“Œ 4

Bring your games to life. Check them out

20.02.2025 20:22 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Grab an environment from the beta materials.
Brings a lot of life to encounters and is as easy to reflavor as adversaries

20.02.2025 19:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Have a good night.
#FFXIV #FF14 #FF14้ขจๆ™ฏ

19.02.2025 13:50 โ€” ๐Ÿ‘ 27    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Of all the adversaries in the play test, none stole my heart quite like Demon of Despair ๐Ÿฅฐ

29.01.2025 14:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Itโ€™s true

28.01.2025 19:55 โ€” ๐Ÿ‘ 465    ๐Ÿ” 100    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 4

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