Working on something...
12.11.2025 16:26 โ ๐ 112 ๐ 20 ๐ฌ 8 ๐ 0@giik.bsky.social
Professional pixel artist and programmer. Creator of Settlemoon. Programmer for Rivals of Aether (1).
Working on something...
12.11.2025 16:26 โ ๐ 112 ๐ 20 ๐ฌ 8 ๐ 0If there's a way you can force the player to change their tool to progress early on, that'll help. Maybe something like trapping them in a material their default tool can't dig out of. (and THEN you bring attention to the hotbar and tell them to swap tools.)
05.11.2025 21:30 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0The hotbar's contrast is low, so it can blend into the terrain pretty easily, especially if the player isn't looking up a lot.
The numbers similarly lack contrast and don't look like key prompts, just vague numbers. If there's keys for scrolling left/right, those should be displayed on the edges.
I'M TRYING MY BEST
17.10.2025 21:11 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0SAGE2025 has begun and the Snoutbreakers alpha demo is now out! Go download and play it, we put a lot of work into it!
sonicfangameshq.com/forums/showc...
This week's #screenshotsaturday comes a day early. Happy friday! One week from now, SAGE2025 starts... and Snoutbreakers will be there! Fight the first three opponents in the game's lightweight tournament plus a late-game extra for genre vets in the Snoutbreakers SAGE2025 demo on Sept 19th!
12.09.2025 13:38 โ ๐ 343 ๐ 111 ๐ฌ 3 ๐ 4and 15 years later it turns out the setting of minecraft is just kind of there to support your adventures.
there's a sort of charm to the deliberate lack of elaboration, y'know? it asks you a question with ruins and monsters, and lets you answer it with buildings and adventures. It's collaborative.
oh i recognize that layout in a nanosecond no fucking way
05.08.2025 23:54 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Settlemoon's been out for 2 years today! Here's a lil' post I wrote (with old development screenshots!!) to celebrate.
store.steampowered.com/news/app/244...
Saw this mod and inspired me to make a sprite sheet of my own.
05.07.2025 20:04 โ ๐ 15 ๐ 2 ๐ฌ 0 ๐ 0Major balance adjustments for all characters.
And Summer Sale! #cent0
store.steampowered.com/news/app/241...
If you're looking for something to play this summer, my game Kitten Burst is on sale!
It's an RPG/Racing game where you play as a flying cat named Hapi.
It's got a full story with a cast of characters inspired by the early internet, Bullet Hell Bosses, and a massive OST!
Dreams of Aether is 50% off for the Steam Summer Sale! ๐ช
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Microgames! Furries! That's it. That's the whole thing. I'm so good at marketing.
Get the game for a snack-sized $1.49 USD here: store.steampowered.com/app/3463050/...
Settlemoon is 50% off for the Steam Summer Sale!
A unique idle game about building a cozy sidescroller town. Lots of mysterious things to discover...why is this world stuck in a permanent night?
Set things up and go AFK! Take your time!
Get it here:
store.steampowered.com/app/2443780/...
You need to practice cutting things out, leaving things for post-release (if ever). You gotta make boring shit like keybind menus. You gotta put a number to the content you're making and then learn how to cut that in half.
23.06.2025 17:33 โ ๐ 19 ๐ 1 ๐ฌ 1 ๐ 0A lot of folk say that the hardest part of doing something is starting it.
In gamedev it's the second hardest part. The hardest part of making a game is finishing it. Nobody really tells you this part since the tutorials are all about beginning it.
PARADROP IS OUT - Use tactical drops to win an island war in this micro RTS. Destroy bases while avoiding anti-aircraft guns and enemy air support. Take on 10 missions in an epic campaign, or challenge another player in battle mode! #paradrop #gamedev #godot #godot2d #indiegame #rts #browsergame
16.06.2025 15:36 โ ๐ 73 ๐ 35 ๐ฌ 5 ๐ 3Good roguelike generation presents the player with questions (big and small) that they don't already know the answer to. Questions of positioning, item loadout, weapon choice, etc.
But it can also get homogenous. It can even make the repetition of the un-random objects (like upgrades) even worse.
You kinda have to be careful with roguelike elements in your game. Randomizing things can lead to a lot of variety, sure, and players learn your game's complex systems faster.
...but it's not necessarily less tedious. It's easy to slip into making something RNG because you don't care about it.
if mollo gets in rivals 2 and gets a shirtless skin they should do this
happy pride, top scars are cool as hell
Need to make secrets game
20.05.2025 20:26 โ ๐ 25 ๐ 3 ๐ฌ 0 ๐ 1EXACTLY! There's already examples of genres with removed mechanics. Sometimes they end up being so popular that they spawn an entirely new genre!
20.05.2025 20:25 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0That sounds like something that would require careful planning to play! Maybe it'd give consumable items a time to shine...
12.05.2025 16:17 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0A fighting game without an attack button. A racing game without steering. Tower defense without a line of enemies. A platformer without left/right buttons.
Do any of those sound like they could be interesting? Can you think of a game that already does this?
For y'all aspiring game designers, try out this exercise:
Take a genre you love and REMOVE one of its main mechanics. How do you make a cool game without it?
Wrote a lil' dev update for Settlemoon to catch folk up to what I've been doing! Check it out: store.steampowered.com/news/app/244...
12.05.2025 16:06 โ ๐ 25 ๐ 7 ๐ฌ 0 ๐ 0I have not stopped thinking about Aรฑi since I played dreams (and credit to @chaokocartoons.bsky.social for designing the wonderful character!)
#dreamsofaether #rivalsofaether #blender3d
Arecacura, The Sway of the Palms, is now available to play on the Rivals Workshop. Download them here: steamcommunity.com/sharedfiles/...
Get their stage here: steamcommunity.com/sharedfiles/...
#rivalsofaether
Since they just released, it's also
@giik.bsky.social 's Arecacura's birthday!!!
I'm sure they're probably believed in Aรฑi at one point in his life, maybe!
"Seems that loud Air Armada fledgling forgot some of my lessons over the years, but the resemblance is still there. He's even attempted to replicate my signature moves with his own element. Tsk. Arrogant."
Check out Arecacura on the workshop here: steamcommunity.com/sharedfiles/...
#rivalsofaether