Oh. It was yesterday's theme. I seem to have skipped 24 hours without noticing it. I hope it was a hell of a party... Nah...
12.07.2025 19:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@bernazolee.bsky.social
Likes pixelart and gamedesign. Tries to do it too. :) https://bernazolee.itch.io/
Oh. It was yesterday's theme. I seem to have skipped 24 hours without noticing it. I hope it was a hell of a party... Nah...
12.07.2025 19:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0For today's theme, #Lobster. Lobster Johnson from Hellboy. Didn't have time for a proper idle animation... ๐ข
edg32, 64x64px
#pixel_dailies #pixelart #aseprite
@pixeldailies.bsky.social
Was wondering if it should be on a bigger canvas...
20.06.2025 13:44 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0A quick #Gollum for the prompt #CaveCreature. Not having much time these days for anything fun, but I couldn't resist the challenge.
#pixel_dailies #pixelart
@pixeldailies.bsky.social
Learning #Godot, project 4, #asteroids variant.
Not much visible progress (you can turn on/off the HUD, and there's an energy indicator). Learnt a lot about tweens (cool) and progress bars (bit disappointing). Added datastructures and stuff so the mechanic and merchant are coming soon.
#gamedev
Learning #GodotEngine , project 4, #asteroids variant.
Added "blast" which causes enemy object on screen the same amount of damage the ship would do by bullet.
Looks chaotic, but the spawn rate is up for testing purposes.
#gamedev
Learning #godot, project 4, #asteroids variant. Added energy, shield, invulnerability. There was a lot of refactoring (finally decided what the player can do in the game). Made new fonts. The new fonts took more time than coding. ๐ฎ It was fun, though. ๐
#gamedev
Been a while, but had not much time aaaand went wild again and from a simple #asteroids variant as a #godot learning project I somehow ended up with a kind of a rougelite, with unlockables and whatnot. I hope to finish it in a couple of weeks.
#gamedev
My 4th #godot project, an #asteroids variant is slowly but surely getting there. Needs more asteroids, just rotating them makes lighting inconsistent. ๐
#gamedev
Down with the flu, so I can't work on the artwork for my #asteroids variant, but have been able to do some coding while in bed. #gamedev
30.03.2025 09:45 โ ๐ 3 ๐ 1 ๐ฌ 0 ๐ 0Testing. I think 9 frames won't be enough. And I'll need a proper stand. And lights. And camera. Why grinning while typing this...? Oh. I guess I'm having fun. ๐ #asteroids #gamedev
24.03.2025 20:17 โ ๐ 5 ๐ 1 ๐ฌ 0 ๐ 0I was struggling with drawing spinning asteroids, so I decided to make some models. I thought it was a good time to learn Blender, but my inner child told me to shut up and get the clay out of the drawer I put it with all the things I'd love to play with but have no time to.
22.03.2025 18:17 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Started my 4th project in #Godot. Guess what it is. ๐ I thought moving the ship around would require tons of maths which I'm not very good at. I was wrong. move_and_slide works wonders.
#gamedev
Today's theme is #tiger. Another "ran out of time" piece.
#pixel_dailies #pixelart @pixeldailies.bsky.social
Today's theme is #OversizedClothing. #pixel_dailies @pixeldailies.bsky.social #pixelart
10.03.2025 18:06 โ ๐ 33 ๐ 1 ๐ฌ 0 ๐ 0Today's theme is #Beast, #pixel_dailies. Run out of time with this one. The idea was a hippo warrior. Like an Egyptian berserker. Might finish it someday.
#pixelart @pixeldailies.bsky.social
My daily practice. A #pirate. 64x64, edg32 #pixelart
05.03.2025 16:16 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0For today's #pixel_dailies theme is #BabyAnimal. A quick study of a baby desert fox.
Box is 64x64px, edg32.
#pixelart @pixeldailies.bsky.social
A study of armor, inspired by a drawing of Satoshi Matsuura. II'll have to study armors more, have no idea what I'm doing. What pieces? How they connect? How they stay on the wearer? Kind of wandering if solo gamedev is possible if one is not a genius (can draw, compose and code).
#pixelart
Another entry in my #gamedev journal. My 3rd project in #GodotEngine is my take on #spaceinvaders . Was fun and learnt a lot, especially how much more there is to learn. ๐ฑ๐ญ
28.02.2025 08:31 โ ๐ 8 ๐ 2 ๐ฌ 0 ๐ 0Thanks. โบ๏ธ
23.02.2025 16:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0For today's #pixel_dailies, #Fiery. As I was browsing for some inspiration I stumbled upon this guy. I'd never drawn a pokemon, and I thought, "How hard can it be...?" It IS hard. Don't let them deceive you.
about 64x64px, pico-8 secret palette
#pixelart @pixeldailies.bsky.social
A dwarf cleric holding a huge hammer in one hand. The other hand is glowing in green light which supposed to show his healing abilities.
For today's #pixel_dailies, a #Healer, a #dwarf #cleric.
64x more than 64 px (he's a dwarf, right...?), edg32
#pixelart @pixeldailies.bsky.social
Wow. Buggy gif file or something's wrong with blue sky's player...? The second loop, and ONLY the second loop, looks wierd...
06.02.2025 11:58 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0For today's #pixel_dailies, #Iceberg. I guess I lost interest in the subject when I realised this was the perfect slide for a #penguin...
128x128px, edg32
#pixelart @pixeldailies.bsky.social
For today's #pixel_dailies, #Blues. What else could I have drawn...? I wish I could still have time to polish it, but I just don't want to strain my hand.
128x128px, edg32
#pixelart #bluesbrothers
The BONUS effect. If you'd like to play a snake variant with some extras: bernazolee.itch.io/greedy-snake...
#godot #gamedev #pixelart
Finally managed to publish 'Greedy Snakes and Duels'. Please give it a try if you have the time and give some feedback. Thanks a lot. :)
bernazolee.itch.io/greedy-snake...
#godot #gamedev #pixelart
Greedy Snakes & Duels. Kind of a stupid title, but didn't want to use a name that might be protected by copyright or something. I'm quite happy with the Options menu. Not perfect, but for my first somewhat bigger project in #Godot seems ok.
#pixelart #gamedev #snake
While recovering from surgery I decided to learn #Godot. I started out with tic-tac-toe. Then wanted to continue with a simple snake game... And this happened.
#pixelart #gamedev #snake