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Paul

@paulhamx.bsky.social

Hobbyist #pico8 and #picotron game dev https://pahammond.itch.io

480 Followers  |  47 Following  |  299 Posts  |  Joined: 24.09.2023  |  1.7162

Latest posts by paulhamx.bsky.social on Bluesky

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Haven't posted an update on my #picotron #rallyx inspired game - Radar Rally - in ages. Work on it has been sporadic but it's getting there, thanks to @gentspixelclub.bsky.social

Lots of game modes, including mirrored tracks!

#gamedev #retrogaming #arcade

29.07.2025 06:50 โ€” ๐Ÿ‘ 22    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Sounds like physical buttons! Read this over half-way down the blurb:

tactile snap-dome buttons and silicone navigation discs deliver arcade-style responsiveness.

28.07.2025 04:28 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh, I should have read the entire page. I assumed the disc did click like a d pad. So yeah, Iโ€™m with you if itโ€™s fully touch!

24.07.2025 23:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Darn!

Ah well, worth it just to play all the pico-8 games!

23.07.2025 03:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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GamerCardยฎ - Grab & Go Raspberry Piยฎ Gaming | GRANTSINCLAIR.COM GamerCardยฎ is a ready-to-play handheld gaming computerโ€”engineered in the shape and size of a retail gift card and made entirely of stacked PCBs, with a Raspberry Piยฎ and a Hi-res (254 PPI) 4โ€ square I...

I'll wait for the reviews of the #gamercard but, on the surface, "take my money!"
www.grantsinclair.com/gamercard

Can run #pico8 but will it run #picotron??? - that would make it an absolute no-brainer!

23.07.2025 02:55 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Whatever picotron runs on: Web, Windows, Mac, etc

Delayed a bit due to unforeseen change of circumstances but later in the year

17.07.2025 20:29 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Very excited to have the #switch2. Thanks @ebgamesau.bsky.social Napier!

Now an exercise in self control: Iโ€™m not going to be able to open it for over a week since Iโ€™m going on holiday ๐Ÿ˜ข๐Ÿ˜ฑ

05.06.2025 02:59 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This x 100. Biggest external influence on my upbringing by far.

Has made me love wildlife and the environment and, be able to answer some pretty random stuff in pub quizzes ๐Ÿ˜‚

08.05.2025 22:12 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Option added. I've sent you the new build to play with ๐Ÿ˜„

I like the idea of these negative power-ups but feel I need some better way of indicating them. Maybe the power-up box frame should be red for negative ones too.

Flipping the radar! love it. Fiendish ๐Ÿ˜„

08.05.2025 21:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This looks great! Perfect, visually, for pico-8!

07.05.2025 20:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

You shall have both! Gotta have an options menu and itโ€™s the only option I can think of ๐Ÿ˜‚

07.05.2025 18:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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After a brief test of a solid radar for #picotron Radar Rally, I've reverted to transparent again but with smaller icons with an outline. This should now be visible whatever the mode or colour scheme. Thanks for quick feedback @minionsoft.bsky.social

#gamedev #alwayslistentofeedback ๐Ÿ˜€ #rallyx

07.05.2025 10:22 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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No trouble at all. That was my intention but, if all the feedback I got said it looked better black, I probably wouldn't have bothered.

Here's a larger radar for reference.

07.05.2025 10:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Trying a solid background for the radar in #picotron Radar Rally. This is necessary in "rat race" mode otherwise you can't see the cars but thinking of adopting it everywhere (at worst, an option). Just that much clearer!

@gentspixelclub.bsky.social, comments?

#gamedev #rallyx #retrogaming

07.05.2025 09:59 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I know ๐Ÿ™„

But I use vs2022 all day every day at work. It simplifies my life ๐Ÿ˜‚

06.05.2025 08:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Haha, I manually copy and paste from Notepad++! It's my same pico-8 workflow I've been using for over 5 years so feels exactly the same to me

06.05.2025 04:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

When you get in the habit of switching to the code tab as soon as it fires up it's way more familiar. What caught me out was having to use the include statement on my main tab to access code on the other tabs. Pico-8 just dumps everything in a single file and I didn't even know "include" was a thing

06.05.2025 02:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Definitely not quite as simple as pico 8 but definitely worth the effort!

06.05.2025 02:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Already 2/3 of the way through you video and have fixed pretty much all the issues/quirks you found - so much help, thank you!

I added the "Flee time" so, for your pac-man nest style maze, the cars will exit out the top whenever they respawn (providing the player is below them)

06.05.2025 01:59 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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How much can I pack into my #picotron Radar Rally map editor??

Border style added (sprites are placeholders). Thinking the border style will also dictate the background music for the level (since I'm running out of space ๐Ÿ˜‚).

#gamedev #rallyx #arcade #retrogaming

05.05.2025 19:47 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made a few Radar Rally changes based on great feedback from @gentspixelclub.bsky.social including the ability to make the chasers go into "flee" mode at the start of a level for a few seconds.

#picotron #gamedev #retrogaming #arcade #rallyx

05.05.2025 10:13 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

It's time!

Only thing I find frustrating is the call/error stack information does appear to be anywhere near as good as pico-8. But I may just be using it incorrectly!

05.05.2025 01:19 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thank you!

04.05.2025 07:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Jetpac Defenders by pahammond Classic arcade shooter with elements of Defender and Dropzone

Missed this one. Thanks for the shoutout! My latest released picotron project extended my pico8 dropzone code to create jetpac defenders:
pahammond.itch.io/jetpac-defen...

03.05.2025 10:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Custom map colours for #picotron Radar Rally.

Also simplified the radar so not picking conflicting colours is essential for readability.

#gamedev #picotron #arcade #rallyx #retrogaming

02.05.2025 10:00 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

UX fail ๐Ÿ˜‚

30.04.2025 09:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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"Rat Race" mode added to #picotron Radar Rally, instead of just being a power-up.
Getting a few sfx in place and sketching out a really annoying version of 3 blind mice!

#gamedev #rallyx #radarratrace #c64

30.04.2025 08:21 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

All great ideas. A few glitchy ghost sprites that I'll fix up but wrapping adds a new dimension!

Map palettes coming to the editor next and then I think it'll be pretty usable!

28.04.2025 21:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Wrapping mazes added for #picotron Radar Rally. Means you can add #pacman style tunnels!

Thanks again @gentspixelclub.bsky.social for the suggestion!

#gamedev

28.04.2025 09:48 โ€” ๐Ÿ‘ 16    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thanks. #picotron is amazing! I've just gotta watch the whole "scope creep" thing now. Not an issue with #pico8!

27.04.2025 21:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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