Good afternoon, hope everyone is having a good day :)
Tweaking colors a bit, aiming for a darker atmosphere and making sure the interesting parts are clearly legible.
After that, more UI pixels, as required.
#gamedev #indiedev #gameart #realmsofancardia #roguelike #rpg
11.08.2025 11:17 β π 14 π 6 π¬ 0 π 0
Good afternoon, hope you're having a lovely day :)
Pixelling monsters today for #RealmsOfAncardia. And to illustrate - an oldschool way of keeping track of sprites. Config file for beings has ~300 entries. Gods have mercy on us @brannalbin.bsky.social
#gamedev #indiedev #gameart #roguelike #rpg
08.08.2025 12:44 β π 14 π 5 π¬ 0 π 0
Also generating them is a waste of life. 2-3 mins between prompts, not enough to do something constructive, long enough to feel life wasting away. Maybe 20 images per hour.
AI is excellent for marketing pitches to CEOs, and absolutely soul-sucking to actually work with.
07.08.2025 13:41 β π 1 π 0 π¬ 0 π 0
I worked with AI images in a previous gig. They feel like a house of cards, you change one thing and everything falls apart. Human made images are *so* much easier to coherently manipulate.
Also without any sort of step by step to work from they're *hard* to reverse engineer into a repeatable style
07.08.2025 13:36 β π 1 π 0 π¬ 1 π 0
Good afternoon, hope you're having a lovely day.
All good here. Pixelling some things today, and in the meantime enjoying @brannalbin.bsky.social 's cheat menu.
Definitely some life-changing cheats here :-0
#roguelike #rpg #gamedev #indiedev #gameart
Pardon the experimental color pixels.
06.08.2025 11:17 β π 13 π 6 π¬ 0 π 0
Good morning everyone, hope you're having a lovely day :)
All good over here! Preparing for a move and starting a week of graphical work with something great from @brannalbin.bsky.social
The world of Ancardia is now a globe :D
#gamedev #indiedev #roguelike #rpg #math #monogame #gameart #pixelart
04.08.2025 06:55 β π 18 π 4 π¬ 0 π 0
Hello everyone, hope you're all having a lovely day!
Lots of boring UI things this week, but I did manage to take a look at a more realistic Ancardian map for @brannalbin.bsky.social
Wanted it to feel more like a real place...
Have a great weekend! =)
#rpg #roguelike #gamedev #indiedev #gameart
01.08.2025 15:49 β π 22 π 4 π¬ 0 π 0
Good evening BSky, hope you're all doing well :)
Realms of Ancardia continues, meanwhile an update for Strategy Game Icons is also in the works :)
Yes, they're free! ravenmore.itch.io
#gamedev #indiedev #gameart
Taking a while. Though I do feel I've improved somewhat on the color front.
28.07.2025 18:00 β π 10 π 1 π¬ 0 π 0
Hello everone, hope you're doing well.
Here's a realistic picture of us crawling towards the weekend. No wait, that's ChAoS consuming the sun and stars.
@brannalbin.bsky.social is still cooking ;)
Have a lovely weekend everyone =)
#roguelike #rpg #RealmsOfAncardia #gamedev #indiedev #gameart
25.07.2025 10:51 β π 41 π 5 π¬ 2 π 0
Good morning Bluesky, hope you're all having a lovely day =)
@brannalbin.bsky.social 's #RealmsOfAncardia coming along nicely. Added some visual flair to the cursors. Devil is in the details.
Prototype done in Unity may or may not be implemented ;)
#gamedev #indiedev #gameart #roguelike #rpg
21.07.2025 07:54 β π 25 π 6 π¬ 0 π 0
Pardon the rough stitching :D
I don't think it could ever work as an actual in-game map, more like a piece of art to indicate the scale of the world.
21.07.2025 07:37 β π 1 π 0 π¬ 0 π 0
@brannalbin.bsky.social 's Realms of Ancardia generates these giant worlds with contintents, islands and temperature zones/biomes. This is just an example of the vertical height of the world. Horizontally it's just as large.
Your image got me super curious how would this look as a globe.
21.07.2025 07:36 β π 3 π 0 π¬ 1 π 0
@brannalbin.bsky.social Wouldnt this be an amazing way to display RoA world maps? :-0
20.07.2025 19:54 β π 2 π 0 π¬ 1 π 0
For me it's tentacles. Can it have tentacles? What if there were tentacles. And if the tentacles were tentacling tentacly?
It's all very SFW, too.
15.07.2025 18:11 β π 1 π 0 π¬ 0 π 0
O wow, quality really suffered :-0. Note to self: gotta learn to post proper pixels without getting the JPEG death crunch.
14.07.2025 12:14 β π 0 π 0 π¬ 0 π 0
Good afternoon, hope you're all having a good day :)
This week adding art to liven up the UI in RealmsOfAncardia by @brannalbin.bsky.social.
Should have tested if it overpowers the panel BEFORE comitting to it? Perhaps...lessons learned.
#gamedev #indiedev #gameart #roguelike #RealmsOfAncardia
14.07.2025 12:09 β π 20 π 4 π¬ 1 π 0
This is too accurate. I feel attacked.
09.07.2025 10:10 β π 0 π 0 π¬ 0 π 0
Chaos strkes again. I am an absolute master of BSky gif posting apparently.. AMA.
04.07.2025 08:53 β π 0 π 0 π¬ 0 π 0
Good morning, hope you're all doing well!
Fresh pixel art to start the day. Silently encroaching on the UI... an iteration of the "chaos progress bar" for #RealmsOfAncardia by @brannalbin.bsky.social
Now back to crafting pixels. Have a pleasant weekend =)
#gamedev #indiedev #gameart #pixelart
04.07.2025 07:41 β π 15 π 4 π¬ 1 π 0
#ADOM #AncientDomainsOfMystery starsigns are back in #RealmsOfAncardia. In the Ancardian calendar months are named after the star signs. There are 12 months of 30 days each (nice and even ;))
@brannalbin.bsky.social
#gamedev #indiedev #gameart
30.06.2025 08:44 β π 22 π 5 π¬ 2 π 0
Good point! Will keep an eye on this.
28.06.2025 20:50 β π 1 π 0 π¬ 0 π 0
Thinking about a UI that gets covered in growth as the world state changes.
Feel maybe too plant-like rather than tentacle like?
Maybe a simple bar makes more sense...
#roguelike #gamedev #indiedev #RealmsOfAncardia @brannalbin.bsky.social
27.06.2025 18:12 β π 21 π 4 π¬ 1 π 0
#RealmsOfAncardia now haz framez... and better typography, spacing and a unified color scheme for the character generation screen.
#roguelike #programming
18.06.2025 21:51 β π 6 π 1 π¬ 0 π 0
This is what happens when I overwrite the city tileset with the monster tileset by accident. @brannalbin.bsky.social
Enjoy the horror show, bsky, and have a great weekend =)
#RealmsOfAncardia
Just in case bsky butchers the gif again, there's an imgur version:
imgur.com/gallery/what...
13.06.2025 08:44 β π 3 π 1 π¬ 0 π 0
Night lights in #RealmsOfAnardia just got slightly prettier.
#gamedev #indiedev #gameart #roguelike
Sit on the pier, visit a tavern, watch the ships sail in for the night.
10.06.2025 16:37 β π 10 π 3 π¬ 0 π 0
Note to self. Transparent PNGs are displayed with a black BG on bluesky. Not always optimal, want to remember that in the future.
06.06.2025 07:03 β π 0 π 0 π¬ 0 π 0
End of this week is marked by a slight logo cleanup. Plenty of spritework done. More silly monsters coming.
Have a restful weekend everyone :)
#roguelike #gamedev #indiedev #gameart
06.06.2025 07:03 β π 4 π 2 π¬ 1 π 0
Hmmm...WEIRD. Testing again...
04.06.2025 10:04 β π 0 π 0 π¬ 0 π 0
Once again! This time with a proper GIF =) LICEcap is great for this.,
#gamedev #indiedev #gameart
04.06.2025 10:03 β π 12 π 2 π¬ 1 π 0
I like to make pictures of robots.
bio.site/mattdixon
Character Designer & Illustrator, Jesus-follower, married to Erkshnrt
π¨: Spyro, Crash Bandicoot 4, Disney Lorcana, Sonic Prime, Wingfeather Saga
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working in games since 2007
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https://dgbaumgart.itch.io/
Developer of upcoming indie sandbox rpg Starsector.
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Karla is a Puerto Rican artist who loves to paint and draw. Karla works on Films (MCU, ILM,HBO), Games, TV, Covers, Fine art, etc. She is also a passionate advocate for better artist industries+ rights. Opinions are her own. βοΈ
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An indie old-school fantasy RPG inspired by Betrayal at Krondor (Win/Linux/Mac/Etc).
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Little Boy Hero
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