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AmericanTruckSongs10

@ethangach.bsky.social

Senior reporter covering gaming and internet culture at Kotaku Contact: ethan.gach@kotaku.com / ethangach on Discord Subscribe to my Dark Web newsletter Dead Game: https://deadgame.substack.com/

3,723 Followers  |  1,434 Following  |  3,276 Posts  |  Joined: 01.07.2023  |  2.0576

Latest posts by ethangach.bsky.social on Bluesky

Please tell me these stories!

We can keep the details anonymous and generic.

Tips@kotaku.com or ethangach on Discord.

2673263042 for Signal

13.02.2026 23:49 β€” πŸ‘ 35    πŸ” 11    πŸ’¬ 0    πŸ“Œ 0
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This is rough

13.02.2026 22:37 β€” πŸ‘ 9    πŸ” 0    πŸ’¬ 2    πŸ“Œ 1
Post image Post image 13.02.2026 21:56 β€” πŸ‘ 23    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Me that one time the gummy was supposed to be cut into eighths

13.02.2026 21:47 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Despicable

13.02.2026 20:46 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Ubisoft Devs Go On Strike And Dance To Protest Boss' RTO Policy The protest comes ahead of more planned layoffs at the Assassin's Creed maker

Update: Earlier this week, it was reported that 1,200 developers went on strike at Ubisoft in France and Italy.

Days later, Ubisoft is pushing back saying that number was much lower as it focuses on "maintaining an open and constructive dialogue" with angry employees

kotaku.com/ubisoft-stri...

13.02.2026 18:55 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 1
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My motherboard is 12 years old today

13.02.2026 18:16 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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You know you're not Bloomberg's target audience when

13.02.2026 17:24 β€” πŸ‘ 13    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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The hottest indie game is about breeding cats with ADHD and dyslexia It’s been a long road to release for Mewgenics developers Edmund McMillen and Tyler Glaiel.

for The Verge, I interviewed Edmund McMillen about Mewgenics' long road to release, unexpected success, and making a game with just about any disorder you can name www.theverge.com/entertainmen...

13.02.2026 15:12 β€” πŸ‘ 72    πŸ” 13    πŸ’¬ 2    πŸ“Œ 8

This is like 10x more brazen than anything you'll read in a Naomi Klein book or hear on Democracy Now

13.02.2026 15:15 β€” πŸ‘ 184    πŸ” 49    πŸ’¬ 1    πŸ“Œ 0

I have no idea. Steam wishlists are strong. This isn't meant to be a commentary on that, just how studios chase attention in 2026

13.02.2026 01:44 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

This is not a putdown, just describing events!

13.02.2026 00:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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The director of Marathon is playing with a peanut to get people to buy the game

13.02.2026 00:29 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 5    πŸ“Œ 0

idle!

12.02.2026 23:48 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I hope the game does well this is just an idol thought as I try to select an image for the beta that everyone is excited to play and it's all of dead bodies.

12.02.2026 23:48 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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One of the new launch trailer screenshots from Bungie PR for Marathon is the one every story's gona use if it doesn't do well.

12.02.2026 23:45 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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The Sony Ponies beg for more multiplayer slop

12.02.2026 22:10 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Like seriously what is going on! nymag.com/intelligence...

12.02.2026 21:32 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Everyone's looking like a fool by rushing to not look like a fool

12.02.2026 21:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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The Viral AI Slop Post Was Made By Same Guy From The Viral AI Slop Game - Kotaku When the worst type of guy makes the worst type of post

The viral AI covid poster being the viral AI slop game guy is making me go insane so I wrote about it kotaku.com/the-viral-ai...

12.02.2026 21:10 β€” πŸ‘ 56    πŸ” 7    πŸ’¬ 3    πŸ“Œ 1
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Websites should blog more imo kotaku.com/magic-gather...

12.02.2026 19:40 β€” πŸ‘ 10    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

One of my favorite things I’ve published is this interview with the Knockout City team. I feel like you don’t see a lot of studios speaking so openly of their struggles like this. Knockout City was an all-timer, man.

12.02.2026 17:16 β€” πŸ‘ 7    πŸ” 1    πŸ’¬ 2    πŸ“Œ 1
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The live service game death spiral is a bleak one.

It's difficult to avoid and all but impossible to escape. Here's what the heads of Specter Divide (remember that) said about the dead game stench back in 2024.

kotaku.com/highguard-la...

12.02.2026 17:10 β€” πŸ‘ 42    πŸ” 11    πŸ’¬ 5    πŸ“Œ 2

spending hours pouring over the Mass Effect codex like a narrative information junkie

12.02.2026 16:40 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I don't know, I feel like there's been an aggressive uptick in "TKTK proves the system is broken" when sometimes things are just completely perpendicular or tangential to "my theory that explains the whole mess"

12.02.2026 03:50 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

"Labels are inevitable but standards are what matter"

12.02.2026 03:43 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Update: Wildlight confirms big layoffs but says core group will remain.

"Today we made an incredibly difficult decision to part ways with a number of our team members while keeping a core group of developers to continue innovating on and supporting the game."

12.02.2026 00:56 β€” πŸ‘ 6    πŸ” 2    πŸ’¬ 0    πŸ“Œ 1

If you work at Wildlight or did until today and want to talk about it you can reach us at tips@kotaku.con or on Signal/WhatsApp at 2673263042.

This sucks.

11.02.2026 23:12 β€” πŸ‘ 38    πŸ” 21    πŸ’¬ 1    πŸ“Œ 0

Oh, yea I think he was sub tweeting a thing that's happening on X, which is also what spurred me

11.02.2026 22:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Which thread was this?

11.02.2026 22:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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