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Scott, Mutated

@mutatedscott.bsky.social

Vidja game maker (He/Him) Mostly just goofing around with NES assembly (very slowly) and taking in retro gaming history. Work in Solar2D and Unity for other current projects. mutatedsoftware.com

37 Followers  |  117 Following  |  37 Posts  |  Joined: 09.05.2024  |  1.7131

Latest posts by mutatedscott.bsky.social on Bluesky

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The lost source code convo reminded me of a little story about FFX, or how I ended up in the thanks for the remaster.
In the 2000s, I made a FFX & FFX-2 Model and animation viewer. The thing kinda exploded on the neogaf forum as I recall. It was my first work around PS2 reverse engineering.
...

28.07.2025 20:26 โ€” ๐Ÿ‘ 37    ๐Ÿ” 10    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 1
Why is Metroid so Laggy? Part 1 - Loading Rooms and Running Out of Time - Behind the Code
YouTube video by Displaced Gamers Why is Metroid so Laggy? Part 1 - Loading Rooms and Running Out of Time - Behind the Code

Gotta love this Displaced Gamers channel's coverage of NES code execution.

www.youtube.com/watch?v=3G6v...

27.07.2025 17:16 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
PUP - DVP (Official Video)
YouTube video by puptheband PUP - DVP (Official Video)

I'm not buying that the 1001 PS1s sound better than other models. Couldn't tell the difference between it and a 7001. Tried a few games and a PUP CD. Composite out and multi AV.

On the plus side, it did remind me that PUP has a great video game themed music video
www.youtube.com/watch?v=iVuB...

22.07.2025 03:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Actually might have been done a lot earlier but didn't realize I had turned on the PPU too early and assumed I'd just screwed up the bank switching (MMC1). Took me a very long time to figure it out since the output is just random graphics corruption and an occasional crash.

19.07.2025 18:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A lesson learned messing around with an asm NES game is how delayed the gratification is. Something I take for granted in modern game images.

I thrust my fists in the air after finally getting a compressed enemy character set to dynamically loaded where I wanted. But this pic is hard to show off :D

19.07.2025 18:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Basic state machine with movement and projectiles now working. Up next, rolls & traps! #nesdev #gamedev

09.07.2025 04:00 โ€” ๐Ÿ‘ 35    ๐Ÿ” 8    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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One nifty feature of my custom sound driver that I gloss over on here is the concept of variants. Each stage has "normal", "cave" and "pause" versions of the music, and I can hop between them at phrase boundaries.

Also shown: a fancy new RTA timer for speedruns :D #nes #gamedev #screenshotsunday

30.06.2025 00:17 โ€” ๐Ÿ‘ 21    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Looks lovely. Thanks for sharing โค๏ธ

30.06.2025 15:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
2025 Final Fantasy V Four Job Fiesta Opening Race
YouTube video by RPG Limit Break 2025 Final Fantasy V Four Job Fiesta Opening Race

Every year Four Job Fiesta sneaks up on me. One of these days I'll participate. www.fourjobfiesta.com

www.youtube.com/watch?v=7EM0...

09.06.2025 20:31 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Whole series is great. Loving this channel.

05.06.2025 05:27 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Inside the Famicom | 01: The Design of a Legend
YouTube video by What's Ken Making Inside the Famicom | 01: The Design of a Legend

Bumped into these videos by What's Ken Making the other day. Really well produced.
www.youtube.com/watch?v=VFAv...

04.06.2025 14:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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A List Of Games By Trans People Before 2010

Happy pride folks

I'm still fleshing out the entries, but here's a list of over 200 retro games (pre-2010) which were made by trans people or which had trans people on the dev team.

We have always been here.

dotmaetrix.neocities.org/classictrans...

02.06.2025 20:15 โ€” ๐Ÿ‘ 4144    ๐Ÿ” 2415    ๐Ÿ’ฌ 101    ๐Ÿ“Œ 98
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RPGLimitBreak - Twitch RPGLB2025 Benefiting NAMI - Kingdom Hearts III by @beeboycubed

Kon'nichiwa! Bonjour! Hello! #RPGLB2025 is live with, benefitting @NAMICommunicate, and you can watch it English, French or Japanese!

www.twitch.tv/rpglimitbreak
www.twitch.tv/lefrenchrest...
www.twitch.tv/japanese_res...

22.05.2025 00:10 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I just saw this crazy WIP of a #NES #hombrew project that is pushing 3D vector graphics not unlike the ones they used in the NES port of Elite.

This is super impressive to see running so smoothly on the old 8-bit system.

You can find their Twitter here:
x.com/ls_create
#NESdev #Nintendo #retro

20.05.2025 23:30 โ€” ๐Ÿ‘ 15    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I started work on the End Credits for Super Sunny World (my NES platformer).

It's a mess to look at now, but there's cool stuff going on: multi-layered parallax scrolling as well as vertical and horizontal scrolling mixed together!

Posting now for comparisons later!

#nesdev

13.05.2025 05:06 โ€” ๐Ÿ‘ 38    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Super Matt Boy - Some funky bits! (8-bit Famitracker 2A03)
YouTube video by Super Matt Boy Super Matt Boy - Some funky bits! (8-bit Famitracker 2A03)

I made a new chiptune

#chiptune #famitracker #8bit #nesdev #nes #2a03

youtu.be/hsg9QcFpuQ8?...

13.05.2025 15:27 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So, I don't think any of this is mean spirited, but I do take some exception with the term "broken". Kinda wish we moved to "exploited" or a similar term as a community. It pokes at a game for not being perfectly hardened in a way that nobody would actually want in terms of release dates and costs.

01.05.2025 04:21 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I was impressed at how well he handled that. Don't think I would have been so chill.

01.05.2025 03:45 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Making progress on VRC6 raster effects...thx to a random CV3 blog with disasm... (you can see the seam being skipped to the left) gmvania.blogspot.com/2012/08/book... #nesdev #gamedev

10.04.2025 22:08 โ€” ๐Ÿ‘ 24    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Cofounder of Westwood Reveals Crunch Stories on The Lion King | TITANS OF THE INDUSTRY
YouTube video by Human Interact Cofounder of Westwood Reveals Crunch Stories on The Lion King | TITANS OF THE INDUSTRY

Couple of Westwood retrospectives that I thought were great

Titans of the Industry: www.youtube.com/watch?v=jXbX...

GDC Classic Games Postmortem: Command & Conquer: www.youtube.com/watch?v=rIXK...

26.03.2025 16:20 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

"For your SEN" got a solid chuckle out of me :D

26.03.2025 00:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I don't know who is buying Blue-Collar Astronaut on PS4 in 2025, but my $7 quarterly payment made me chuckle. Thanks.

25.03.2025 00:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Have you ever wanted to volunteer for a gaming charity event? Well good news! โœจ You can apply to volunteer and help make #RPGLB2025 one of our greatest years at rpglimitbreak.com/volunteer

For any assistance please contact volunteer@rpglimitbreak.com

14.03.2025 15:45 โ€” ๐Ÿ‘ 9    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Cofounder of Westwood Reveals Crunch Stories on The Lion King | TITANS OF THE INDUSTRY
YouTube video by Human Interact Cofounder of Westwood Reveals Crunch Stories on The Lion King | TITANS OF THE INDUSTRY

Stayed up a bit too late last night trying to finish this interview. Really compelling. Loved Westwood growing up.

www.youtube.com/watch?v=jXbX...

12.03.2025 13:47 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nice!

Went with MMC1 myself referencing FF1. Fixed the last bank.

Things I stumbled on so far:
* Switching the bank that was currently running code - ended up pushing the address to go to, and jmp (instead of jsr) to bank switch routine (rts)
* Organize files to banks - no good solution yet :(

07.03.2025 23:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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The Womenโ€™s Day Sale has OFFICIALLY begun! ๐Ÿ“ข

Head over to Steam for:
๐Ÿ’ธ huge discounts
๐Ÿ”ฅ new demos to play
๐ŸŽฎ a curated selection of AMAZING games all by teams led by women & other gender marginalized devs!

store.steampowered.com/sale/WomensD...

28.02.2025 18:59 โ€” ๐Ÿ‘ 216    ๐Ÿ” 112    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 20

:O

That's awesome!

05.03.2025 21:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Appreciate you posting these updates. This same issue is a long while down the road for me but it's lovely to see someone conquering it and providing insight :D

05.03.2025 21:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Classic Game Postmortem: Lemmings
YouTube video by GDC 2025 Classic Game Postmortem: Lemmings

Found this delightful
www.youtube.com/watch?v=ybs5...

05.03.2025 18:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A question I often get is:

"What programming language should I use to make NES games?"

I decided to capture my answer... in blog form!

www.matthughson.com/2025/03/02/c...

03.03.2025 04:46 โ€” ๐Ÿ‘ 31    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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