I got myself a stream deck as a Christmas gift and just spent an entire day assigning awkward shortcuts (e.g. Ctrl+opt+shift+Q) to specific Plugins.
I can't say if it will make my workflow much faster yet but the haptic component of adding Plugins to specific buttons brings me joy :)
23.12.2024 06:22 — 👍 0 🔁 0 💬 0 📌 0
Nice! Thanks for the update. I'm excited for the release!
28.11.2024 21:49 — 👍 1 🔁 0 💬 1 📌 0
What are you getting? Sounds like you'll have some new toys to play with 😁
23.11.2024 20:21 — 👍 1 🔁 0 💬 1 📌 0
What's your plugin-chain naming convention? For Sound effects there's UCS but I feel like my plugin-chains are named very strange.
There's one I call Paper-Rumble and it works great on paper or plastic source but other than that their names are all over the place.
#sounddesign #gameaudio #plugin
20.11.2024 15:54 — 👍 1 🔁 0 💬 0 📌 0
We talk with the sonic artists behind our favorite films, games and series.
Executive Creative Director - Serial Lab Sound
Co-Author - The Game Audio Strategy Guide
🎧 Audio Lead at My Neighbor Alice | Sound Design | FMOD/Wwise Implementation |
Sound Designer ~ Sound Editor
Interactive Audio Lead at Skywalker Sound
Husband ~ Dad ~ Dog Dad
Sound Design 🔈
Star Wars 💫
Dogs 🦮
Drums 🥁
Metal 🎵🎸
Beer 🍻
Food 🍜
Gaming 👾
Camping ⛺️
Movies 🎬
onthebrinkaudio.com
Senior Sound Designer @ RevRooms
Working on Forza Motorsport
Cat/Chameleon/Praying Mantis enthusiast.
Soon to be Human Dad. 👨🍼
Sound Designer |Music Composer|Audio Explorer
I create crunchy audio for video games!
I experiment with synthesizers and organic layers to bring worlds that never were into your ears.
I get lost in horror and sci-fi.
Dialogue Editor on Dota 2, Magic: The Gathering Arena, Nickelodeon Games. Sound Editor for feature films.
Audio Designer @ Frontier Developments
www.linusjohnsson.com
🎮 Ex-Lead Sound Designer @ DON'T NOD
☄️Last release: Harmony : The Fall of Reverie
🔙 Previous Work: Life is Strange 2, Captain Spirit, Vampyr and Life is Strange
I think therefore I am very anxious.
https://kinnancassity.github.io/
Sound designer. Audio Director at Certain Affinity. Prev: Forza, CoD, Singularity, Bros in Arms, etc. Dad, husband, Tonebenders co-host, Full Sail grad.
Sound for games + film
Studio Obsidian sound effects libraries
Artist, writer, sea kayaker, cat dad.
SF Bay Area. He/Him.
—
https://noisejockey.net
Game Audio Designer 🔊 http://georgiosaudio.com
Audio Implementer at @suckerpunchprod.bsky.social
Giant Light Studios, The Game Audio Co., Home Team. REAPER nerd.
@Gameaudioboston.bsky.social organizer.
Berkshire County, MA. 🇩🇪🏳️🌈
[ [ opinions are my own ] ] { he/him }
https://bolttracks.com
Audiokinetic is the creator of #Wwise, the award-winning audio pipeline solution, and #Strata multitrack SFX library. #GameAudio #InteractiveAudio #GameDev
Audio Director at Respawn (Star Wars)
Purveyor of Reaper Scripts @nvk.tools
game audio💥 & hockey🏒
based in Malmö, Sweden
Jr. Audio Designer @ Team Junkfish 🎵
Audio Wizard 🧙♀️
BAFTA Connect 2023 ✨
https://sarahmcruvie.co.uk
Veteran of the videogame industry. Composer/FX/Voice/Editing for 218+ games spanning 32 years.
Film score aficionado with a 2400 strong collection of film score CDs.
A/V enthusiast with home cinema.
Senior Technical Audio Designer and Programmer. Unreal / Wwise expert. Developing audio systems and tools to facilitate audio integration and iteration, while optimizing performance. #helpdesignersdowhattheylovemost
linkedin.com/in/yoerikroevens
🎮Technical Sound Designer #Frogreign 🔜
📻Sound Designer #WhoKilledAlaska?
#RhapsodyOfTheExiled 🔜
📺Sound Designer #ToonHouse 🔜
🎚️Prev: #KenaBridgeOfSpirits @QuantumStudios
📍🇨🇴🇲🇽
stradlinaudio.com