Project Rope Tool ๐Ÿš€'s Avatar

Project Rope Tool ๐Ÿš€

@ropetool.bsky.social

An upcoming ACTION-PHYSICS-SANDBOX game where you build and pilot a spaceship using a grappling hook. Scavenge scrap tech from your environment, use it for movement and combat! https://linktr.ee/RopeToolDev

52 Followers  |  60 Following  |  19 Posts  |  Joined: 19.11.2024  |  2.1802

Latest posts by ropetool.bsky.social on Bluesky

artwork by @antlerpunk.bsky.social

15.11.2025 16:00 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

thanks so much for the note :)

15.11.2025 15:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ASTRONAUTILUS loopbreaker releases today on Steam and itch!

You can get the game and free update here:
store.steampowered.com/app/1724120/ASTRONAUTILUS/
neozoid-games.itch.io/astronautilus

Have fun playing!

14.11.2025 17:07 โ€” ๐Ÿ‘ 39    ๐Ÿ” 26    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 3
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Would you get this design on a t shirt?

#gamedev #indiedev

15.11.2025 13:10 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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They think deleting half the level can stop me

#gamedev #indiedev

14.11.2025 04:28 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Developers Review Bait & Tackle!
YouTube video by Bad Bass Games Developers Review Bait & Tackle!

Find out what other devs think about Bait & Tackle!

youtube.com/shorts/dRqTF...

08.10.2025 16:17 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

New build is up on our itch page too :-)

30.09.2025 20:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Thanks to everyone who came by to break our game at @rocgamefest.bsky.social!

30.09.2025 20:19 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

We'll even have merch!

Free shirt to whoever has the #1 time on the leaderboard at the end of the day.

All proceeds go to the development of a shorter game with worse graphics.

26.09.2025 19:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Rope Tool Trailer May 2025
YouTube video by Rope Tool Dev Rope Tool Trailer May 2025

Hey we're at Roc Game Fest @rocgamefest.bsky.social this year! Come swing by!

Tomorrow 11am-5pm at THE SHED at RIT.

26.09.2025 19:03 โ€” ๐Ÿ‘ 4    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Project Rope Tool Devlog #13

Another modular design showcase for you all! You can now add the ship attachment functionality to any physics object in the game.

#gamedev

23.06.2025 18:32 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Project Rope Tool Devlog #12

As I mentioned last time, Iโ€™ve been doing a study on modular system design recently and wanted to show off a quick example of the type of versatility that Iโ€™m building towardsโ€ฆ so here: grappling hook on a mining droid!

#gamedev #indiedev

16.06.2025 16:38 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Project Rope Tool Devlog #11

Yeahโ€ฆ itโ€™s been a while since my last log. The reason is because Iโ€™ve been in a giant rabbit hole. One of my biggest concerns about the project has been scalability. As it stands, it's not very easy to create and test new objects and levels quickly.

#gamedev #indiedev

05.05.2025 17:05 โ€” ๐Ÿ‘ 3    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Rope Tool Devlog #10

Both halves of my level editor design are now working together! You start by drawing an area as your โ€œcanvasโ€ and then you cut into it with the nodeshapes!

#gamedev #indiedev

13.04.2025 20:23 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Project Rope Tool is an ACTION-PHYSICS-SANDBOX game, where you build and pilot a spaceship using a grappling hook. Scavenge scrap tech from your environment, and use it for movement and combat! Hijinks ensue.

Wishlist on Steam! ๐Ÿš€
store.steampowered.com/app/2958730/...

#PitchYaGame

06.06.2025 12:29 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Goodbye, wind tunnel that cut through the entire level, I will see you in another life... #screenshotsaturday #indiedev

05.04.2025 16:29 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Project Rope Tool trailer - May 2024
YouTube video by Rope Tool Dev Project Rope Tool trailer - May 2024

A grappling hook makes every game better. Thatโ€™s just scientific fact. But what if you attached a grappling hook to a spaceship? Thatโ€™s Project Rope Tool (@ropetool.bsky.social).

Swing through a zero gravity environment and watch out for those drones!

youtube.com/watch?v=Zsx4...

04.04.2025 17:58 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Project Rope Tool Devlog #9

Concept sketch for what I want the gameโ€™s environment art to look/feel like! Still playing with saturation and value but Iโ€™m happy with what I have so far

#indiedev #gamedev

04.04.2025 18:49 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Project Rope Tool Devlog #8

Took the game to the BrookLAN playtest for the second month in a row! I was finallyyy able to show off the new lower resolution graphics that I have been working on since the start of this year. Wooo!!!!

#gamedev #indiedev

02.04.2025 18:18 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Project Rope Tool Devlog #7

Oh boy these are getting more and more sporadic arenโ€™t they? The latter half of last week I did a few lighting/environment tests and followed it up with a bit of much needed code reorganization. Nothing new to show just yet!

#gamedev #indiedev

25.03.2025 13:57 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Project Rope Tool Devlog #6

I decided to take the level editor in a different direction over the weekend. Instead of drawing brushes Iโ€™ve focusing on more of a node-based system that lets you โ€œcarve outโ€ smooth geometry

#gamedev #indiedev

19.03.2025 18:29 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Project Rope Tool Devlog #5

Subtraction and Fill brushes have been added to the level editing tools! Weโ€™re getting pretty close to creating a rudimentary environment that the player can grapple around in.

#gamedev #indiedev

15.03.2025 00:46 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Project Rope Tool Devlog #4
I spent my day yesterday getting started on my idea for grid-based level editing. So far all I have is grid snapping and the ability to make tubes, but it's coming along!

#gamedev #indiedev

11.03.2025 16:42 โ€” ๐Ÿ‘ 7    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Project Rope Tool event sign next to playtester

Project Rope Tool event sign next to playtester

Project Rope Tool Devlog #3
Not much development to share this time but Anna and I did exhibit the game CCNYโ€™s Unreleased Games Arcade!

#gamedev #indiedev

10.03.2025 00:30 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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I goofed a scene merge and accidentally created conjoined twins ๐Ÿฅฒ

#gamdev #indiedev

07.03.2025 16:20 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Project Rope Tool Devlog #2
I added color animations to my dynamic physics ropes! The idea here is to make some of these lines look like wires with electrical currents. Iโ€™m trying to add a bit more electric theming to the visual style for a reason I cannot reveal yet :)

#gamdev #indiegame

05.03.2025 23:08 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Project Rope Tool Devlog #1
Hey all! I recently had a meeting with our team mentor where we had the chance to iron out what the Steam early access release of our game is going to look like

#gamedev #indiedev

04.03.2025 04:02 โ€” ๐Ÿ‘ 16    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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one of the jankier sections of our new greybox level

rip minecart blender you were too good for this world

#screenshotsaturday #gamedev #indiedev

12.01.2025 00:11 โ€” ๐Ÿ‘ 10    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Our newest son is doing his best to hit the player. He has a ways to go.

14.12.2024 22:52 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Minecart Race! :D

#screenshotsaturday #gamedev #indiedev

07.12.2024 16:59 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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