Dungeon Study: The Sinister Secret of Saltmarsh (Part 1)
Last weekend, I got the chance to run โThe Sinister Secret of Saltmarsh,โ (TSSS) a 1981 TSR UK adventure adapted for D&D 5e in Ghosts of Saltmarsh. Rather th...
Last week, I ran The Sinister Secret of Saltmarsh in Shadowdark, adapting the adventure from its version in D&D 5e's Ghosts of Saltmarsh.
Here's how that went, along with my thoughts on getting the adventure to the table.
arisia.bearblog.dev/dungeon-stud...
13.02.2026 15:24 โ ๐ 2 ๐ 1 ๐ฌ 1 ๐ 0
feels like i should re-post this every few weeks
12.02.2026 04:17 โ ๐ 2949 ๐ 1043 ๐ฌ 76 ๐ 27
โ๏ธ24 HOURS UNTIL THE CROWDFUND LAUNCHES
at 8am EST, Feb 12th๐งโโ๏ธ
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This is the other side of the double-sided poster every backer will receive! Thanks again to @emmastonephoto.bsky.social, and to @lizardbrain-art.bsky.social for bringing his friend to the party!
11.02.2026 12:58 โ ๐ 58 ๐ 23 ๐ฌ 0 ๐ 5
new handle (arisia.work) as I work on unifying/streamlining my online presence!
rest assured I remain committed to being both eldritch and cute
11.02.2026 06:41 โ ๐ 8 ๐ 0 ๐ฌ 0 ๐ 0
like, lighter than The Mecha Hack or Apocalypse Frame?
10.02.2026 06:50 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
The first face grabs my attention more, but all the other elements on the new one look great. If the first one's halo and icons got the same treatment as the second's, I would decidedly prefer that one.
10.02.2026 06:49 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Wait... What ? 5 months without any update !!
A recent illustration, I hope you'll like it !
03.02.2026 08:46 โ ๐ 546 ๐ 97 ๐ฌ 6 ๐ 0
huh how about that
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07.02.2026 13:57 โ ๐ 7169 ๐ 2793 ๐ฌ 19 ๐ 26
I should probably revisit it then! Last time I took a proper look at it was in high school o:
08.02.2026 03:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
The players were solving problems, but also kind of just kicking the can down the road to an extent, which meant tension kept building. The more they kicked sleeping dogs, so to speak, the more wandering monsters I could throw at them.
"This house is more haunted than it was when you started."
08.02.2026 01:11 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
My players were admirably committed to not killing where it was unnecessary, which led to some amusing situations: at loose in and around the house, at one point, were
- a giant snake
- a smuggler
- two skeletons (who fled the room they were confined in when the cleric turned them)
08.02.2026 01:09 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I have Issues (TM) with how it was written for 5e (and how this clashes IMO with an O/NSR approach to gaming), and I intend to put this into words (for real this time T_T )
08.02.2026 01:03 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I wrote before about how Sersa Victory's Tomb of the Dusk Queen bothered me because the dungeon made no sense as a versimilar space. Not so with the Saltmarsh's haunted house! The house layout is very plausible, yet nonetheless an engaging space for challenges, decisions, etc.
08.02.2026 01:02 โ ๐ 0 ๐ 0 ๐ฌ 2 ๐ 0
This is a nice little "twist" for parties that might come in expecting only one or the other--and in a fantasy world like this, both are equally likely, right?
08.02.2026 01:01 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
So I quite enjoyed part 1 of The Sinister Secret of Saltmarsh (as far as we got, which was most of it in a 3 hr session), especially it's take on the adventure serial haunted house. In this case, it is both *actually* haunted, but also *fake* haunted as a cover-up for a smuggling operation.
08.02.2026 01:00 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
I played Anima one (1) time and the cannot say for certain what wisdom I gleaned, except perhaps that life multiple is a wild way to handle HP growth.
07.02.2026 16:01 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
the players have rolled up a 3HP goblin fighter with a greatsword for their hireling
meet Gits
07.02.2026 07:22 โ ๐ 12 ๐ 1 ๐ฌ 4 ๐ 0
today: Shadowdark game, playing The Sinister Secret of Saltmarsh (part 1)!
07.02.2026 06:17 โ ๐ 7 ๐ 0 ๐ฌ 2 ๐ 0
playing Rogue Trader always leaves me wanting to run Wrath & Glory but then I'd need players willing to accept Space Marines never appearing because I refuse to learn anything about that most boring aspect of the setting
03.02.2026 05:29 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
piling my witch aelf in diagonally along my opponent's chaos chosen then lifting it off the board and claiming en passant
31.01.2026 00:03 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
A split screen image. On the left side is a full color illustration of Jirel of Joiry staring you down, red hair everywhere, illustrated by @azuremeraki.bsky.social.
On the right side is a photograph completing Jirel's face with the opposite side of Molly Tanzer's face, hair and dress styled to roughly match Jirel's.
๐ฉโ๐ฆฐ MOLLY TANZER AND JIREL OF JOIRY ARE BACK!โ๏ธ
Approved by the estate of C.L. Moore, @mollytanzer.bsky.social will have a new double-length story! @azuremeraki.bsky.social also returns with a new Jirel illustration.
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29.01.2026 13:01 โ ๐ 119 ๐ 41 ๐ฌ 3 ๐ 5
my backer copy of Caverns of Thracia has finally reached my corner of the rest-of-world
at first glance, it looks and feels great.
as with most of my print pre-orders, I didn't dive into the PDF much, so I'm looking forward to delving into this later!
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comm for @gyrsanes.bsky.social
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