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grgrdvrt

@grgrdvrt.bsky.social

I make things with code. grgrdvrt.com mutsuacen.com pictobrush.com

331 Followers  |  210 Following  |  73 Posts  |  Joined: 24.07.2023  |  1.735

Latest posts by grgrdvrt.bsky.social on Bluesky

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i used millions of files from @archive.org to make a website where you can watch how the internet evolved

scroll through home videos and news stories, unedited selfies and collaged memes, all merged in one timeline

alivetheory.net

06.11.2025 18:19 β€” πŸ‘ 30    πŸ” 7    πŸ’¬ 1    πŸ“Œ 1
Compositing and Blending Level 1

The w3 page for compositing is a great reference for everything related to blend modes
www.w3.org/TR/compositi...

04.11.2025 15:52 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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It wasn't deep. It didn't have much to say. But Xiao Xiao inspired millions to try Flash animation for themselves.

A Beijing artist made this series -- and turned stick fights into a phenomenon. We're exploring why and how he did it:
animationobsessive.substack.com/p/when-stick...

03.11.2025 19:27 β€” πŸ‘ 2444    πŸ” 838    πŸ’¬ 35    πŸ“Œ 126
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We're excited to shine a light on Karim Maaloul today!

He's a true creative force who turns art, design, and code into living, playful experiences. His work reminds us why the web is still a place for wonder!

Read his journey from illustration to immersive experiences: tympanus.net/codrops/?p=1...

31.10.2025 09:59 β€” πŸ‘ 4    πŸ” 2    πŸ’¬ 0    πŸ“Œ 1

Try/catch is the em dash of code

29.10.2025 16:47 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh, the fantastic code that people write because react hooks can't be called conditionally ✨️

27.10.2025 16:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

8

19.10.2025 01:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

someday i need to do a writeup or a video about why the "dark object system" is so great. but not today. today and tomorrow i am working around a quirk in thief's npc behaviour.

15.10.2025 03:59 β€” πŸ‘ 17    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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A dev team commissioned me to lead a training course on animation and creativity on the web. It would have been strange to lead a training course on "creative" development and web animation without a presentation tool being part of the theme!

26.09.2025 14:12 β€” πŸ‘ 28    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0

Can anyone recommend JS libs that have a good approach to managing Wasm/WebGPU/WebGL resources?

We have more options these days (FinalizationRegistry / `using`) but I’m curious how people are making use of those in libraries.

24.09.2025 17:46 β€” πŸ‘ 0    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Ponpon Mania - Interactive Comic Ponpon Mania is an interactive comic. Follow the adventure of a megalomaniac sheep who wants to make the world dance. Created by Justine SouliΓ© & Patrick Heng.

Hey πŸ‘‹ with
with Justine SouliΓ© we just released a new project

Ponpon Mania an interactive online comic!

Animated panels, playful interactions, and a sheep with a dream to become a DJ

Take a look, let us know what you think ✨

πŸ‘‰ ponpon-mania.com

#webgl #illustration #comics #gsap #creativecoding

16.09.2025 11:31 β€” πŸ‘ 15    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0
A comment on Hacker News:

"We can't see software.

You can see if a motherboard has twice the necessary components, or if a robot arm just looks wrong, but if your algorithm to process 1000 records takes a thousand times longer than it should (but still finishes in 100 milliseconds) no one notices."

A comment on Hacker News: "We can't see software. You can see if a motherboard has twice the necessary components, or if a robot arm just looks wrong, but if your algorithm to process 1000 records takes a thousand times longer than it should (but still finishes in 100 milliseconds) no one notices."

Seen on HN:
(Full conversation: news.ycombinator.com/item?id=4525...)

16.09.2025 07:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Please, optimize prematurely

09.09.2025 16:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Cheers to 10 years of making videos πŸ₯‚

08.09.2025 19:17 β€” πŸ‘ 756    πŸ” 235    πŸ’¬ 11    πŸ“Œ 24
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I've build myself a new portfolio - let's start a new chapter! πŸš€

A tribute to the 80s arcade video games where you'll need to play and interact with the site to unlock all the content and features.

Will you reach the 100% mark?

β†’ martin-laxenaire.fr

08.09.2025 08:47 β€” πŸ‘ 26    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0

At this point I consider three.js to be a standard

03.09.2025 19:35 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
A QR code in the form of a Truchet tiling

A QR code in the form of a Truchet tiling

As I was walking home today, I had this idea: Is it possible to turn a QR code into a Truchet tiling that's still a functioning QR code? Yep.

02.09.2025 23:57 β€” πŸ‘ 61    πŸ” 14    πŸ’¬ 7    πŸ“Œ 0
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Quick toy

29.08.2025 18:03 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
The PERFECT 10 Minute Daily Posture Routine (FIX YOUR SIT!)
YouTube video by Jeremy Ethier The PERFECT 10 Minute Daily Posture Routine (FIX YOUR SIT!)

Most important video for developers in their late 30's youtu.be/RqcOCBb4arc

22.08.2025 07:53 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Last one.

I think I have reached the limits of this toy language.
I should add a `sort` function to the language to draw the faces in the correct order, but I think more and more about completely rethinking the language and the environment.

17.08.2025 20:44 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Last one.

I think I have reached the limits of this toy language.
I should add a `sort` function to the language to draw the faces in the correct order, but I think more and more about completely rethinking the language and the environment.

17.08.2025 20:44 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Progress

13.08.2025 10:44 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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When I decided to only support HSL for colors I definitely didn't have lighting in mind

13.08.2025 10:35 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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- Mom, I'd like to go to SIGGRAPH!
- We have SIGGRAPH at home.

SIGGRAPH at home:

12.08.2025 16:49 β€” πŸ‘ 3    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Still only edges, but only drawing the ones where z < 0

12.08.2025 08:37 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Anyway, starting from a linear y (left) rather than phi (right) was a mistake. I removed that code.

11.08.2025 19:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

And do what? sin(acos(y))
I try to avoid trig as much as I can.
Maybe doing so at the cost of a sqrt is ...irrational 😏

11.08.2025 19:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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This is just sqrt(1-y^2)

Not being able to chain math operations is definitely in the top 3 of things I hate the most about my language.

11.08.2025 16:51 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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11.08.2025 13:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Having fun hand coding a 3d object on a 2d canvas

11.08.2025 12:51 β€” πŸ‘ 15    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

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