Jacob Beckley's Avatar

Jacob Beckley

@pixelfried.bsky.social

Realtime VFX Artist https://www.artstation.com/jbeckley Currently at #RebellionDevelopments Previously worked on #StarCitizen , #WarhammerRealmsOfRuin & other titles!

434 Followers  |  908 Following  |  17 Posts  |  Joined: 29.10.2024  |  2.5009

Latest posts by pixelfried.bsky.social on Bluesky

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@wacomatrixo.bsky.social The art I was on about on stream, been just doing some Moebius study bits to get me back into art again

21.06.2025 14:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Doors! ๐Ÿšช

#indiegame #indiedev #gamedev #UnrealEngine #lowpoly #3d #ps1 #psx #space #scifi

09.05.2025 13:03 โ€” ๐Ÿ‘ 11    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

6 Years in the industry and I still get really bad imposter syndrome - I think it slowly gets lesser over time but I'll let you know when that happens

25.03.2025 08:44 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I prefer B

21.03.2025 12:08 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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You can use the depth buffer with a bump offset function to mask sprites by depth and conform them to the geometry. This is especially convenient for dynamic fake light, UI elements, character damage effectsโ€ฆ #realtimeVFX #UnrealEngine #gamedev #vfx

06.02.2025 18:00 โ€” ๐Ÿ‘ 184    ๐Ÿ” 35    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

I'll let you in on a little secret about radar. What do I pass to the radar material so that it shows different numbers of objects and their positions? I create a small 64x64 RTD R8 texture in which I draw dots #UnrealEngine #UE5 #tips #gamedev #indiedev

07.02.2025 11:19 โ€” ๐Ÿ‘ 46    ๐Ÿ” 9    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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My first released game, FlyKnight, is out NOW!!!

First person dungeon crawler soulslike
1-4 players online coop
Linear campaign
Good graphics
Has fishing

ONLY 6โ‚ฌ Get it on flyknight.net

31.01.2025 15:01 โ€” ๐Ÿ‘ 1578    ๐Ÿ” 522    ๐Ÿ’ฌ 63    ๐Ÿ“Œ 30

Gimme more of this

21.01.2025 13:42 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
PS1 game visuals of an astronaut in space with an Earth like planet and 3 moons behind them

PS1 game visuals of an astronaut in space with an Earth like planet and 3 moons behind them

In the depths of space, nightmares await...

#gamedev #indiedev #solodev #indiegame #psx #ps1 #lowpoly #spacegame #horrorgame #scifi #UnrealEngine

07.01.2025 09:28 โ€” ๐Ÿ‘ 15    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

A Photoshop workflow trick for those who still partake;

You can name your layers with ".PNG" or ".jpg" on the end and go to
File>Generate>Image Assets
or
File>Automate>Generator Plugins>Image Assets.

It will create a new folder in the PSD's location with those things and will auto export them

20.12.2024 18:37 โ€” ๐Ÿ‘ 125    ๐Ÿ” 20    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 1
Photo of a sketch card illustration with pens in the background. The card's illustration is a detailed black and white ink depiction of a horrific face surrounded by tendrils.

Photo of a sketch card illustration with pens in the background. The card's illustration is a detailed black and white ink depiction of a horrific face surrounded by tendrils.

That's done.

09.12.2024 05:44 โ€” ๐Ÿ‘ 246    ๐Ÿ” 33    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 2
Screenshot of a lowpoly character using low resolution textures.

Screenshot of a lowpoly character using low resolution textures.

Continuing on creating a character. I think I'll tackle hair and variations of this base model next.
#gamedev #indiedev

09.12.2024 09:54 โ€” ๐Ÿ‘ 10    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Player characters rigged and also a colourful selection of space suits choose from!
#gamedev #indiedev #solodev #indiegame #psx #ps1 #lowpoly

08.12.2024 17:56 โ€” ๐Ÿ‘ 27    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2
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Shannon McSheehan - LoL FX + Knowledge Share Edit: New thumbnail! I wonder how it will lookโ€ฆ Heyo FX buddies! Over the past few years Iโ€™ve been working at Riot Games on League. I havenโ€™t posted much and want to change that. I made a demo reel...

If you want to so some swirly things you could make some simple meshes in the shape of the swirls you want, and then pan a texture over them - might do what you want.
This thread by Shannon on Realtimevfx has useful info to achieve this kind of thing (and more!).
realtimevfx.com/t/shannon-mc...

06.12.2024 20:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Industrial horror or dark fantasy horror?
In Becrowned, it will be both. ๐Ÿ–ค

06.12.2024 12:51 โ€” ๐Ÿ‘ 97    ๐Ÿ” 13    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Watch the Trailer #3 and Wishlist BERSERKER'S DOMAIN on Steam! ๐Ÿงจ๐Ÿ’ฅ
Do it now.

It's an unhinged Retro FPS with a few Roguelike elements.
The Steam page is here: steam.pm/app/3277520/ ๐ŸŽฎ

#indiegame #gamedev #Godot

Yo and like or repost this, thx bye.

03.12.2024 16:50 โ€” ๐Ÿ‘ 92    ๐Ÿ” 22    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 5
So I Played A Ton of Indie Survival Horror Games
YouTube video by Scott's Game Asylum So I Played A Ton of Indie Survival Horror Games

Do you miss when Residents were plain Evil, Hills Silent and Frames well and utterly Fatal?
Deep Fear not my friend, as @scottsgameasylum.bsky.social delved deep into Steam's Haunting Grounds to find these spiritual successors for you to quell these Shattered Memories...

youtu.be/HGPy4brw2W8?...

30.11.2024 20:53 โ€” ๐Ÿ‘ 59    ๐Ÿ” 16    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 2
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Black Friday by Action Dawg A bundle by Action Dawg, $50.00 for 6 games

just for today

itch.io/s/140669/bla...

29.11.2024 23:09 โ€” ๐Ÿ‘ 33    ๐Ÿ” 7    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Image of a game character head using a low resolution texture to give it a "retro" feel.

Image of a game character head using a low resolution texture to give it a "retro" feel.

It begins...
#gamedev

30.11.2024 08:51 โ€” ๐Ÿ‘ 20    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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For questions about how I handle Weight Paint on my rigs, I usually just use empty vertex groups with weight 1.0 to rig this mechanical meshes.

#blender3D #b3d

29.11.2024 14:32 โ€” ๐Ÿ‘ 75    ๐Ÿ” 9    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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Shootable buttons, moving platforms, doors... We get closer to a demo every day! ๐Ÿซก

#screenshotsaturday #indiedev #godot

09.11.2024 17:52 โ€” ๐Ÿ‘ 332    ๐Ÿ” 82    ๐Ÿ’ฌ 19    ๐Ÿ“Œ 1
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Asteroid proximity alert!๐Ÿง‘โ€๐Ÿš€๐Ÿ’ฅ๐Ÿชจ
#screenshotsaturday #indiedev #gamedev #space #unrealengine

23.11.2024 21:45 โ€” ๐Ÿ‘ 11    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Didn't realise that, that's good to know! I think a large amount of it is from all the starter packs :)

21.11.2024 15:03 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So comfy

21.11.2024 08:14 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A PS2-spec character in a blue-gray poncho with a puffer jacket feel to it. There's lots of dirt and grime around the edge and the textures are very low res and pixelated.

A PS2-spec character in a blue-gray poncho with a puffer jacket feel to it. There's lots of dirt and grime around the edge and the textures are very low res and pixelated.

A closeup of the character's face.

A closeup of the character's face.

Definitely feeling pretty satisfied with this

I'll probably return to it in a few days to put some finishing touches, but I need to look at something else for a while

I really love how quickly characters at this spec can come together

20.11.2024 00:32 โ€” ๐Ÿ‘ 166    ๐Ÿ” 22    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 0
A screenshot of the notification icon with 30+ notifications showing

A screenshot of the notification icon with 30+ notifications showing

Holy moly what!?

19.11.2024 08:33 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Creepy, I love it!

06.11.2024 15:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

2nd one is easier to read I think

06.11.2024 08:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Oh yay, more fireworks...

05.11.2024 17:55 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm obsessed with this! Whats your process with things like this?

02.11.2024 15:49 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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