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@amayer.bsky.social

Science and Technology Studies // Game Culture Studies // Human-Technology-Interaction // Neo-Baroque Media Researching DIY Technology Practices and Intersections of Technology Development and Game Cultures @ Tampere University & CoE GameCult

218 Followers  |  363 Following  |  56 Posts  |  Joined: 05.02.2024  |  1.7833

Latest posts by amayer.bsky.social on Bluesky

Postdoc Sierre 2026-2030 - emcawiki

๐Ÿ“ข Job opportunity #EMCA: 2 postdocs (80%) + 1 research assistant (50%) for a 4-year @snsf.ch project at HES-SO Valais-Wallis on AI in medical education and clinical decision-making. Start on 1 March (or as agreed), place of work Sierre (Switzerland).
Apply by 31 December.
Info: jakub.mlynar@hevs.ch

27.11.2025 10:19 โ€” ๐Ÿ‘ 12    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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DiGRA 2026 Conference | Maynooth University, Ireland Join the DiGRA 2026 conference at Maynooth University, 14โ€“18 June 2026. Theme โ€œIntersectional Pleasures.โ€ A global hybrid event for game research, culture, design, and industry.

DiGRA deadline extended until 8th December for abstracts and full papers.

www.digraconference2026.com

27.11.2025 19:13 โ€” ๐Ÿ‘ 12    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Tampere University friends:

Academic Board (konsistori) elections at Tampere University began this morning, and voting is open working days, 8am-5pm, until November 28. University staff and grant researchers can find the link to vote on the university intranet: intra.tuni.fi/en/organisat...

17.11.2025 08:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Truck simulator, trucker-simulators, and the containment of neoliberal capitalism This paper discusses truckers who play games (including Truck Simulator) while on the road. Inspired by the concept of โ€œcontainer technologiesโ€ and more recent work which distinguishes between cont...

๐Ÿšš๐Ÿšš๐ŸššNew article alert! Part of a special issue on games + container technologies, itโ€™s about truckers who play Truck Simulator in their trucks, but also simulation, battlestations, and the logistics of work and play. It's open access, so please take a look ๐Ÿšš๐Ÿšš๐Ÿšš www.tandfonline.com/doi/full/10....

12.11.2025 16:20 โ€” ๐Ÿ‘ 14    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2
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๐Ÿ“ž๐ŸŽฎ Sidetalking: Nokiaโ€™s playful design gone sideways

Heikki Jungman, @t0mm7.bsky.social, Niklas Nylund & @sotamaa.bsky.social revisit the N-Gageโ€™s sideways-calling feature.
๐Ÿ’ก The article shows how cultural misalignment, not tech flaws, doomed it.

๐Ÿ”— journals.sagepub.com/doi/10.1177/...

03.11.2025 10:37 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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A Lift Home (S1:E3) for Dr. Joleen Blom - Sebastian Mรถring, PhD A Lift Home is back and ready to take off, soon! In the next episode (S1:E3), live on November 19, 2025, we will take premium passenger Dr. Joleen Blom from Lublin-ลšwidnik (EPLB), where our plane was ...

New stream of "A LIft Home." Premium Passenger Dr. Joleen Blom. Live on November 19, 2025. From Lublin (EPLB) to Helsinki (EFHK). Inflight menu: Transmedia storytelling and the dynamic game character. Departure 7pm (CET)/8pm (EET).

#gamestudies
#transmedia
#mediastudies

wp.me/p5EI1K-1tC

24.10.2025 11:32 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 2

New Games and Culture! I especially want to highlight Leland Masek's piece on identifying playfulness. His work on playfulness is foundational! (I'm his supervisor, so I may be slightly biased.)

22.09.2025 13:10 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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CfP: Nostalgia for the Future Book Nostalgia for the Future? Any books on this? No? Let's write one, together.

#Cfp: Call for Book Chapters - #videogames, #gamedesign, game communities, & playthings that trouble what we mean by #nostalgia

โ€œ #Games and its Nostalgia for the Futureโ€ is edited by yours truly and likely published with Play Story Press.

Abstracts due Nov 3, 2025

Full CfP: shorturl.at/NCkzU

21.09.2025 16:43 โ€” ๐Ÿ‘ 6    ๐Ÿ” 11    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Meet me next week in Bochum (Germany) speaking about the concept of virtuality from the perspective of my own research, somewhere inbetween virtual prototyping and sensing.

19.09.2025 07:11 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Call for Papers: DHNB 2026, Aarhusย  โ€“ DHNB

๐Ÿ“ CFP DHNB 2026: Lost in abundance: Encounters with the non-canonical

Submission deadline: October 15th
Conference date: March 9-13, 2026
Location: Aarhus, Denmark

Please spread widely! ๐ŸŽ‰

#digitalhumanities #glam #digitalculture

15.09.2025 10:49 โ€” ๐Ÿ‘ 9    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Vol. 28 No. 3 (2025): fan | M/C Journal M/C Journal - a journal of media and culture, founded in 1998.

Reading the special issue on Fans in M/C Journal. The essays are very accessible and readable and diverse, do have a look! #fans #fandom journal.media-culture.org.au/index.php/mc...

15.09.2025 10:00 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Citizen-Facing Bidirectional AI for Emergency Triage The IT University of Copenhagen invites highly motivated individuals to apply for a two year Postdoc position starting in November 2025 or soon thereafter. We i

I'm hiring a postdoc at ITU Copenhagen with experience in NLP, who is keen on improving citizens' experience of health emergency triage in an exciting project with the Danish emergency helpline and the University of Copenhagen. Knowledge of Danish is helpful. candidate.hr-manager.net/ApplicationI...

11.09.2025 11:36 โ€” ๐Ÿ‘ 10    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Abstract: Under the banner of progress, products have been uncritically adopted or
even imposed on users โ€” in past centuries with tobacco and combustion engines, and in
the 21st with social media. For these collective blunders, we now regret our involvement or
apathy as scientists, and society struggles to put the genie back in the bottle. Currently, we
are similarly entangled with artificial intelligence (AI) technology. For example, software updates are rolled out seamlessly and non-consensually, Microsoft Office is bundled with chatbots, and we, our students, and our employers have had no say, as it is not
considered a valid position to reject AI technologies in our teaching and research. This
is why in June 2025, we co-authored an Open Letter calling on our employers to reverse
and rethink their stance on uncritically adopting AI technologies. In this position piece,
we expound on why universities must take their role seriously toa) counter the technology
industryโ€™s marketing, hype, and harm; and to b) safeguard higher education, critical
thinking, expertise, academic freedom, and scientific integrity. We include pointers to
relevant work to further inform our colleagues.

Abstract: Under the banner of progress, products have been uncritically adopted or even imposed on users โ€” in past centuries with tobacco and combustion engines, and in the 21st with social media. For these collective blunders, we now regret our involvement or apathy as scientists, and society struggles to put the genie back in the bottle. Currently, we are similarly entangled with artificial intelligence (AI) technology. For example, software updates are rolled out seamlessly and non-consensually, Microsoft Office is bundled with chatbots, and we, our students, and our employers have had no say, as it is not considered a valid position to reject AI technologies in our teaching and research. This is why in June 2025, we co-authored an Open Letter calling on our employers to reverse and rethink their stance on uncritically adopting AI technologies. In this position piece, we expound on why universities must take their role seriously toa) counter the technology industryโ€™s marketing, hype, and harm; and to b) safeguard higher education, critical thinking, expertise, academic freedom, and scientific integrity. We include pointers to relevant work to further inform our colleagues.

Figure 1. A cartoon set theoretic view on various terms (see Table 1) used when discussing the superset AI
(black outline, hatched background): LLMs are in orange; ANNs are in magenta; generative models are
in blue; and finally, chatbots are in green. Where these intersect, the colours reflect that, e.g. generative adversarial network (GAN) and Boltzmann machine (BM) models are in the purple subset because they are
both generative and ANNs. In the case of proprietary closed source models, e.g. OpenAIโ€™s ChatGPT and
Appleโ€™s Siri, we cannot verify their implementation and so academics can only make educated guesses (cf.
Dingemanse 2025). Undefined terms used above: BERT (Devlin et al. 2019); AlexNet (Krizhevsky et al.
2017); A.L.I.C.E. (Wallace 2009); ELIZA (Weizenbaum 1966); Jabberwacky (Twist 2003); linear discriminant analysis (LDA); quadratic discriminant analysis (QDA).

Figure 1. A cartoon set theoretic view on various terms (see Table 1) used when discussing the superset AI (black outline, hatched background): LLMs are in orange; ANNs are in magenta; generative models are in blue; and finally, chatbots are in green. Where these intersect, the colours reflect that, e.g. generative adversarial network (GAN) and Boltzmann machine (BM) models are in the purple subset because they are both generative and ANNs. In the case of proprietary closed source models, e.g. OpenAIโ€™s ChatGPT and Appleโ€™s Siri, we cannot verify their implementation and so academics can only make educated guesses (cf. Dingemanse 2025). Undefined terms used above: BERT (Devlin et al. 2019); AlexNet (Krizhevsky et al. 2017); A.L.I.C.E. (Wallace 2009); ELIZA (Weizenbaum 1966); Jabberwacky (Twist 2003); linear discriminant analysis (LDA); quadratic discriminant analysis (QDA).

Table 1. Below some of the typical terminological disarray is untangled. Importantly, none of these terms
are orthogonal nor do they exclusively pick out the types of products we may wish to critique or proscribe.

Table 1. Below some of the typical terminological disarray is untangled. Importantly, none of these terms are orthogonal nor do they exclusively pick out the types of products we may wish to critique or proscribe.

Protecting the Ecosystem of Human Knowledge: Five Principles

Protecting the Ecosystem of Human Knowledge: Five Principles

Finally! ๐Ÿคฉ Our position piece: Against the Uncritical Adoption of 'AI' Technologies in Academia:
doi.org/10.5281/zeno...

We unpick the tech industryโ€™s marketing, hype, & harm; and we argue for safeguarding higher education, critical
thinking, expertise, academic freedom, & scientific integrity.
1/n

06.09.2025 08:13 โ€” ๐Ÿ‘ 3541    ๐Ÿ” 1803    ๐Ÿ’ฌ 105    ๐Ÿ“Œ 342

niiice, congrats! ^^

05.09.2025 12:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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BOOK ANNOUNCEMENT! @mahliann.bsky.social, @marcuscarter.com, and myself have combined our collective brains and written a wide-reaching introduction to the complex and interdisciplinary field of Game Studies in this forthcoming book for Polity. www.politybooks.com/bookdetail?b...

04.09.2025 04:59 โ€” ๐Ÿ‘ 468    ๐Ÿ” 112    ๐Ÿ’ฌ 11    ๐Ÿ“Œ 8
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Open Oproep Game Sector Professionalisation and Practice Development | Stimuleringsfonds For individual game professionals, game designers, game developers, or (temporary) collectives working within the Dutch games sector who wish to make their practice or studio future-proof.

For my fellow colleagues working in the Dutch game sector and interested in game development & design, the Stimuleringsfonds has a call for funding proposals you might be interested in:

www.stimuleringsfonds.nl/en/grants/op...

01.09.2025 16:26 โ€” ๐Ÿ‘ 6    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We are still looking for interviewees working on and with open-source software, especially from thus far underrepresented groups (people with little to medium experience working on OSS, those in mid-career stages (10โ€“20 years on the job), women and nonbinary people, people over 45 years old).

01.09.2025 08:02 โ€” ๐Ÿ‘ 8    ๐Ÿ” 13    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
How I got an ERC Consolidator Grant. Idea, application, interview, and reviews.

๐Ÿ“š๐Ÿ’ป๐Ÿ’ฐ๐Ÿ“
If you are thinking about applying for an ERC grant and want inspiration, I've updated my paper where I tell how I got mine.

It now includes the application (B1+B2), the manuscript for the presentation I gave at my interview, the slides, and the nine peer reviews.

pure.au.dk/portal/en/pu...

29.08.2025 16:14 โ€” ๐Ÿ‘ 32    ๐Ÿ” 13    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Who is really fueling your #AI? ๐Ÿค” It's not just code & algorithms. Behind every LLM are millions of people, often in invisible roles. Join us, @dataworkersinquiry.bsky.social, @milamiceli.bsky.social @superrrnetwork.bsky.social & on Sept. 17 to hear directly from data workers!
๐Ÿ”— buff.ly/2ug32Bx

27.08.2025 10:30 โ€” ๐Ÿ‘ 28    ๐Ÿ” 16    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Conference-Poster The Role of Islam and Christianity in Public Space โ€“ Perspectives from Indonesia and Germany

Conference-Poster The Role of Islam and Christianity in Public Space โ€“ Perspectives from Indonesia and Germany

The Center for Islamic Theology and the Department of Religious Studies and Intercultural Theology are hosting the conference โ€žThe Role of Islam and Christianity in Public Space โ€“ Perspectives from Indonesia and Germanyโ€œ at @uni-muenster.de from 26 to 28 September. uni.ms/gkil1

27.08.2025 11:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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Trying Out New Paths in Aesthetics "Trying Out New Paths in Aesthetics" published on 18 Dec 2025 by Brill.

Trying Out New Paths in Aesthetics, a book I edited with Zoltรกn Somhegyi for Brill, is OUT any moment! My article focuses on aesthetics of martial arts, but great authors from Saumya Suyal to Rodrigo Duarte, Myriam รvila and Yvonne Fรถrster discuss e g. virtues, AI & myths.

brill.com/display/titl...

21.08.2025 07:10 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Review of Robert Houghton's The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism (2024) | gamevironments

There's another very kind review of The Middle Ages in Computer Games out on @gamevironments.bsky.social from @markusmindrebo.bsky.social. There's also a bunch of important articles on peripheral religions in games in this issue which are well worth a look. doi.org/10.48783/gam...

07.08.2025 09:41 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

We recently published a special issue on Peripheral Religions and Games, guest edited by @caroleinx.bsky.social, @amayer.bsky.social and Knut Wormstรคdt! Four brand new articles exploring the topic, one report, two reviews and, of course, an introduction.

20.08.2025 12:30 โ€” ๐Ÿ‘ 3    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

i think so! the aspect that might change or modify the aspect of "having" marginally, is that it's also potentially about "making something yours", as in creating additional emotional value through specific practices like dressing toys up, modifying them, etc.?

20.08.2025 11:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

the gifting/trading that is there seems to be more limited to accessoires tho (clothes and such), but the meeting culture is still there, just..different? (still not sure how to actually define that "different" ๐Ÿ˜…)

20.08.2025 09:07 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

the meetup and community-internal sharing maybe is still present to some extent (eventho more in virtual space), but with no trading and more about showing what you got maybe? but then there is a lot of this "knowledge trading" for e.g. DIY customization...still not sure how it fits into it all

20.08.2025 09:01 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
The call for interviewees in picture form, containing more or less the same information (and a bonus drawing of a cat at the bottom left)

The call for interviewees in picture form, containing more or less the same information (and a bonus drawing of a cat at the bottom left)

Do you regularly work with or develop open-source software? Then we would love to talk to you!

We are conducting research on how people think about OSS quality and how they evaluate OSS projects. We want to interview people to gather all kinds of perspectives. /1

18.08.2025 10:55 โ€” ๐Ÿ‘ 9    ๐Ÿ” 9    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1

Happy to let you know I'm one of the invited speakers to gachacon in February '26, organised at the CityU in Hong Kong. ๐ŸŒธ

This year's theme will be Genshin Impact. The event is free to attend, no registration fee!

15.08.2025 05:08 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Challenging Contemporary Thinking on Play This book challenges and criticizes over-used or lazy applications of play and offer the possibility into the arena of culture in conceptual reference.

The book Challenging Contemporary Thinking on Play came out yesterday. Edited by Victoria de Rijke and Rebecca Sinker the book explores play through a series of interviews/conversations. I'm one of the people who participated. link.springer.com/book/10.1007...

15.08.2025 08:50 โ€” ๐Ÿ‘ 22    ๐Ÿ” 6    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Happy to share that our Special Issue for @gamevironments.bsky.social is out now! Check below for the link and a brief run-through of the authors and topics!

07.08.2025 10:30 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@amayer is following 20 prominent accounts