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@ju2pom.bsky.social

Engine tool programmer the day, solo indie dev at night

11 Followers  |  32 Following  |  14 Posts  |  Joined: 28.10.2024  |  1.9342

Latest posts by ju2pom.bsky.social on Bluesky

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Hello, je serais au @playsorbonne.fr Festival ce samedi 20 Septembre 2025, venez essayer mon jeu Tetrobeat ainsi que plein d'autres jeux indรฉs.
Inscrivez-vous gratuitement ici: playsorbonne.fr/festival/

#videogames #indiegamedev #gamedev #indiedev #indiegame #jeuvideo

18.09.2025 17:49 โ€” ๐Ÿ‘ 12    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
TetroBeat - Preview
YouTube video by Ju2pom-GameDev TetroBeat - Preview

Hello, here is a new video of TetroBeat, a rhythm game I'm making. There's still a lot to be done, but the gameplay is getting better and better!
#indiegame #gamedev #indiedev
youtu.be/f4E4lf9CT5A

15.09.2025 22:49 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Festival Play Sorbonne Festival de jeu de Play Sorbonne Universitรฉ. Le festival rassemble joueurs, dรฉveloppeurs, รฉditeurs, associations, รฉtudiants, et tous ceux qui font vivre les jeux.

Le 20 Septembre je serai au Play Sorbonne Fest pour prรฉsenter mon jeu TetroBeat pour la premiรจre fois en public.
N'hรฉsitez pas ร  venir, l'entrรฉe est gratuite et il y aura plein de jeux indรฉ !

Vous pouvez vous inscrire ici: playsorbonne.fr/festival/
Mon jeu: tetrobeat.com
#indiedev #indiegame

03.09.2025 17:17 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

First time in the wild for my rhythm game TetroBeat. It was a great opportunity for me to get valuable feedback during a live playtest. #gamedev #indiedev #gamedesign #rhythmgame

25.06.2025 12:50 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Early demo rhythm game
YouTube video by Ju2pom-GameDev Early demo rhythm game

๐ŸŽฎ A glimpse of TetroBeat gameplay!
A mix of puzzle and rhythm for fans of musical challenges. ๐Ÿ•น๏ธ๐ŸŽถ
It's a work in progress, but I'll be happy to know what you think!
youtu.be/-Lzn3FVZ5Bw
#gamedev #indiedev #gamedesign #rhythmgame

30.05.2025 08:33 โ€” ๐Ÿ‘ 4    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Following my previous post, here is a screenshot of the game I'm working on. It does not say much about the gameplay, but it will be better with a video next time. #indiedev #gamedev #unity

09.12.2024 23:51 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Not working on a pinball game, but I've been a Big fan of the good old Pinball Fantaisies!

05.12.2024 14:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Unity 6 E-Book: Get the Most Out of VFX Graph | Unity Master Unity 6's VFX Graph with our comprehensive guide. Learn GPU-accelerated visual effects, shader integration, & optimization techniques with our e-book now!

๐ŸŽ‡ Looking to get started with VFX in Unity? Read our latest 100+ pages guide and watch the video tutorial about the VFX Learning Templates to learn how to build real-time visual effects using the VFX Graph in Unity 6.

Read more about it in our blog post: on.unity.com/3ZeBU8u

03.12.2024 14:21 โ€” ๐Ÿ‘ 48    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Ah ah ok, I didn't know this idiom ๐Ÿ˜…

03.12.2024 21:52 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've read a lot of stuff on that matter, the most famous being the case of Mino (en.wikipedia.org/wiki/Tetris_...). But I don't find anything about grapevine. Could you be more specific?

03.12.2024 17:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

But it's not completely lost, I started working on a new game with a unique gameplay this time. I kept the same visual design though. I'll post more soon...

02.12.2024 23:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Why I won't release it? Because I realized too late that making a #Tetris clone is too risky on the legal side.
That's the problem when you keep working on a proof of concept ๐Ÿ˜…

02.12.2024 23:51 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Hi #indiedev and #gamedev community, let me present you the game I'll never release. I learned a lot working on that game! One outstanding fact is that every single pixel in the game is made with VFX Graph (in Unity)

02.12.2024 23:51 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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it's #halloween ๐Ÿ‘ป!!! Show me your scary #VFX ๐ŸŽƒ.
Here's a not-so-old #wip made in #unity3d with #vfxGraph.

30.10.2024 23:50 โ€” ๐Ÿ‘ 13    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Rider is always opened, sometimes Blender, XnView, Fork of course and recently Audacity

01.11.2024 10:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I fear that you won't get much attention with just an idea. I think the minimum would be a Game Design Document. But it would be better with a demo.

01.11.2024 09:56 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Morningโ˜€๏ธMy Name is Orson Favrel, and I'm a VFX/Tech Artist working at #unity3d with the #vfxgraph team. In the past, I've worked as a VFX Artist at #readyatdawn and #Dontnod on games: #TheOrder1886, #RememberMe, #LifeisStrange 1 & 2, #Vampyr or #Banisher. I can't wait to discover the community. ๐Ÿ˜€

28.10.2024 08:07 โ€” ๐Ÿ‘ 61    ๐Ÿ” 13    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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