Col. Pete Shumate's Avatar

Col. Pete Shumate

@pshumate.bsky.social

Amateur gamedev. Kentucky Colonel. A red-headed leftie with Type-O blood. I'm a relative unicorn. https://www.petemakesgames.com/start-here/

304 Followers  |  428 Following  |  5,567 Posts  |  Joined: 20.06.2023  |  1.6494

Latest posts by pshumate.bsky.social on Bluesky

I have been alerted to the existence of candied salmon. That looks super good.

17.02.2026 00:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I almost called the combat prototype Beatdown in the Country Holler but remembered gamers love acronyms.

16.02.2026 21:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

OhmygoodnessI'mactuallydoingthistrynottofreakoutbreathePetebreathe

16.02.2026 21:43 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Well, this certainly feels momentous and a bit terrifying. May 4th, here we come.

16.02.2026 21:39 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

"But Zelda didn't wield the silver arrows in the ori. . ."

Shhh. Just let it be. It's awesome and you need to accept that. If my rigid self can get over it, you can get over it.

16.02.2026 21:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Well, now that I have a world, two enemy types, and a working combat system, I think I need a start screen. So, let's start that tomorrow.

16.02.2026 20:57 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Right before taking a short nap, I wrote the words "flesh mech" on a notepad. Amazingly enough, I remember WHY I wrote that.

16.02.2026 20:44 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It took me forever to pull the trigger on making a podcast because of my voice. I totally understand.

As for video dev diaries, that's why I have a website. I prefer writing over showing myself. :D

16.02.2026 20:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Niiiiiice!

16.02.2026 20:39 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

And now I have ranged enemies. That seems pretty big!

16.02.2026 19:16 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

He's gonna have to have a reason to get smaller (which I already have!) and live in the bib pocket of Zel's overalls. Kind of like a jackass sugar glider.

16.02.2026 19:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Getting Stuff Done | Podcast Episode on RSS.com It's a short episode but it's the result of a lot of work! I've fixed the reelshot elevation issue and both Zel and enemies now have elevation! Who knows what I'll be able to accomplish by tomorrow?…

It's a short episode, but it's a big update! Reelshot issues, elevation woes, both fixed: listen and find out how!

#gamedev #indiedev #pmgpodcast

rss.com/podcasts/the...

16.02.2026 18:45 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

You know what…okay, hear me out. That dude (which is actually a largish character thanks to what you’d said about the archetype earlier), and he’s a brownie.

16.02.2026 17:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

When I lifted, that was my favorite day. But my upper body is so weak, so useless.

16.02.2026 17:21 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Monday Map Out - 2/16/2026 Another β€œstorm of the century” forced me inside the last time I could fully devote a week to game development. This time, the weather is slated to be much more reasonable, but the goal remains the…

Note: The reelshot elevation issue is fixed!

I have a lengthy to-do list for this week. If i get it done, we'll have a fully-working reelshot and a new enemy type. Can I do it? Maybe you should read and subscribe to find out!

#gamedev #indiedev #jbth

www.petemakesgames.com/monday-map-o...

16.02.2026 17:15 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

β€œWatch out for that guy! He’s a jerk!”

β€œHe just beat a bear to death with a Skoal can. I’d assumed so.”

16.02.2026 16:44 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I mean, do I even need a Navi? Do I even want a Navi?

I’d be more tempted to make such a character a mechanically-useless smartass that assisted with story beats more than gameplay.

16.02.2026 16:40 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

A childhood friend: so, what’s gonna be the Navi for your game.

HUH.

16.02.2026 16:35 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

All right, the reelshot elevation issue has been fixed. Also, enemies will now chase Zel across elevation, but will not attack across elevation. Woo!

16.02.2026 14:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

There is no law in heaven or earth that stops you from making General Tso's chicken with dinosaur-shaped chicken nuggets.

15.02.2026 23:35 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Note to Future Me:

You can attach a script to a node in Godot, then assign an export variable that you can customize for each instance of that node.

You absolute doofus.

16.02.2026 12:43 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Honestly, what will it accomplish? A few people being mad? Then what? Maybe we can make less time for being performatively angry and more time for actually active.

16.02.2026 12:38 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Braille and I have been up since 4:00, working. Well, I've been working. She's been curled up on my neck and purring.

16.02.2026 12:21 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Wordle 1,703 4/6

⬜🟨⬜⬜⬜
⬜⬜🟩⬜🟨
🟨⬜🟩🟨🟩
🟩🟩🟩🟩🟩

16.02.2026 10:04 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I slept thirteen hours last night, which is a pretty good sign I’ve been exhausted for a while.

15.02.2026 18:47 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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In my current state of distraction, anything I could do would just take away from it. However, yeah, this is what I was going for with Zel. Let's roll with this design.

15.02.2026 18:18 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Okay, that’s actually…really good?

15.02.2026 17:32 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Angie pointed out that SAM was dodging and taking cover BEFORE she was hit with a weapon that actually damaged her. Did she know she could be hurt?

Also: I love when Starfleet messes up. And man, do they ever.

#starfleetacademy

15.02.2026 17:10 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Also, I learned about the Nûñnë'hï, so that's neat.

15.02.2026 16:55 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Sunday Show Out - 2/15/2026 Do you want to talk about what I was able to accomplish this week? Do you want to that? Do youΒ reallyΒ want to do that? Fine. Let’s do that. I managed to hydrate and rest, so that’s cool. And I felt…

I didn't get *nothing* done, just not as much as I'd hoped. I have a whole week off to fix that, though. And hey, I learned about new myths and you totally can, too. Just click!

#gamedev #indiedev #jbth

www.petemakesgames.com/sunday-show-...

15.02.2026 16:39 β€” πŸ‘ 9    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

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