Been making strides in being more disciplined, more consistently using time in gamedev toward focused progress (been going well past month or so!).
... which makes it sting when "life stuff" gets in the way and I have to put development on the back-burner again.
I'm trying, folks! I promise! ๐
08.08.2025 16:39 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
open world Pac-Man
07.08.2025 18:33 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
um,
07.08.2025 14:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
there is a groove you hit in gamedev sometimes where it's like... my quality of work right now may not be the best but, gosh darn it, i sure am iterating quickly
like a pure hack-and-slash flow state haha
07.08.2025 01:25 โ ๐ 11 ๐ 2 ๐ฌ 0 ๐ 0
production timeline goals:
* end of 2025 -- multi-game burst reveal video
* 2026 -- two game releases
* 2027 -- one game release
* 2028 -- one game release
we are sorta on track for this ๐ถ
06.08.2025 13:38 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
welp
am now not just changing the tone and style of one of my projects but even the whole dang resolution lol
there's a first time for everything i suppose
...
gamedev woooooooooooooo
(officially in my lo-rez era ๐ฅณ)
06.08.2025 03:24 โ ๐ 15 ๐ 2 ๐ฌ 0 ๐ 0
no pressure
but if i can pull off a couple pieces of art tonight, i will be completely pivoting one of my projects into a new direction/tone/style
really hoping i can pull it off, will be really cool
(totally, i promise)
05.08.2025 22:54 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0
it's okay
23.07.2025 03:17 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
it's nice to occasionally come across a piece of pixel art that makes you think yeah, maybe i am a little too hard on myself sometimes, just draw the thing
23.07.2025 03:09 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
pixel art is hard ๐ญ
i cry ๐ญ
22.07.2025 23:18 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
fun to see my kids' sentiments shift as to which of my games i should be working on more diligently ๐
22.07.2025 04:52 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
I had a thought: Ah! I'll make 'Sirtet.' It's Tetris, but in reverse!
I go to search, aaand obviously other people have already had the idea.
Interestingly though, none of them are *actually* Tetris in reverse (start with large mass, remove piece by piece under restriction). ๐ค
18.07.2025 13:12 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
๐
17.07.2025 18:27 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
no, YOU made two different 12x24 fonts this week
17.07.2025 17:26 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
i appreciate the encouragement ๐
'cause i'm trying but dang, sometimes i'm just not feelin' it haha
17.07.2025 16:30 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
although i'm sure my pixel art will (continue to) improve naturally over time, i can't help but feel like my next few games exist very much in a vibe of "just grab a hold of your personal style and stick to it -- for better or for worse" heh
17.07.2025 16:02 โ ๐ 4 ๐ 0 ๐ฌ 2 ๐ 0
gonna do some gamedev tonight ๐
17.07.2025 01:50 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
this is awesome, truly the dream! love it
16.07.2025 19:39 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
the amount of armchair gamer commentary centered on visuals being entirely tied to engines (and not, y'know, art direction or assets or textures or...) is so absurd
16.07.2025 19:39 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
It's taken several years, heh. But it feels really good, in my game development... development, to move from challenges that mostly used to be mechanical ("how do I make this move the way I want?") to now largely polish ("ooo maybe I can add a squish-and-sparkle on hit, here").
16.07.2025 16:50 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
last night i had a gamedev goal
a small goal, but a goal nonetheless
and... i think i hit it
i wanted to do something, and i did it
...
kinda shocked at how well and smooth and seamless it went, this is nice
16.07.2025 13:18 โ ๐ 9 ๐ 2 ๐ฌ 0 ๐ 0
might need to actually 'art' some things tonight, sigh
15.07.2025 00:21 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
nice
11.07.2025 20:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Octobug by TinyBookshelf
A short, strange 2D platformer about a spider in a world with many flies.
If you're wondering what the heck I'm talking about, well, uh, the game is three bucks! Try it! :p
tinybookshelf.itch.io/octobug
11.07.2025 19:23 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Back when Octobug released, in the height of folks streaming it, there was talk about the Kills counter and people wondering what the max was.
I want to confirm (several years later lol): That number is 78.
If you're going for a max Kills run, you're aiming for 78 Kills! ๐ ๐ท๏ธ
11.07.2025 19:22 โ ๐ 5 ๐ 1 ๐ฌ 2 ๐ 0
please stop saying friendslop
11.07.2025 14:31 โ ๐ 173 ๐ 31 ๐ฌ 13 ๐ 4
Indie game booths at Brilliant Indie Treasures in Brighton, UK.
Indie game booth with moss and figurines at Brilliant Indie Treasures in Brighton, UK.
Indie game booth featuring lots of artwork from Heart Sworn at Brilliant Indie Treasures in Brighton, UK.
Indie game booth with concept sketches at Brilliant Indie Treasures in Brighton, UK.
Some of the booths at @brilliantindietreasures.com ! Such a lovely celebration of upcoming indie games โค๏ธ
11.07.2025 14:28 โ ๐ 27 ๐ 4 ๐ฌ 2 ๐ 0
kinda cool: having enough old project files to be able to go back into stuff to see/remember how to do certain things
less cool: having enough old project files that i sometimes can't even remember which one did the thing i wanna see/remember ๐ตโ๐ซ oops lol
11.07.2025 13:45 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
had to touch something called "vector math" last night, ew
11.07.2025 12:34 โ ๐ 8 ๐ 0 ๐ฌ 2 ๐ 0
Founder of The Nerdy Type - a safe space for indie devs
Also at: Output Lag, Pop Geeks, Power Up
Paulavaynshteyn@gmail.com
Indie studio making cozy games
๐ปPEKOE early access!
๐Working on @capycastaway.com
๐ฎWishlist: http://bit.ly/3ENdmL7
๐ตhttps://discord.gg/zQgfEsG
๐social@kittencupstudio.com
Indie game studio based out of Toronto! Makers of Runbow, Double Cross and Dawn of the Monsters
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Video games showcase event, aimed at finding the best indie video games and bringing light to them! ๐ Free to showcase.
Organisers: @jupiterhadley.com, @IsleofDann.bsky.social, @quangdx.com
C64 fan, retro gamer, writer, deeply affected by Crohns
Merman1974: The Retro Crusader of Bluesky
A digital merman swimming in a sea of pixels and profound social commentary
Twitch variety streamer
[mini hiatus]
loves cats, books, crafts, and cozy games~ ๐
๐~ they/them ~๐
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https://ribonichigo.carrd.co
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๐ cozyz.one
๐ฅ youtube.com/@StudioCozyZone
๐ท wishlist Flowerdrops on Steam! s.team/a/3708530/
Co-creator of Rock Paper Shotgun, currently helping out at Kotaku, and still looking for a new long-term gig.
I write www.buried-treasure.org, unearthing excellent unknown indies. Please consider supporting!
Patreon: https://www.patreon.com/buriedtreasure
Indie game developer by day, cat servant by night. Devoted husband and passionate about crafting fun experiences for everyone.
๐ฎ My games ๐๐ป store.steampowered.com/dev/cuddlecode
Webdev slowly turning into a gamedev
Solo indie Dev | working on TideQuest.
A cozy oceanic exploration game ๐
Come check it out!
Cozycowgames.com/tidequest
He/Him // Visual Effects Compositor for TV Shows and Movies // Christ Follower (the loving kind) // Opinions are my own // david.j.tate@gmail.com // davidjtate.com
Also I Play Video Games On Twitch: https://twitch.tv/SuperBestDavid
Dad, islander, writer, & Hugo winner. Words for WIRED, Rascal, Vulture, & more. Commodore 1702 enthusiast. he/him.
Rep'd by Eric Smith.
๐ง Co-host of @funfactorpod.com
๐ FIGHT, MAGIC, ITEMS and SUIKODEN 1 & 2
๐ฐ๏ธ Newsletter: astrolabe.aidanmoher.com
Jordan Carroll (he/him) jordancarroll.com
๐ฅ๏ธ Senior Frontend Engineer / GameDev / Ex-HoloLens
๐ง Now with 100% more ADD medication
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๐๏ธ #2 Bionicle Fan
<gone and also forgotten>
One day we will all go down to the river.
Pfp by the amazing @moxiest.art
Artist and aspiring composer. You'll find talk about video games, music, comics, and TV/movies here. And cats. And red pandas probably.
Game designer. HELLCOUCH, With You, Exploding Kittens: Good vs Evil, & so many more.
๐ Board games: bit.ly/carolsBGG
๐ฎ Indie videogames: carolmertz.itch.io
๐ฑ Sustainable games: PlayWithYourOwnJunk.com
she/her | st. louis, mo | http://carolmertz.com
https://jaytholen.net lead designer, writer, artist, & composer for Dropsy, 1999 web sim Hypnospace Outlaw, & Slayers X. Clickteam software oldhead. follower of Jesus. husband of Katie. dad. 70s prog/fusion/zeuhl guy. Braunschweig, DE / Florida
Make incredible games and animations with the Construct engine!
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