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Michael Pattison

@mpattym.bsky.social

Indie Game Developer | Wrangler of Little Monsters Apartment Story: https://store.steampowered.com/app/3069870/Apartment_Story/

159 Followers  |  57 Following  |  394 Posts  |  Joined: 13.11.2024  |  1.9567

Latest posts by mpattym.bsky.social on Bluesky

When my 7 year old is playing Minecraft (java) and she's whipping out the console commands. ๐Ÿ˜…

It only seems like yesterday when she learnt to read.

#minecraft #proud

08.08.2025 09:19 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yes because sharing an opinion (through voting) is the same as running a council for tens of thousands of people. ๐Ÿ™„

18.07.2025 07:13 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Texas produces about 25% of its energy from wind and solar, slightly higher than the average across the US.

This however isn't the subject of the post but Texans reliance on oil and gas as an economy. (GDP) Of which includes the gas guzzling automotive industry.

08.07.2025 22:15 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

So I just cancelled my 365 subscription. Having to pay ยฃ70 a year was bad enough let alone over ยฃ100.

ยฃ250 for one time purchase is insane. If we actually compare the feature most people use, there's nothing new. Adding to that OneDrive doesn't even work correctly with win11.

#Office365 #Microsoft

28.06.2025 14:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Well a few more suggestions that would be either cool or comical. ๐Ÿ˜…

Lunchbox crab
Kettle hat crab
Great helm crab
Galea crab
Open face crab
Backpack crab
Tincan crab
Plant pot crab

21.06.2025 10:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It looks like a crab that is using a hard hat as a shell. I kinda like the idea. You could have variations with different types of hats.

21.06.2025 08:11 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Texas, the largest republican state relies heavily on oil production for its economy. Anything green could impact that.

19.06.2025 07:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Riots? Come on, report it properly.

'Citizens retaliate after the president sends the National Guard following failed ICE kidnappings.'

09.06.2025 07:18 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@nomansbsky.bsky.social

Why is voice chat enabled by default in #NoMansSky? It should be OFF by default, please sort it out.

Had my partner not been sat in the same room as me, I would have never have known.

08.06.2025 14:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

#MetaHumans being integrated into #UE5.6 is a game changer. I might actually invest more time into how it works.

Going through the browser was often slow.

04.06.2025 22:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Great model. Why does it look like it's just strutted its stuff down a cat walk with some sass. ๐Ÿ˜…

03.06.2025 15:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Lovely wolf model. The unwrapping is awesome. I bet it'll make texturing easier. Are you planning to add fur? Or all texture based?

03.06.2025 15:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image Post image

Is this a little much for a test level? ๐Ÿ˜…

And yes, I threw in the vertical wind turbines I models a week or two ago. :)

#UE5 #IndieDev #GameDev

30.05.2025 20:56 โ€” ๐Ÿ‘ 12    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I felt like making a 'Test Level B' this afternoon. Not finished but a good start.

#UE5 #IndieDev #GameDev #Blockout #LevelDesign

28.05.2025 21:09 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

It's been a long 2 months but I think I've just about finished with the core setup for my hyper modular interaction system. ๐Ÿ’ช

And yes, i'm restraining myself by not making it possible to modify the events at runtime. ๐Ÿ˜…

#UE5 #IndieDev #GameDev #InteractionSystem

28.05.2025 14:56 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Wrecker II, The Wreckening on Steam Year 2425, humanity colonized the exoplanet named SACH-041840. But then, in the 55th year "they" came; No one knows who or what controls them, but what is known is that if they reach the col...

So the game I've been helping polish the last few weeks is looking for play testers. If that's something you might be interested in, sign up on the steam page.

#UE5 #IndieDev #WreckerII #BetaTesters

store.steampowered.com/app/3606010/...

27.05.2025 13:19 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Spent more time in Unreal today on my hyper-modular interaction system, working on move-to markers.

I've built a custom component that faces its parent and snaps to surfaces, perfect for precise move-to locations.

#ModularDesign #CustomComponents #UE5 #GameDev #IndieDev

25.05.2025 14:00 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I felt inspired so modeled a vertical wind turbine. Thought I'd whip up a quick animation for it as well.

I was thinking about texturing it but motivation has died off for today so a matcap will do for now. ๐Ÿ˜…

#Blender #GameDev

24.05.2025 17:18 โ€” ๐Ÿ‘ 21    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Why are children such snot rags. ๐Ÿฅฒ

I can feel a round of colds incoming.

21.05.2025 07:28 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A FFIX remake would be cool. I sunk a lot of hours into it when I was younger. Cool collection of mechanics and mini games and the story was pretty cool.

19.05.2025 08:26 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

I've not really shared much recently but for those that are interested, this is the setup for my item pickups using my hyper modular interaction system.

Everything is a reusable, configurable custom uobjects. ๐Ÿ˜…

#UE5 #GameDev #InteractionSystem #InventorySystem #IndieDev

18.05.2025 22:45 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Is there a thing that is like a laptop where it has a screen and a keyboard (with a trackpad) but it just connects to a computer so it acts like a wireless monitor type of thing?

18.05.2025 19:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Yea, the scale is unfathomable. I would love to know the actual number of combinations but i can't find a calculator that can handle it. ๐Ÿ˜…

12.05.2025 20:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A thought experiment for everyone.

It's possible to systematically generate every photo that has ever been taken or could potentially be taken in the future. Even photos that will never be taken.

2,073,600 pixels... 16,777,216 possible pixel colours.

(n+r-1)! / (n-1)! r!

12.05.2025 11:01 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hot take: The world is going to shit because we made it easy for the top to make money by doing very little whilst making it harder for those at the bottom despite them having to put in significantly more effort.

There is only one solution.

05.05.2025 11:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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If you're in the mood to procrastinate, give chatGPT some broken code to fix but ask them to respond as either a posh brit or in cockney slang. ;) No need to thank me.

#GameDev #ChatGPT

04.05.2025 20:30 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
a close up of a cartoon character 's face with a yellow circle on his chest . ALT: a close up of a cartoon character 's face with a yellow circle on his chest .

A live action series of Medabots... Just saying.

04.05.2025 08:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Does anyone know if there's any software that can automatically trim videos where it trims silences but also takes into account motion in the video?

So if there's little or no sound but there's still motion in the video, it doesn't trim it. So a silence and no motion video trimmer.

02.05.2025 17:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I've been working on a few more alien plant designs. I should probably look at getting them into UE soon. ๐Ÿ˜…

Any suggestions on what to call these new specimens?

#GameDev #IndieDev #Blender

29.04.2025 19:12 โ€” ๐Ÿ‘ 14    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
UE5 | Weeping Angel Mechanic - Tutorial
YouTube video by Michael Pattison UE5 | Weeping Angel Mechanic - Tutorial

I finally got round to editing my latest #tutorial for #UE5

All I ask is that you don't blink. ;)

youtu.be/kiLugdYxazs

#GameDev #IndieDev #SoloDev #WeepingAngel #Creaking

28.04.2025 12:12 โ€” ๐Ÿ‘ 8    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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