In preparation for setting up some tutorial prompts I'll need to explain some of my game rules, I got my kids (6 & 8) to play my compounds mini game. I was surprised when they go it and bashed 20 levels out.
I just need to remember how I explained it to them. ๐
#UE5 #GameDev #IndieDev
02.02.2026 13:07 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0
Enhanced inputs can seem scary at first but its simpler than you'd first think. For example, if you want two possible events happen using the same key (E) but when it's pressed or held, this can be achieved using the 'Tap' and 'Hold' triggers and two input actions.
#UE5 #GameDev #EnhancedInputs
21.01.2026 11:53 โ ๐ 7 ๐ 1 ๐ฌ 0 ๐ 0
I've been going through some things that have left me completely emotionally drained.
I've been reading 'The Body Keeps the Score' which has made me realise I should probably talk about it more.
#mentalhealth
15.01.2026 06:09 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
The feeling I get from gaming isn't the same as when I was younger. Even when playing some of the older classics.
It's hard to say why but it makes me wonder if it's something to do with not really being able to 'complete' games these days.
02.01.2026 09:23 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
This might be a controversial opinion but... any game with in app purchases should have an option to disable all prompts for in app purchases by law.
Nothing worse than having to help an 8 year old navigate them.
20.12.2025 22:45 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Are you a wizard?
18.12.2025 23:58 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Deciding you need to move a BP class to C++ can be difficult as it is but you can get help creating the header using the header preview option from the right click menu.
#UE5 #UETips
18.12.2025 13:25 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0
As a project grows and ideas change, old (early) systems can become unfit for purpose. It's important to make this assessment early so you can decide whether you want to use some band aids or rebuild and refactor.
So... yes, I think i'll be remaking the upgrade system. ๐
#UE5 #GameDev #IndieDev
18.12.2025 12:53 โ ๐ 5 ๐ 3 ๐ฌ 0 ๐ 0
I'll be honest, the urge to just reply with 'Wrong' was very strong. ๐
But yea, a pretty spot on message though. There's definitely more delicate ways to raise someones incorrectness.
18.12.2025 10:18 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
I'm currently mixed on AI voice synthesizers. From a game perspective, actually being able to have 100's of NPC with their own unique voices is appealing.
But, I've already heard stories of individuals pretty much having their voices stolen. ๐
17.12.2025 22:53 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I'm a part of the group that hasn't watched the #GameAwards.
Anything worth checking out?
I'm going to assume there was nothing regarding:
ES6, FO5, Portal 3 or Half-Life 3
17.12.2025 22:40 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I'm not in the need for any concept art but I certainly know who to reach out too if the need arises. ;)
Best of luck finding commissions though. I know it can be difficult at the moment.
17.12.2025 22:30 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
This is amazing. Great attention to detail.
I'd love to see day 100+ of surviving in the wild version.
(Messier hair, more dirt, clothes a little more warm, maybe even holding a hand crafted tool that's aided in survival)
17.12.2025 22:15 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
Are they the same sort of people that when asked to provide evidence for their statement/claim, just tell you to do your 'own' research?
17.12.2025 15:44 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Here's a little update of what I've been working on. Sometimes the little things can make a difference.
#GameDev #UE5 #IndieDev
17.12.2025 15:18 โ ๐ 10 ๐ 3 ๐ฌ 0 ๐ 0
After some testing, I've decided to combine assembling compounds and upgrades in Hexion. So today I've worked on a mock-up for the new compounds menu.
The idea is when you complete a compound group, you get the upgrade. 5 (maybe 7) compounds per group.
#UE5 #GameDev #IndieDev #Hexion
09.12.2025 16:10 โ ๐ 10 ๐ 2 ๐ฌ 0 ๐ 0
It still baffles me that console gamers still pay just to get online.
If they tried this on PC, there'd be an uproar. The idea should have been stomped out from the beginning.
05.12.2025 22:42 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Do I really want to deal with drag and drop behavior from the UI to the world?
That is today's question and that's because I know how much of a farse it is to setup. ๐
Like, I will but that doesn't mean I want to. ๐
#UE5 #GameDev
05.12.2025 11:01 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
One of my mainstay ongoing freelance projects is sadly coming to an end this month, so I'm on the lookout for narrative design/writing opportunities! I mean, I already was, but now I'm looking harder
04.12.2025 16:28 โ ๐ 2 ๐ 2 ๐ฌ 0 ๐ 0
It being an online only game is one of the reason I never bothered with it.
Visually it looks great and the gameplay looked interesting. Its a shame that a lot of big studios focus so heavily on online only games. It feels like a lot of effort from a large team going to waste.
04.12.2025 11:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Thanks for the feedback. The sounds are freely available ones so I can see why you think that. ๐
I'll definitely keep it in mind when I source more final SFX. Any places you felt were missing SFX?
It's a puzzle type game where you merge elements together and build compounds.
27.11.2025 17:10 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
YouTube video by Michael Pattison
UE5 | Hybris Inventory Remake - Pt1
I've recently uploaded a few parts of a new series where I rebuilt the inventory system in someone's project.
If you want to watch the journey, check it out.
youtu.be/st6DfJauZro
#UE5 #GameDev #Hybris
22.11.2025 21:49 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0
Slowly getting there with the new UI design. All the menu stuff is working.
What are peoples thoughts? Any changes you'd make?
#UE5 #GameDev #IndieDev #UI
27.11.2025 15:17 โ ๐ 8 ๐ 2 ๐ฌ 1 ๐ 0
Loving the art style and the puzzle mechanic looks like it could be fun. Amazing work!
27.11.2025 13:14 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I know what you mean. If that cast fails, something wrong has happened and it would be very noticeable. ๐
But yea, debug messages are a must as stuff gets more complex.
25.11.2025 18:41 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Having buttons with a button tag and a payload object is surprisingly useful. ๐ค
I keep alternating between which one is used for the button click events.
#UE5 #GameDev
25.11.2025 12:40 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0
Remember to keep things tidy! It'll save you a keyboard when you have to revisit in a few months.
#UE5 #Blueprints #GameDev
25.11.2025 11:52 โ ๐ 8 ๐ 1 ๐ฌ 1 ๐ 0
Just watch out for burn out. If that happens you might never finish it.
25.11.2025 11:48 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
YouTube video by Michael Pattison
UE5 | Hybris Inventory Remake - Pt1
I've recently uploaded a few parts of a new series where I rebuilt the inventory system in someone's project.
If you want to watch the journey, check it out.
youtu.be/st6DfJauZro
#UE5 #GameDev #Hybris
22.11.2025 21:49 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0
I like this. I often try to find one thing I love and one thing I think that can be improved. Games aren't perfect but that doesn't mean we still can't enjoy them.
20.11.2025 17:51 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
She/her l 24 and going!
Hi Iโm Zelina I draw lil concepts & pretty things, Foodie โข Traveler โข Music obsessed Commissions open, letโs gooo!
Maintaining distance from AIโ
Discord: artbyzelina
3D artist turned game designer | Making Tower Lab, a physics-based tower defense game ๐ฅhttp://s.team/a/3084810
Unreal Engine community site ยท New tips twice a day ยท https://unreal-garden.com/
concept art, illustration, pixels.
Artist from Germany neidio.art | GameDev @highreach.bsky.social
TTRPGs | Miniature painting
Kenny
| He/they | 23 | ๐จ๐บ๐บ๐ฒ |
| 3D Artist | Gamedev creature thing :3 |
Level Designer @ Stained Glass Studios
www.kenny-diaz.net
An element of truth - videos about science, education, and interesting things.
Sleep deprived artist who likes the Nether
๐จโข 3D/pixel artist
๐โข Artist for @OriginRealms
๐ฅโข Nether Enthusiast
My bluesky is here for you to follow my creative output, get announcements and occasional casual thoughts! :-)
Business Contact - xisuma@pbnj.gg
cassette-futurist digital artist, creator of Sunset System, secretly working on a game in godot
๐ http://sunset-system.com
๐ก http://discord.gg/aM5SBShUeA
He/Him. Creative Director @MoonRuneGames.
Previously at FuturLab and TtGames. Check out Curse of Cards on Steam!
https://store.steampowered.com/app/4207000/Curse_of_Cards/
Doing some indie gamedev and stuff
Currently-freelance Narrative Designer looking for a new role. I do names & flavour text for Magic the Gathering and Disney Lorcana. BAFTA Connect member.
๐ Crafting a world where farming meets adventure and ancient mysteries. Join the journey with Snailpace Games! ๐ฑ๐ฎ
https://linktr.ee/birddev
๐๏ธ Updates from the development of my bird flying games. Solodev. Background in visualization and animation.
Indie #gamedev working on the action #platformer "Project Beyonder", loves games and gamedev so feel free to DM me and let's talk games!
3D Character Artist | youtube.com/@kilutica3D
Makin a game ovah here. 20 years games experience, industry firefighter with good vibes.
Streams on https://www.twitch.tv/GardenGnomeTV
#gamedev #cozygame #artist #characterart