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Michael Pattison

@mpattym.bsky.social

Indie Game Developer | Wrangler of Little Monsters Apartment Story: https://store.steampowered.com/app/3069870/Apartment_Story/

168 Followers  |  59 Following  |  444 Posts  |  Joined: 13.11.2024  |  1.8811

Latest posts by mpattym.bsky.social on Bluesky


In preparation for setting up some tutorial prompts I'll need to explain some of my game rules, I got my kids (6 & 8) to play my compounds mini game. I was surprised when they go it and bashed 20 levels out.

I just need to remember how I explained it to them. ๐Ÿ˜…

#UE5 #GameDev #IndieDev

02.02.2026 13:07 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Enhanced inputs can seem scary at first but its simpler than you'd first think. For example, if you want two possible events happen using the same key (E) but when it's pressed or held, this can be achieved using the 'Tap' and 'Hold' triggers and two input actions.

#UE5 #GameDev #EnhancedInputs

21.01.2026 11:53 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I've been going through some things that have left me completely emotionally drained.

I've been reading 'The Body Keeps the Score' which has made me realise I should probably talk about it more.

#mentalhealth

15.01.2026 06:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

The feeling I get from gaming isn't the same as when I was younger. Even when playing some of the older classics.

It's hard to say why but it makes me wonder if it's something to do with not really being able to 'complete' games these days.

02.01.2026 09:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This might be a controversial opinion but... any game with in app purchases should have an option to disable all prompts for in app purchases by law.

Nothing worse than having to help an 8 year old navigate them.

20.12.2025 22:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Are you a wizard?

18.12.2025 23:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Deciding you need to move a BP class to C++ can be difficult as it is but you can get help creating the header using the header preview option from the right click menu.

#UE5 #UETips

18.12.2025 13:25 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

As a project grows and ideas change, old (early) systems can become unfit for purpose. It's important to make this assessment early so you can decide whether you want to use some band aids or rebuild and refactor.

So... yes, I think i'll be remaking the upgrade system. ๐Ÿ˜…

#UE5 #GameDev #IndieDev

18.12.2025 12:53 โ€” ๐Ÿ‘ 5    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'll be honest, the urge to just reply with 'Wrong' was very strong. ๐Ÿ˜…

But yea, a pretty spot on message though. There's definitely more delicate ways to raise someones incorrectness.

18.12.2025 10:18 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I'm currently mixed on AI voice synthesizers. From a game perspective, actually being able to have 100's of NPC with their own unique voices is appealing.

But, I've already heard stories of individuals pretty much having their voices stolen. ๐Ÿ˜”

17.12.2025 22:53 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm a part of the group that hasn't watched the #GameAwards.

Anything worth checking out?

I'm going to assume there was nothing regarding:
ES6, FO5, Portal 3 or Half-Life 3

17.12.2025 22:40 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm not in the need for any concept art but I certainly know who to reach out too if the need arises. ;)

Best of luck finding commissions though. I know it can be difficult at the moment.

17.12.2025 22:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

This is amazing. Great attention to detail.

I'd love to see day 100+ of surviving in the wild version.

(Messier hair, more dirt, clothes a little more warm, maybe even holding a hand crafted tool that's aided in survival)

17.12.2025 22:15 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Are they the same sort of people that when asked to provide evidence for their statement/claim, just tell you to do your 'own' research?

17.12.2025 15:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here's a little update of what I've been working on. Sometimes the little things can make a difference.

#GameDev #UE5 #IndieDev

17.12.2025 15:18 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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After some testing, I've decided to combine assembling compounds and upgrades in Hexion. So today I've worked on a mock-up for the new compounds menu.

The idea is when you complete a compound group, you get the upgrade. 5 (maybe 7) compounds per group.

#UE5 #GameDev #IndieDev #Hexion

09.12.2025 16:10 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It still baffles me that console gamers still pay just to get online.

If they tried this on PC, there'd be an uproar. The idea should have been stomped out from the beginning.

05.12.2025 22:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Do I really want to deal with drag and drop behavior from the UI to the world?

That is today's question and that's because I know how much of a farse it is to setup. ๐Ÿ˜… Like, I will but that doesn't mean I want to. ๐Ÿ˜‚

#UE5 #GameDev

05.12.2025 11:01 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

One of my mainstay ongoing freelance projects is sadly coming to an end this month, so I'm on the lookout for narrative design/writing opportunities! I mean, I already was, but now I'm looking harder

04.12.2025 16:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It being an online only game is one of the reason I never bothered with it.

Visually it looks great and the gameplay looked interesting. Its a shame that a lot of big studios focus so heavily on online only games. It feels like a lot of effort from a large team going to waste.

04.12.2025 11:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks for the feedback. The sounds are freely available ones so I can see why you think that. ๐Ÿ˜… I'll definitely keep it in mind when I source more final SFX. Any places you felt were missing SFX?

It's a puzzle type game where you merge elements together and build compounds.

27.11.2025 17:10 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
UE5 | Hybris Inventory Remake - Pt1
YouTube video by Michael Pattison UE5 | Hybris Inventory Remake - Pt1

I've recently uploaded a few parts of a new series where I rebuilt the inventory system in someone's project.

If you want to watch the journey, check it out.

youtu.be/st6DfJauZro

#UE5 #GameDev #Hybris

22.11.2025 21:49 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Slowly getting there with the new UI design. All the menu stuff is working.

What are peoples thoughts? Any changes you'd make?

#UE5 #GameDev #IndieDev #UI

27.11.2025 15:17 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Loving the art style and the puzzle mechanic looks like it could be fun. Amazing work!

27.11.2025 13:14 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I know what you mean. If that cast fails, something wrong has happened and it would be very noticeable. ๐Ÿ˜…

But yea, debug messages are a must as stuff gets more complex.

25.11.2025 18:41 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Having buttons with a button tag and a payload object is surprisingly useful. ๐Ÿค”

I keep alternating between which one is used for the button click events.

#UE5 #GameDev

25.11.2025 12:40 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Remember to keep things tidy! It'll save you a keyboard when you have to revisit in a few months.

#UE5 #Blueprints #GameDev

25.11.2025 11:52 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Just watch out for burn out. If that happens you might never finish it.

25.11.2025 11:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
UE5 | Hybris Inventory Remake - Pt1
YouTube video by Michael Pattison UE5 | Hybris Inventory Remake - Pt1

I've recently uploaded a few parts of a new series where I rebuilt the inventory system in someone's project.

If you want to watch the journey, check it out.

youtu.be/st6DfJauZro

#UE5 #GameDev #Hybris

22.11.2025 21:49 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I like this. I often try to find one thing I love and one thing I think that can be improved. Games aren't perfect but that doesn't mean we still can't enjoy them.

20.11.2025 17:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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