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NullSweat

@nullsweat.bsky.social

Australian, aspiring indie developer. Just starting out, got a long way to go. He/Him

8 Followers  |  20 Following  |  45 Posts  |  Joined: 04.10.2025  |  1.9375

Latest posts by nullsweat.bsky.social on Bluesky

This feels like a Metal Gear Solid codec call (complimentary)

12.12.2025 23:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hey #indiedev / #gamedev pals , reminder that you can download all of my sound libraries for free off my Bandcamp or Itch, donations are accepted but not required!

Hundreds of High Quality Wav, Ogg, and Mp3 professionally produced and recorded -

theturtlebox.itch.io
turtlebox.bandcamp.com

19.10.2025 16:14 β€” πŸ‘ 29    πŸ” 13    πŸ’¬ 0    πŸ“Œ 0

Love me some Helldivers. How many of those kills were your teammates? :p

10.12.2025 06:11 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Shiv Ramadas: just the stupidest game ever

Hustle Chillson: This game is delightful if you have enough hate in your heart

Shiv Ramadas: just the stupidest game ever Hustle Chillson: This game is delightful if you have enough hate in your heart

I have no idea about sports but apparently the game's really something

09.12.2025 03:26 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Fully agree, it would have been neat to have regions with different pokedexes that were missing some Pokemon due to geographical differences

08.12.2025 21:51 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
(Showing the tcrf.net page for Ivy the Kiwi? (Wii).)

Test Models
"Ivy the Kiwi contains four test models within its data. Three are cubes (test_box_100cm_green, test_box_100cm_red, and test_box_point_x), and one is a sphere (test_sphere_50cm).

[...]"

[https://tcrf.net/File:Kiwi_test_cube.png]
"IT'S A CUBE!"
[https://tcrf.net/File:Kiwi_test_sphere.png]
"IT'S A SPHERE!"

(Showing the tcrf.net page for Ivy the Kiwi? (Wii).) Test Models "Ivy the Kiwi contains four test models within its data. Three are cubes (test_box_100cm_green, test_box_100cm_red, and test_box_point_x), and one is a sphere (test_sphere_50cm). [...]" [https://tcrf.net/File:Kiwi_test_cube.png] "IT'S A CUBE!" [https://tcrf.net/File:Kiwi_test_sphere.png] "IT'S A SPHERE!"

07.12.2025 17:39 β€” πŸ‘ 196    πŸ” 23    πŸ’¬ 5    πŸ“Œ 0

I might be missing it, but where's the button for the demo? Happy to help pump the numbers up

07.12.2025 05:46 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Post image 17.11.2025 09:07 β€” πŸ‘ 2714    πŸ” 674    πŸ’¬ 5    πŸ“Œ 25

Glad I'm not the only one who noticed that. It got such a strong positive reaction because it was *different*! And then only a few movies later they're trying to cram its comedy into every other movie, wringing out every last drop of what made it feel special.

03.12.2025 05:33 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
A picture of a smiling black man that has no other relevance, no siree, it's not from How I Met Your Mother, season two, episode six at all

A picture of a smiling black man that has no other relevance, no siree, it's not from How I Met Your Mother, season two, episode six at all

03.12.2025 03:23 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Samsung S8, works perfectly fine. I also instinctively tried to pinch to zoom! I had some trouble tapping on things; it seems like I had to double tap to activate them? Maybe that was just my poor aim.

02.12.2025 04:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
Preview
The Seminal Third-Person Adventure - The Nameless Quality β€œThe masterpiece that people will still be talking about ten years down the road.”– Gamespot review for Ocarina of Time, 1998 The Legend of Zelda: Ocarina of Time was a towering achievement, a game th...

New* article!

A history of Ocarina of Time's development, with a specific focus on the new game design problems presented by 3D, and how they solved them.

*I wrote this a few years ago for a magazine. I figure it's been long enough, so on my blog now!

Edited by @paigeedits.bsky.social!

#Zelda

27.11.2025 02:15 β€” πŸ‘ 81    πŸ” 29    πŸ’¬ 1    πŸ“Œ 0

I agree that the inside>outside feels a little unfair, but I like the idea of a trick or trap in general! I think more warning/information about what's outside the exit would make it feel less 'unfair'.

23.11.2025 10:56 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

To be fair, Crystal *was* pretty awesome

21.11.2025 03:58 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I like that nobody in the comments can agree, either. My vote's for M, just because it's simple and easy to understand.

19.11.2025 21:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Video thumbnail

SURPRISE! My friends and I made a cozy idler, and you can play it RIGHT NOW! Our submission for #ComfyJam Autumn is Knittin' Critters - four grannies knitting blankies for everyone on the planet!

🦊 jlansing.itch.io/knittin-crit... 🧢

#indiegame #cozy #itchio #idler #gamedev

17.11.2025 23:24 β€” πŸ‘ 26    πŸ” 11    πŸ’¬ 0    πŸ“Œ 0

Oh, neat concept!

17.11.2025 01:05 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

The sooner you start, the sooner you finish!

16.11.2025 01:07 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Dang, Baba Is You gets hard fast, huh?

15.11.2025 09:29 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I sure hope the ducks become malicious if you don't dispose of them in time - I'll have to check it out and find out!

15.11.2025 01:28 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I don't I know if this is helpful but I think Foone has done a bunch of stuff with putting games text on the web like with the Death Generator, they might be able to offer some advice

11.11.2025 04:15 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Fully recommend jumping in and following some beginner tutorials!
I'm bad at sticking with it but I'm trying to make some small silly things just to wrap my head around the basics ^_^
Are you thinking 2D or 3D?

10.11.2025 13:11 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

me: hows it going
sheetz cashier guy: just sitting here thinkin about d&d
me: cool
scg: trying to make an artillery mage
me: is that like a wizard with a gun
scg: ha ha. no. you summon explosions
me: that sounds useful
scg: id love to be able to do that. just once
me: ha ha
scg: *far off look* yeah

07.11.2025 04:55 β€” πŸ‘ 844    πŸ” 103    πŸ’¬ 13    πŸ“Œ 2

For a minute there I thought this was a Sonic the Hedgehog special stage

07.11.2025 07:03 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

@scalzi.com Finally picked up my copy of The Shattering Peace, and what an ending to the very first page. Wow! Looking forward to the rest.

06.11.2025 03:57 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I'm too disorganised to actually run a game of #dnd but I keep thinking about an evil campaign where the party is trying to rebuild an old necromancer's castle, and having to deal with nosey heroes and opposing cultists while trying to persuade the local villagers to join their cause.

06.11.2025 03:53 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Seconding LTTP, it's a solid game. If you enjoy that then I'd suggest checking out Link's Awakening eventually as well!

06.11.2025 00:08 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I had a lot of fun back on the day exploring the maps and finding all the hidden areas. I hope you enjoy it!

05.11.2025 04:08 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

A while back I was trying to find how to make rope physics WITHOUT a physics engine.
Was surprisingly difficult to find at the time.

So for anyone searching for the same in future:
You're after "Verlet integration" or "Verlet Rope" ❀️

Great tutorial: toqoz.fyi/game-rope.html

#gamedev #indiedev

04.11.2025 07:34 β€” πŸ‘ 26    πŸ” 7    πŸ’¬ 1    πŸ“Œ 0

Oh hell yeah

04.11.2025 09:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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