i believe that short form video is maybe one of the worst things people have ever come up with and it should be regulated at least as much as cigarettes
10.08.2025 21:35 β π 1591 π 227 π¬ 18 π 18@octree.bsky.social
developer, making toys and curiosities they/them
i believe that short form video is maybe one of the worst things people have ever come up with and it should be regulated at least as much as cigarettes
10.08.2025 21:35 β π 1591 π 227 π¬ 18 π 18In my last job I made a small machine learning project for a hackathon at work. Met with the business guys after, we agreed it was just a fun experiment that added no real value. They still went ahead with making a full production version of it so they could advertise that they were using AI/ML.
09.08.2025 20:47 β π 1 π 0 π¬ 0 π 0From 1927, I believe this to be the oldest example of a Naruto run on film:
09.08.2025 20:23 β π 1 π 0 π¬ 0 π 0godot 4.5 added stencil support
09.08.2025 16:09 β π 1076 π 157 π¬ 28 π 3[interviewer] and what about this space on your resume?
[me] oh thats when i gave up for a bit
you got it boss
08.08.2025 21:29 β π 1258 π 301 π¬ 3 π 28oh wait this is amazing www.youtube.com/shorts/Of_PP...
08.08.2025 06:32 β π 1 π 0 π¬ 0 π 0IOCCC winner code entry
This IOCCC winner entry (International Obfuscated C Code Contest) made me smile. The code draws the current moon phase to the console.
04.08.2025 07:50 β π 438 π 136 π¬ 5 π 7The cities in AC: Shadows outside of the castles feel like they were built with the same awful in-game tool they give you for plunking modular pieces around your hideout
03.08.2025 20:16 β π 0 π 0 π¬ 0 π 0My guess would be that when you click on a collision object it's placing the target_position up in the air so the NavigationAgent can't reach it. Have you tried replacing the "is_target_reached" call with a "is_navigation_finished" call, or rejecting the click if "is_target_reachable" is false?
03.08.2025 00:20 β π 1 π 0 π¬ 2 π 0βDo you feel free?β she asked. βOr do you feel, perhaps, like you have stolen yourself?β
01.08.2025 22:32 β π 6 π 2 π¬ 0 π 0No more detours.
30.07.2025 09:59 β π 40 π 4 π¬ 1 π 0When I lurk on Discord in the GD shaders section, I often hear how to convert from one space to another or back. Well, I've created a website, so that you can find that on the good old internet ^^
#godot #shaders #vfx #documentation #gamedev #indiegamedev
rokojori.com/en/labs/godo...
Using swatch textures means your texture footprint is practically zero.
15.03.2025 18:58 β π 837 π 105 π¬ 19 π 4Neu! has always been my go to coding music
28.07.2025 02:12 β π 1 π 0 π¬ 0 π 0Were you getting bored of my three trees and the ground plane? No problem as I've finally managed to get Makena's room into the engine.
Hope you like the comfy atmosphere. Surely nothing bad will happen.
Also flowy dithered curtains hello?
#solodev #gamedev #horrorgame #screenshotsunday #indiedev
Most of the internet used to be like this. This is actually the default, it took companies enclosing the internet and adding weird, soul-killing incentives to make people behave the way they do now. In a way, there is truly nothing special about Wikipedia except that it survived longer.
26.07.2025 17:28 β π 22378 π 8023 π¬ 147 π 158Not much progress to share on my game project this week, instead focusing on searching for paying work. Back to the GDScript mines soon!
26.07.2025 18:56 β π 0 π 0 π¬ 0 π 0π΅ heatwave πΆ
#lowpoly #3dmodeling #picocad #digitalart #summer #ps1
What it feels like finishing the last tiny bits of your game:
24.07.2025 17:35 β π 88 π 7 π¬ 2 π 1My group's DM has been on vacation for too long and now I'm going into Dungeons and Dragons withdrawal
24.07.2025 17:51 β π 0 π 0 π¬ 0 π 0Tired of manually matching collision to a mesh in #GodotEngine? Or constantly creating new nodes with the built-in collision generation feature? I made an addon that automatically syncs collision with meshes, with lots of neat features. Grab it here: github.com/CozyCubeGame...
#gamedev #indiedev
Please enjoy this turtle being given the gift of speed, and immediately using it to chase a kitty
20.07.2025 02:32 β π 2615 π 853 π¬ 29 π 13Blender Foundation and the online developer community proudly present Blender 4.5 LTS!
Vulkan, faster EEVEE, improved compositor, Geometry Nodes, nearly 500 bugs fixed, and so, so much more.
π Release notes: www.blender.org/download/rel...
πΊ Video recap: www.youtube.com/watch?v=wPhA... #b3d
My project for next week is to add some music and sound design to this thing
19.07.2025 18:03 β π 0 π 0 π¬ 0 π 0Circuit Burn dev update, week 3: For #screenshotsaturday this week, I have added weapon pickups to the game. So far it's got mines, a rocket launcher and a mortar, with more on the way.
#godotengine #gamedev #indiedev #godot
DuckDuckGo image search also has the option to filter images by license
this is pretty nice too, while I'm here:
19.07.2025 05:46 β π 0 π 0 π¬ 0 π 0DuckDuckGo image search contains an option to show or hide AI images
DuckDuckGo image search is objectively worse than Google's, but it does have this feature which is nice (and will likely only get nicer as the web gets more and more overrun):
19.07.2025 05:44 β π 1 π 0 π¬ 1 π 0An alternative to Substance designer that's open-source the ux is fast and intuitive There's an entire library of community-made nodes and you can write your own right there in the app, with GLSL
Stages of realizing how good Material Maker has gotten in the last few years rodzilla.itch.io/material-maker
18.07.2025 18:39 β π 123 π 17 π¬ 9 π 2You know, I never posted these screenshots of my #Myst #gameboy #demake that I made back when I was on the other site. Maybe I should pick this back up someday. #pixelart #gbstudio
19.07.2025 00:04 β π 67 π 10 π¬ 2 π 1