I’m going to #Config2025 and I’m so excited!
04.05.2025 01:01 — 👍 1 🔁 0 💬 0 📌 0
Learn and Iterate
In our previous article, we explored how outcome orientation can transform product development. Now let’s take a closer look at how you actually implement this approach using the Build-Measure-Learn…
The Build-Measure-Learn cycle enables product teams to discover what your customers actually want and will pay for, as quickly as possible. I've written an article exploring this concept and its key considerations for product engineers.
buff.ly/0W7YAjJ
25.03.2025 14:00 — 👍 2 🔁 0 💬 0 📌 0
Oh, that’s a nice library. Great work! I have a feeling Apple might end up Sherlocking it…
18.03.2025 19:24 — 👍 1 🔁 0 💬 1 📌 0
Collaboration
Collaboration really shines when all these different roles bring their unique superpowers to the table and we figure out how to balance them.
Being a Product Engineer is about caring for the people you work with, being honest yet kind, and bringing your unique engineering perspective to the messy but ultimately rewarding process of building something valuable together. I've written an article about collaboration within a product team.
11.03.2025 14:00 — 👍 2 🔁 0 💬 0 📌 0
Marathons, beer, socks, UX, and DC statehood.
ᴅᴇsɪɢɴ ᴏᴘs / ᴅᴇsɪɢɴ sʏsᴛᴇᴍs / ᴡᴀʀᴘ ꜰɪᴇʟᴅ ᴘʜʏsɪᴄɪsᴛ / ᴛʀᴀɴsʜᴜᴍᴀɴɪsᴛ / ᴅᴇᴍᴏᴄʀᴀᴛɪᴄ sᴏᴄɪᴀʟɪsᴛ
He/him. User experience leader and mentor. Proud husband, dad, and lover of all dogs. Long-time EWF (Tori Amos fan). Craft beer and bourbon enthusiast, audiophile, and video games.
Founder of <div>RIOTS, Figma plugin makers divriots.com
html.to.design / figma.to.website
Democracy Skies in Blueness
Web Design Museum exhibits thousands of screens and videos of old websites, mobile apps and software from 1990s to mid-2000s.
Babushka's 👵🧹Glitch Dungeon 💽 is a cute & weird adventure puzzle game. Out now on steam!
https://store.steampowered.com/app/1876850/Glitch_Dungeon_Crystal/
In-depth, independent reporting to better understand the world, now on Bluesky. News tips? Share them here: http://nyti.ms/2FVHq9v
Open source developer & Mac enthusiast
@isaacmarovitz@treehouse.systems
Swift and Rust developer. Creator of Swift by Sundell.
We make Things, the award-winning to-do app for Mac, iPad, iPhone, Watch & Vision.
things.app
Swift is a general-purpose programming language that's fast, modern, safe, and a joy to write. Designed for all, developed in the open.
Founder and Editor-in-Chief @macstories.net. I write about iPad, iOS, indie apps, and making computers more fun.
I also co-host @appstories.macstories.net, a podcast about Apple and the world of apps, and @npc.macstories.net, a show about handhelds.
A man of occasionally refined taste and usually coarse language.
Based in Richmond, Virginia, USA.
A podcast by Marco Arment, Casey Liss, and John Siracusa. https://atp.fm
Also at https://mastodon.social/@atpfm
Programmer, tech writer, and co-host of Accidental Tech Podcast, Reconcilable Differences, and Robot or Not.
[bridged from https://mastodon.social/@siracusa on the fediverse by https://fed.brid.gy/ ]
Programmer, tech writer, and co-host of Accidental Tech Podcast, Reconcilable Differences, and Robot or Not. https://hypercritical.co
Senior Editor @theverge.com ║ Sign up to Notepad, my weekly newsletter on Microsoft's big bets at http://theverge.com/notepad ║ Tips? msg me on Signal: tomwarren.01