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Cotni

@cotni.bsky.social

23 Followers  |  158 Following  |  4 Posts  |  Joined: 30.09.2024  |  1.7802

Latest posts by cotni.bsky.social on Bluesky

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Animal Crackers got 4th at Torontoroka 2026!!

@localshark.bsky.social - chargers/reeflux "keep me out of plus"
me - octobrush "i can play safe i swear"
@cotni.bsky.social - reeflux "https://tenor.com/bfpDA.gif"
@hitw.ink - reeflux "hate crackers!"

31.01.2026 23:09 โ€” ๐Ÿ‘ 66    ๐Ÿ” 11    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0

This is the 3rd consecutive cour from the same production team because of summer pockets, eps were already getting finished last minute

04.11.2025 21:08 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Late post, but 9 Lives, All Anxiety won Low Ink July 2025!

Roster:
@cosmo39.bsky.social
@rex-spl.bsky.social
@frostmoonaster.bsky.social
@ KittyC
@auroraura.bsky.social
@cotni.bsky.social
@ Sim
And our awesome coach
@zuundx.bsky.social

GGs to our opponents!

#compsplatoon #splatoon3

14.07.2025 00:31 โ€” ๐Ÿ‘ 31    ๐Ÿ” 8    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 1
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6-0 day 1 of Low Ink with 9 Lives, All Anxiety. GGs to our opponents, and weโ€™ll try to cook more tomorrow.

Roster:
@cosmo39.bsky.social
@rex-spl.bsky.social dcโ€™d 5 times and left after 4 rounds
@frostmoonaster.bsky.social
@auroraura.bsky.social
@cotni.bsky.social

#lowink #splatoon3

13.07.2025 00:26 โ€” ๐Ÿ‘ 7    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Many mechanics (projectile trajectories etc) sync across clients online by way of each Switch getting the exact same results from the same calculations. Would take extremely involved analysis and testing to accomplish making two effectively entirely different physics engines behave similarly enough

02.04.2025 17:57 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

120fps or delta-time-based physics not being in the game originally is a problem but not even the whole story here.
Switch 1 version won't use them (it can barely handle 60fps without the extra burden of delta time, and wherever Sw2 ver crossplay isn't involved it's fixing what ain't broke)

02.04.2025 17:57 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

1440p objectively should be added
I figure the devs would deliberately decide against introducing the design implications of mouse controls to an established existing game, even after determining it wouldn't be hard to implement.
120fps is unquestionably not happening for technical reasons

02.04.2025 17:48 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Fearless went 5-2 in week 1 LUTI against Twister Time!!
@sawyerspl.bsky.social โ€œrpd is better than penโ€
@cotni.bsky.social โ€œi threw strikeโ€
@/slush โ€œoh boy i love zapโ€
@bwaaaahhhhhhh.bsky.social โ€œI bubbled in zoneโ€
@/chippy โ€œspectating is radโ€

10.03.2025 02:30 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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WEโ€™RE NOT DEAD! Fearless takes Coral Clash: Low Tide #18
@bwaaaahhhhhhh.bsky.social
๐Ÿฆ€๐Ÿฆ€๐Ÿฆ€๐Ÿฆ€๐Ÿฆ€๐Ÿฆ€๐Ÿฆ€๐Ÿฆ€๐Ÿฆ€crab
@sawyerspl.bsky.social โ€œI kicked my bf out for thisโ€
@cotni.bsky.social โ€œI threw point sensorโ€
@tyisinfinite.bsky.social Brightening up my day

10.01.2025 05:06 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 2

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