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Josh Guerrero

@bitsage.bsky.social

Co-Founder of Incredulous Interactive We made Picture Perfect ๐Ÿ“ธ๐Ÿ—ฝ (GMTK 2024 Winner)

67 Followers  |  140 Following  |  24 Posts  |  Joined: 17.11.2024  |  2.4375

Latest posts by bitsage.bsky.social on Bluesky

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1d-Pacman โ€“ finished, free, browser-only, reflex-driven

Inspired by @abagames.bsky.social

โžก๏ธ beep8.org

#IndieGame #GameDev #SoloDev #IndieDev #IndieGameDev #IndieGames #IndieLove #PixelArt #beep8

10.08.2025 01:12 โ€” ๐Ÿ‘ 86    ๐Ÿ” 20    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 3
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Makimono by Incredulous Interactive Bring the sushi full-circle

It took us the first 30h of the jam to land on an idea, but somehow we still pulled it off! Our GMTK Jam entry this year is a cozy puzzle game about conveyor belt sushi. #gmtk
incredulous.itch.io/makimono

03.08.2025 18:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Iโ€™ve been in a bit of a game dev slump recently, so #GMTKJam is the perfect opportunity to kick out the cobwebs and build something! Top goals this year are โ€œcomplete experienceโ€ and โ€œnot horribly brokenโ€.

30.07.2025 13:56 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I highly recommend checking out @yarnspinner.dev! Itโ€™s open source, works on multiple platforms, and is really feature rich with great documentation.

13.07.2025 15:34 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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if you'd like more stability in your game and less monotonous QA work, but figured automated tests were complicated and a big investment, you should check out ๐ŸŒŸasset tests!๐ŸŒŸ

but first let me tell you about an exploding barrel bug๐Ÿงต

28.05.2025 14:47 โ€” ๐Ÿ‘ 44    ๐Ÿ” 13    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 3

Mixed feelings about this article. Yes, creatives absolutely deserve access to stability. But this feels like itโ€™s complaining that game dev is accessible now, as though the success of indies is โ€œunfairโ€ to the big studios. Indies make original games that large studios wonโ€™tโ€”they could change that.

16.05.2025 15:07 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

with the switch 2 price increases i've seen multiple posts lately going "why should i pay $70-$80 for a AAA game when i can buy five indie games for that price" and like. i appreciate the sentiment, but you realize that those indie games realistically should cost more but are undercharging, right

20.04.2025 03:41 โ€” ๐Ÿ‘ 1549    ๐Ÿ” 537    ๐Ÿ’ฌ 17    ๐Ÿ“Œ 0

Full quote is โ€œWe still believe that what makes our games special is our developers, their artistic capabilities, their insight into how people play. So, there's always, always going to be a human touch, and a human engagement in how we develop and build our games.โ€

08.04.2025 13:23 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
a screenshot showing the South of Midnight credits that says "Compulsion Alumni: We are grateful for your contributions to South of Midnight, and hope you will continue to create amazing things in the future!"

a screenshot showing the South of Midnight credits that says "Compulsion Alumni: We are grateful for your contributions to South of Midnight, and hope you will continue to create amazing things in the future!"

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Appreciate that the South of Midnight credits feature an Alumni section, instead of not crediting (or "downgrading") people who depart before the project ships. It's a respectful way of handling an inevitability on years-long productions and should be the norm. Congratulations to the team ๐Ÿ™

04.04.2025 00:47 โ€” ๐Ÿ‘ 1362    ๐Ÿ” 259    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 18

Congrats! So excited for this one.

04.04.2025 15:25 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Red Blob Games: Introduction to A* Interactive tutorial for A*, Dijkstra's Algorithm, and other pathfinding algorithms

If you havenโ€™t seen it already thereโ€™s an incredible breakdown of A* from Red Blob Games! The code examples are in Python, but the conceptual explanations and interactive examples are perfect. www.redblobgames.com/pathfinding/...

01.04.2025 15:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Iโ€™m just now catching up on the Nintendo Direct news and Iโ€™m so happy this game is finally coming out ๐Ÿ˜ญ

29.03.2025 18:00 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@ryansucks.bsky.social we got a new catch phrase

28.03.2025 06:36 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Welcome! History through games sounds like something the world needs right now. Canโ€™t wait to see what youโ€™re creating!

28.03.2025 06:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

โ€œSuccess in games has always been a bit of a lie, a bit of an illusion. My measure of success is: did I make something Iโ€™m proud of, and has it impacted my life and other peopleโ€™s lives in a positive way?โ€ Grace Bruxner (Frog Detective)

28.03.2025 06:29 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Congrats! I was in the same boat having done indie dev with small remote teams for years. It was incredible to finally meet all these other wonderful devs. Sorry about your cold! Glad youโ€™re feeling better.

26.03.2025 15:32 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Reposting mainly as a reminder to myself ๐Ÿ˜… There are a lot of lessons in here I definitely learned the hard way, especially the โ€œdonโ€™t you say a damn word the entire testโ€.

26.03.2025 15:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Stomping Grounds on Steam Enter the Stomping Grounds! A silly multiplayer party brawler where your body is your only weapon. Gain victory by hurling yourself at your enemies and laying waste to the level one ground-pound at a ...

Stomping Grounds (@soloudev.bsky.social) is a couch multiplayer brawler, and I smile just looking at the art an animation in this. Itโ€™s so full of life. Definitely planning to grab some friends so we can play this one. store.steampowered.com/app/2519190/...

25.03.2025 00:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Swing Striker on Steam A fast-paced, physics-based, intergalactic grappling-hook soccer platformer like youโ€™ve never seen before! Dive deep into lore with a cast of ridiculous characters, each with their own rich personalit...

The devs from @giantfoxstudios.bsky.social pitched Swing Striker to me as โ€œlike Rocket League, but itโ€™s grappling hooksโ€ and that about says it all. store.steampowered.com/app/1280850/...

25.03.2025 00:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Myrtle Grove: A Clair V. Mystery on Steam A mysterious haunting plagues the gated subdivision of Myrtle Grove. It's up to Paranormal Investigator Clair V. to discover the roots of the tragedy that keeps the dangerous spirit alive.

Myrtle Grove (by @thomasofwilson.bsky.social) is also a narrative adventure game, this time with spooky vibes. Itโ€™s got a strong mystery element and really excellent 2.5D art. store.steampowered.com/app/3141000/...

25.03.2025 00:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Signal Creek on Steam A story-rich pixel art JRPG with elements of fantasy-realism, LGBTQ+ identities, and vibrant choice-based dialogue

Signal Creek is a narrative adventure game with beautiful pixel art and lighting. You can really sense the love for games like Earthbound and Eastward from this one. store.steampowered.com/app/2505460/...

25.03.2025 00:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Auridia on Steam Explore an interconnected world full of platforming challenges in this short metroidvania. Unlock biomes by combining abilities you've learned, including climb, grapple, throw, and parry. Examine doze...

Auridia by @norseboargames.bsky.social is a metroidvania full of Celeste-style platforming challenges. I really love the puzzle-y navigation using tools like a teleportation wand, grappling hook, etc. store.steampowered.com/app/3443080/...

25.03.2025 00:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

In no particular order, hereโ€™s a thread of some amazing indie games I encountered at #gdc. I know there were so many more! What am I missing?

25.03.2025 00:02 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

As a self-taught indie dev, GDC is the first time Iโ€™ve gotten to feel like a โ€œrealโ€ member of the industry. Back-to-back I was meeting like-minded creators, developers whose work I already knew, and industry vets with amazing insights. It was pretty surreal. Thanks everyone ๐Ÿ™

22.03.2025 01:05 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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a cartoon of spongebob wearing glasses and a tie ALT: a cartoon of spongebob wearing glasses and a tie

Leaving #gdc

21.03.2025 05:07 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Omg so loud and impossible to navigate. Made friends with one of the devs showcasing though, and he was thrilled with the amount of plays he got.

20.03.2025 16:48 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you so much for playing our little game! Iโ€™m glad you enjoyed it.

20.03.2025 16:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

A huge thank you to @merryh.bsky.social @dtrebella.bsky.social and @sarahpodz.bsky.social for the panel they gave on Tuesdayโ€“ itโ€™s my single most valuable takeaway from GDC so far. I walked away with a (finally!) clear vision of how to structure the marketing strategy for our next release.

20.03.2025 15:07 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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I donโ€™t have anything clever to say as a first post so please enjoy this picture of my gigantic dog ๐Ÿถ

19.03.2025 16:29 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

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