1d-Pacman โ finished, free, browser-only, reflex-driven
Inspired by @abagames.bsky.social
โก๏ธ beep8.org
#IndieGame #GameDev #SoloDev #IndieDev #IndieGameDev #IndieGames #IndieLove #PixelArt #beep8
@bitsage.bsky.social
Co-Founder of Incredulous Interactive We made Picture Perfect ๐ธ๐ฝ (GMTK 2024 Winner)
1d-Pacman โ finished, free, browser-only, reflex-driven
Inspired by @abagames.bsky.social
โก๏ธ beep8.org
#IndieGame #GameDev #SoloDev #IndieDev #IndieGameDev #IndieGames #IndieLove #PixelArt #beep8
It took us the first 30h of the jam to land on an idea, but somehow we still pulled it off! Our GMTK Jam entry this year is a cozy puzzle game about conveyor belt sushi. #gmtk
incredulous.itch.io/makimono
Iโve been in a bit of a game dev slump recently, so #GMTKJam is the perfect opportunity to kick out the cobwebs and build something! Top goals this year are โcomplete experienceโ and โnot horribly brokenโ.
30.07.2025 13:56 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0I highly recommend checking out @yarnspinner.dev! Itโs open source, works on multiple platforms, and is really feature rich with great documentation.
13.07.2025 15:34 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0if you'd like more stability in your game and less monotonous QA work, but figured automated tests were complicated and a big investment, you should check out ๐asset tests!๐
but first let me tell you about an exploding barrel bug๐งต
Mixed feelings about this article. Yes, creatives absolutely deserve access to stability. But this feels like itโs complaining that game dev is accessible now, as though the success of indies is โunfairโ to the big studios. Indies make original games that large studios wonโtโthey could change that.
16.05.2025 15:07 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0with the switch 2 price increases i've seen multiple posts lately going "why should i pay $70-$80 for a AAA game when i can buy five indie games for that price" and like. i appreciate the sentiment, but you realize that those indie games realistically should cost more but are undercharging, right
20.04.2025 03:41 โ ๐ 1549 ๐ 537 ๐ฌ 17 ๐ 0Full quote is โWe still believe that what makes our games special is our developers, their artistic capabilities, their insight into how people play. So, there's always, always going to be a human touch, and a human engagement in how we develop and build our games.โ
08.04.2025 13:23 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0a screenshot showing the South of Midnight credits that says "Compulsion Alumni: We are grateful for your contributions to South of Midnight, and hope you will continue to create amazing things in the future!"
Appreciate that the South of Midnight credits feature an Alumni section, instead of not crediting (or "downgrading") people who depart before the project ships. It's a respectful way of handling an inevitability on years-long productions and should be the norm. Congratulations to the team ๐
04.04.2025 00:47 โ ๐ 1362 ๐ 259 ๐ฌ 12 ๐ 18Congrats! So excited for this one.
04.04.2025 15:25 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0If you havenโt seen it already thereโs an incredible breakdown of A* from Red Blob Games! The code examples are in Python, but the conceptual explanations and interactive examples are perfect. www.redblobgames.com/pathfinding/...
01.04.2025 15:18 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Iโm just now catching up on the Nintendo Direct news and Iโm so happy this game is finally coming out ๐ญ
29.03.2025 18:00 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0@ryansucks.bsky.social we got a new catch phrase
28.03.2025 06:36 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Welcome! History through games sounds like something the world needs right now. Canโt wait to see what youโre creating!
28.03.2025 06:32 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0โSuccess in games has always been a bit of a lie, a bit of an illusion. My measure of success is: did I make something Iโm proud of, and has it impacted my life and other peopleโs lives in a positive way?โ Grace Bruxner (Frog Detective)
28.03.2025 06:29 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Congrats! I was in the same boat having done indie dev with small remote teams for years. It was incredible to finally meet all these other wonderful devs. Sorry about your cold! Glad youโre feeling better.
26.03.2025 15:32 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Reposting mainly as a reminder to myself ๐ There are a lot of lessons in here I definitely learned the hard way, especially the โdonโt you say a damn word the entire testโ.
26.03.2025 15:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Stomping Grounds (@soloudev.bsky.social) is a couch multiplayer brawler, and I smile just looking at the art an animation in this. Itโs so full of life. Definitely planning to grab some friends so we can play this one. store.steampowered.com/app/2519190/...
25.03.2025 00:02 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0The devs from @giantfoxstudios.bsky.social pitched Swing Striker to me as โlike Rocket League, but itโs grappling hooksโ and that about says it all. store.steampowered.com/app/1280850/...
25.03.2025 00:02 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Myrtle Grove (by @thomasofwilson.bsky.social) is also a narrative adventure game, this time with spooky vibes. Itโs got a strong mystery element and really excellent 2.5D art. store.steampowered.com/app/3141000/...
25.03.2025 00:02 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Signal Creek is a narrative adventure game with beautiful pixel art and lighting. You can really sense the love for games like Earthbound and Eastward from this one. store.steampowered.com/app/2505460/...
25.03.2025 00:02 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0Auridia by @norseboargames.bsky.social is a metroidvania full of Celeste-style platforming challenges. I really love the puzzle-y navigation using tools like a teleportation wand, grappling hook, etc. store.steampowered.com/app/3443080/...
25.03.2025 00:02 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0In no particular order, hereโs a thread of some amazing indie games I encountered at #gdc. I know there were so many more! What am I missing?
25.03.2025 00:02 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0As a self-taught indie dev, GDC is the first time Iโve gotten to feel like a โrealโ member of the industry. Back-to-back I was meeting like-minded creators, developers whose work I already knew, and industry vets with amazing insights. It was pretty surreal. Thanks everyone ๐
22.03.2025 01:05 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0Omg so loud and impossible to navigate. Made friends with one of the devs showcasing though, and he was thrilled with the amount of plays he got.
20.03.2025 16:48 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Thank you so much for playing our little game! Iโm glad you enjoyed it.
20.03.2025 16:25 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0A huge thank you to @merryh.bsky.social @dtrebella.bsky.social and @sarahpodz.bsky.social for the panel they gave on Tuesdayโ itโs my single most valuable takeaway from GDC so far. I walked away with a (finally!) clear vision of how to structure the marketing strategy for our next release.
20.03.2025 15:07 โ ๐ 3 ๐ 0 ๐ฌ 3 ๐ 0I donโt have anything clever to say as a first post so please enjoy this picture of my gigantic dog ๐ถ
19.03.2025 16:29 โ ๐ 4 ๐ 0 ๐ฌ 2 ๐ 0